Releases: RLBot/core
Release list
v5.0.0-rc16
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Fix: Clear client rendering on negative RenderStatus change by @NicEastvillage in #173
- Add
-noeacarg for heroic/legendary by @VirxEC in #174
Full Changelog: v5.0.0-rc15...v5.0.0-rc16
v5.0.0-rc15
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Support agent environment variables by @VirxEC in #171
- Launch Steam version without EAC by @VirxEC in #172
- Fix failing to launch RL on Epic by @VirxEC in #172
Full Changelog: v1.0.0-rc14...v5.0.0-rc15
v1.0.0-rc14
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
Full Changelog: v1.0.0-rc.13...v1.0.0-rc14
v1.0.0-rc.13
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
Full Changelog: v1.0.0-rc.12...v1.0.0-rc.13
v1.0.0-rc.12
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v1.0.0-rc.11...v1.0.0-rc.12
v1.0.0-rc.11
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
Full Changelog: v1.0.0-rc.10...v1.0.0-rc.11
v1.0.0-rc.10
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
Full Changelog: v1.0.0-rc.9...v1.0.0-rc.10
v1.0.0-rc.9
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Implement lookup-table-based rectangle approximation. by @Veeno in #161
- Use Wine as fallback for Windows commands on Linux by @VirxEC in #164
- Fix
UpdateRenderingby @VirxEC in #162 - Add performance monitor display mode support by @VirxEC in #165
- Add new mutators by @VirxEC in #168
New Contributors
Full Changelog: v1.0.0-rc.8...v1.0.0-rc.9
v1.0.0-rc.8
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Out of mem by @VirxEC in #159
- Make rect rendering use W+H characters instead of W*H+H characters by @NicEastvillage in #160
Full Changelog: v1.0.0-rc.7...v1.0.0-rc.8
v1.0.0-rc.7
Pre-built binaries that allows bots to interface with Rocket League via the RLBot v5 spec
What's Changed
- Update GitHub Actions to use latest action versions by @VirxEC in #154
- Warn about possibly invalid map names by @MooseScripts in #157
New Contributors
- @MooseScripts made their first contribution in #157
Full Changelog: v1.0.0-rc.6...v1.0.0-rc.7