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Graph_editor_node gains a pin-label-width property (canvas units, default
70, clamped 20..400): the space reserved on each pin edge for the pin
labels, previously hardcoded in node_editor(). Exposed as the Node
Properties "Pin labels" row, persisted in the graph asset JSON and the
node clipboard next to the node size (written only when non-default), and
settable through the *_graph_set_node_layout MCP tools (pin_label_width).
The rendergraph viewer's pin names are long ("rendertarget texture",
"depth visualization"), so its proxy nodes default to a 150 pin label
column and a 520 requested node width - labels no longer clip and the
nodes read comfortably.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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