Real-time GPU-powered Matrix rain for Windows Terminal.
Multi-window. Color-coded. Built for operators running AI agents.
Four AI agents. Four colors. One simulation.
Paste in PowerShell:
irm https://matrixshader.com/install.ps1 | iexOr download the installer directly.
Then:
wakeupneo
Follow the white rabbit.
Bluepill (free):
- Setup wizard, quick-launch, 6 color presets
- Global hotkeys — rotate windows, toggle transparency, swap layouts
- Glitch Snap auto-positioning
- MatrixLite text fallback (no GPU required)
Redpill ($5 — Founder's Edition):
- Full interactive control panel TUI
- Live parameter tuning — speed, glow, width, trail, density
- Custom RGB color picker (any color)
- Per-window depth layer toggles (Far/Mid/Near)
- Multi-tab management, layout modes, Neo vision shader
- Custom hotkey configuration
Pillars Quads
Switch with Ctrl+Shift+L. Each window gets its own color so you always know which agent is which.
| Command | What it does |
|---|---|
wakeupneo |
Walk the path — setup wizard |
bluepill |
Enter the Matrix — instant launch |
redpill |
Control the Matrix — live adjustments |
matrixlite |
Text fallback — no GPU needed |
| Shortcut | Action |
|---|---|
Ctrl+Shift+Left/Right |
Rotate windows |
Ctrl+Shift+L |
Cycle layout (Pillars/Quads) |
Ctrl+Shift+B |
Toggle transparency |
Ctrl+Shift+J/K |
Adjust opacity |
Ctrl+Shift+H |
Help overlay |
- Windows 10/11
- Windows Terminal (installer sets it up if needed)
- GPU with DirectX 11+ (for shader mode)
- Or any terminal (for MatrixLite text mode)
The free version is the real thing — not a demo. But if you want full control over the simulation:
matrixshader.com/redpill — $5 one-time. 3 machines. Yours forever.
Limited to the first 500 operators.
- GitHub Issues — bugs, feature requests
- hello@matrixshader.com — direct line
- Buy me a coffee — if it made your terminal cooler
Source available under BSL 1.1. Free for personal and internal use. Auto-converts to MIT on 2030-06-01.
Inspired by The Matrix (1999). Not affiliated with or endorsed by Warner Bros. Entertainment Inc. If you are a rights holder and are interested in collaboration, please contact: architect@matrixshader.com


