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3DShell v4.2.0

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@joel16 joel16 released this 03 Feb 17:53

You can update straight from 3DShell, by tapping the download icon (Updates menu) and updating via the official release build option which is found under "Milestone builds".

  • Refactor and clean up external image loading functions:
    • Fixed texture display corruption when using next/previous in image preview.
    • Image viewer can now display GIF files (not animated).
    • Now uses libnsbmp instead of loadbmp which (decodes .BMP files a lot faster with little to no delays!).
    • Enable zoom function on any image that is > 400x240 as long as it's not a dual screen image. (Please note there is a limit as to how large an image can be, 800x600 was the furthest that worked fine in my tests).
    • Use nanojpeg to load .JPEG files and remove stb_image since it's a massive library only used for a single function.
  • Display ID3v2 cover art image if found.
  • Only display ID3 title if found.
  • Fixed incorrect title when using next/previous on non MP3 file.
  • Added dialog before extracting rar/zip file.
  • Don't display checkbox on parent folders.
  • The CIA update (for 3DShell CIA version) progress bar is a lot more realistically responsive than previous releases.
  • Display file sizes in main menu.
  • Fixed file properties from displaying the timestamp attribute for a non existing entry (parent folders do not have timestamps).
  • Fix misaligned font size in status bar.

If you'd like to support me, then feel free to buy me a coffee, I'd really appreciate it! https://www.paypal.me/Joel16IA