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2c1b729
expand Go2 navigation + relocalization guides, fix diagram and link r…
swstica a7f0221
improved language and fixed links
swstica 804eb71
refine content
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add link redirects to docs.json
swstica 23fe1bf
Merge branch 'main' into swastika/docs/navigation-relocalization
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revert git blobs to LFS
swstica 52d3b0f
fix docs.json formatting for lint
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Merge branch 'main' into swastika/docs/navigation-relocalization
swstica 05d926f
replace mermaid with generated blueprint diagram and change datafloe …
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add trailing newline to regenerated svg
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Merge branch 'main' into swastika/docs/navigation-relocalization
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Merge branch 'main' into swastika/docs/navigation-relocalization
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Merge branch 'main' into swastika/docs/navigation-relocalization
swstica d0f741e
fix(docs): remove extra trailing newlines from go2nav_dataflow.svg
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Merge branch 'main' into swastika/docs/navigation-relocalization
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fix(arduino): update test fake transport to use .channel
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,13 +1,19 @@ | ||
| --- | ||
| title: "Navigation" | ||
| title: "Go2 Navigation Overview" | ||
| description: "Live column-carving navigation and premap relocalization for the Unitree Go2." | ||
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| The Go2 navigation stack uses a simple **column-carving voxel map** strategy: each new LiDAR frame replaces the corresponding region of the global map entirely, ensuring the map always reflects the latest observations. Map live as you drive, or return to a known space using a saved premap and relocalization. | ||
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| The Go2 navigation stack uses simple **column-carving voxel map** strategy: each new LiDAR frame replaces the corresponding region of the global map entirely, ensuring the map always reflects the latest observations. | ||
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| [Navigation Deep Dive](/docs/capabilities/navigation/deep_dive.md) | ||
| ## Choose your workflow | ||
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| We also have a simple relocalization system on previously stored and reconstructed maps. | ||
| | Workflow | When to use | Blueprint | Docs | | ||
| |----------|-------------|-----------|------| | ||
| | **Live mapping** | Explore a new space where the map updates every frame | `unitree-go2` | [Navigation deep dive](/docs/capabilities/navigation/deep_dive.md) | | ||
| | **Premap + relocalization** | Return to a known space and plan on a loop-closed map | `unitree-go2-relocalization` | [Relocalization](/docs/capabilities/navigation/relocalization.md) | | ||
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| [Relocalization](/docs/capabilities/navigation/relocalization.md) | ||
| Live column-carving maps are fast and reactive, but odometry drifts over long distances. For spaces you revisit, record once, run pose-graph optimization (PGO) offline, then relocalize against the exported premap at runtime. | ||
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| For hardware setup, simulation, and the full blueprint list, see the [Go2 platform guide](/docs/platforms/quadruped/go2/index.md). |
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isn't mintlify also dark mode? this makes it look much worse, idk if there is a better solution, mintlify can't render transparent svg?
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it does render transparent svg, but mintlify theme is default to system/browser. so it was breaking for light theme. lmk if this works.
