Example apps for the Livepeer live runner — go-livepeer's new way to run any app on the network. You ship a normal HTTP / WebSocket / video service; an orchestrator hosts it, and clients reach it through the orchestrator with the livepeer-gateway SDK.
The point is to swap the compute without changing your app — permissionlessly, no lock-in. Your app stays a plain service with little or no Livepeer-specific code, so you're never tied to us. And the network is permissionless: anyone can run or extend it, no one gatekeeps what you deploy, and no single party can take your app down. Write the app once; move the compute freely.
Note
Live runners aren't on go-livepeer main yet — they live on the ja/live-runner branch. Until it merges, both the orchestrator image and the SDK come from that branch.
Your app is a plain service that clients reach through the orchestrator — the SDK handles discovery / session / payment, and, on-chain, a remote signer settles it. The client never talks to your app directly.
flowchart LR
client["Client<br/>(livepeer-gateway SDK)"]
orch["Orchestrator<br/>proxy · discovery · payment"]
app["Your app<br/>HTTP / WebSocket / trickle"]
signer["Remote signer<br/>(on-chain)"]
client -->|"discover → reserve → call → release"| orch
orch -->|"forwards your endpoints, unchanged"| app
app -.->|"dynamic: register_runner · static: runners.json"| orch
signer <-.->|"micropayment tickets"| orch
The orchestrator is a transparent reverse proxy: every endpoint you expose is passed through to your app unchanged, so you write an ordinary service and it runs on the network as-is. The transports supported today:
- HTTP request/response — the common case. (
hello-world,tiles) - HTTP + SSE — streamed / token responses. (
vllm) - Trickle — continuous realtime video in/out. (
echo) - WebSocket — long-lived bidirectional sessions. (external:
scope)
Need a schema that isn't here? Open an issue.
Important
SSE streaming (used by vllm) depends on gateway PR #25, not yet merged. Until it lands, streaming is only on the SDK's rs/live-runner-streaming branch, not ja/live-runner.
| Example | Goal | Registration | Mode | Transport |
|---|---|---|---|---|
hello-world |
The simplest app: one request, one response | dynamic | persistent (single-shot by nature) | HTTP (JSON) |
tiles |
Capacity fan-out — one session per tile | dynamic | persistent (single-shot by nature) | HTTP (base64 PNG) |
echo |
Realtime video, transformed and echoed back | dynamic | persistent | trickle |
vllm |
Drop-in OpenAI API; the client stays unmodified | static | persistent (single-shot by nature) | HTTP + SSE |
Start with hello-world (the smallest end-to-end path); the others each layer on one new idea. More will follow, including a full example that exercises every feature. Each is self-contained and runs offchain (free, no wallet); most also run on-chain (paid) — see each README.
How the app attaches to the orchestrator:
- Dynamic — the app self-registers via the SDK (
register_runner) and heartbeats; the orchestrator drops it when heartbeats stop. Best for apps that come and go. (hello-world,echo) - Static — the orchestrator is configured with the app's URL in a
runners.jsonand health-polls it; the app needs no SDK. Best for fixed, long-running deployments. (vllm)
The arrow flips — dynamic, the app announces itself; static, the orchestrator is told about a passive app:
flowchart LR
subgraph Dynamic
direction LR
a1["App<br/>(embeds SDK)"] -->|"register_runner + heartbeat"| o1["Orchestrator"]
end
subgraph Static
direction LR
o2["Orchestrator<br/>(reads runners.json)"] -->|"health-poll"| a2["App<br/>(no Livepeer code)"]
end
Chosen at registration (above); defaults to persistent — set on both register_runner(...) and in runners.json. The examples set it explicitly.
- Persistent — a held-open session billed per second of wall-clock. Best for realtime / streaming. (
echo) - Single-shot — one request in, one response out. Best for batch / request-response. (
hello-world,vllmare single-shot by nature.)
Important
Single-shot payment isn't implemented yet (go-livepeer#3955), so the single-shot-by-nature apps above register as persistent. On-chain that bills per second for the whole open session and overbills short calls — keep them offchain-only until #3955 lands (#5).
The client side is the same shape for every app — discover → reserve → call → release:
- Discover the app via the orchestrator's
/discovery. - Reserve a session (
reserve_session). - Call it — one
call_runner, streamed frames, or a WebSocket, depending on transport. - Release the session (
stop_runner_session), which settles payment on-chain.
Each example's client.py shows its exact calls — grep # Livepeer: to find them.
Note
This is the flow today. Once single-shot lands (#5), we intend to abstract it into a single call — exact design TBD.
Apps that integrate the live runner and live in their own repos — production deployments and standalone examples alike:
| Project | What it is | Transport |
|---|---|---|
| daydreamlive/scope | Real-time AI video with downloadable LoRA models | WebSocket + trickle |
Built one? Open a PR to list it here.
Each example is self-contained and its README has the run commands. Everything below is the shared setup they all build on — the examples spin up a local orchestrator (and, on-chain, a signer) via the compose files here, so you set this up once, not per example.
-
Docker for the end-to-end demos. They use the
livepeer/go-livepeer:ja-live-runnerimage, so there is nothing to build. -
Python 3.12+ and
uvfor the client. -
The
livepeer-gatewaySDK from theja/live-runnerbranch (not yet on PyPI):pip install "git+https://github.com/livepeer/livepeer-python-gateway@ja/live-runner"
The orchestrator and signer services are defined once at the repo root and pulled into each example with Docker Compose extends, so examples don't duplicate them:
compose.orchestrator.yml— the offchain orchestrator (-useLiveRunners).compose.onchain.yml— adds a remote signer and re-points the orchestrator on-chain.
On-chain runs add a remote signer that holds the payer wallet and mints probabilistic micropayment tickets; the orchestrator redeems the winning ones. Shared across examples:
- Wallets stay outside the repo —
*_KEYSTORE_DIRpoints at go-livepeer keystores (mounted read-only); only the address + password come from.env. .envis per example and gitignored — copy.env.exampleand fill in RPC, network, keystore paths, accounts, and pricing (it holds the keystore password).- Pricing is USD → wei:
PRICE_PER_UNIT(whole USD) perPIXELS_PER_UNIT. KeepPIXELS_PER_UNITsmall — large values floor the per-unit price to 0 (free). Signer caps atMAX_PRICE_PER_UNIT. - Payments are probabilistic — on a short run you'll rarely see a redemption; that's expected.
Note
The pixels / PIXELS_PER_UNIT naming is legacy (from video transcoding) and is being removed — see go-livepeer#3942.
Before running a client, confirm the orchestrator actually advertises your runner with the expected price by calling /discovery directly:
curl -sk https://localhost:8935/discovery | jqEach entry lists its runners with an app, version, capacity, and price_info (price_per_unit / pixels_per_unit in WEI). Check that your app appears and that the price matches what you configured — a price_per_unit of 0 means it floored to free (see the PIXELS_PER_UNIT note above).
- Apps bind to
127.0.0.1by default (safe for local runs). In a container the compose files pass--host=0.0.0.0so the orchestrator can reach the app. - Orchestrators serve a self-signed TLS cert; the SDK skips verification.
Issues and PRs welcome — see CONTRIBUTING.md.