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Releases: MaKiPL/FF8_demaster

Finally fixed monsters

Pre-release

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@MaKiPL MaKiPL released this 05 Jun 09:11

EFIGS

[WIP] Fixed Shiva + monsters

Pre-release

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@MaKiPL MaKiPL released this 01 Feb 14:48
6def4c1

Please use the latest stable release instead of this one.

1.3.3

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@MaKiPL MaKiPL released this 03 Jan 11:26

Irvine fixed + new instructions + steam_appid to resolve problems with launcher

1.3 FINAL v2

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@MaKiPL MaKiPL released this 15 Aug 00:16

fixed low res field bgs on additive blendmodes by forcing bitwise shift left at framebuffer EXT creation at start (for some reason it was forced downwards xD)

1.0.3.0 FINAL - JP fixed + EN repacked

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@MaKiPL MaKiPL released this 21 Jun 18:46

#FREEUKRAINE

patch for 1.0.3.0 - Hi Thomas!

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@MaKiPL MaKiPL released this 09 Feb 15:23

updated quickly - new features sadly coming in next version

greets and thank Thomas: the tank engine - cool show

Japanese fixed + debug method

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@MaKiPL MaKiPL released this 18 Jan 16:23

Fixed and restored debugOutput which was nullsub_1
Thanks for debug information left- but guys, you know that you can just make a macro for debug? This way you will delete all debug strings
Like ## will connect the param, but if the param is ignored then it's vanishing. But anyway thanks- some additional info is always helpful

JAPANESE SUPPORT! Finally, after so long time the Japanese edition is available for 1.0.2.0

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@MaKiPL MaKiPL released this 16 Jan 00:01

Works with FFVIII 1.0.2.0 FFVIII_JP.dll version - a japanese version of FFVIII
c7c6888

This release was untested as I'm unable to do it on my own- if you are Japanese user then please provide any kind of info if it does work (but it should). I might have missed something as this was all done manually. Take care!

Update for 1.0.2.0 finally!

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@MaKiPL MaKiPL released this 10 Dec 23:38

Finally updated for 1.0.2.0
Sorry it took so much time- we are back at demaster with more work and more... possibilities coming for it!
Well... Until they update the game again ;-; but I'm going to be prepared- researched a bit about patch comparison+upgrade and address exchange

This is 1.3.0.0 - seems like everything is working so far, however expect bugs (but maybe there won't be any!)

Stable release

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@MaKiPL MaKiPL released this 13 May 11:29

1.2.8a

*Fixed battle texture getting replaced in some situations
*Fixed Opengl hooks enabled by default

1.2.7

*wmset_014_0.png for clouds and wmset_029_0.png for train tracks

1.2.6

*Bilinear filtering disable feature.

1.2.5

*World map textures HD support!