Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
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Updated
Apr 12, 2026 - C#
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
A tool to replace data in a Unity Asset Bundle from modified files.
A Unity3D library for abstracting and simplifying loadable assets and scenes.
🗜Package for unity3d which allow load code and auto update application/game without reinstall
Full workflow built in Databricks to ingest data incrementally from Salesforce using Databricks Asset Bundles (DAB)
Optional jQuery v3/v4 integration layer for Yii2 asset bundles, client-side validation, ActiveForm, GridView, Pjax, and MaskedInput widgets.
Sample Databricks Asset Bundle: hotel daily performance KPIs with Lakeflow SDP, UC Metric Views, AI/BI dashboard (Brickstar styled), and Genie NL→SQL
A git-based locking mechanism for Unity CCD bucket operations. Can be used to prevent simultaneous operations.
Power BI + Databricks legal BI modernization demo using synthetic data, PBIP, semantic modeling, RLS, DAX, and migration control-tower patterns.
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