EVGE replaces default OpenTTD growth with a cargo-based model. Towns start being managed once they export passengers, then they need the right mix of cargo to keep growing. This makes local industry and route planning matter much more than just population pumping.
- Docs site: https://angriestbird.github.io/expanded-village-growth-economics/
- GitHub: https://github.com/AngriestBird/expanded-village-growth-economics
- Forum topic: https://www.tt-forums.net/viewtopic.php?f=65&t=87052
- BaNaNaS: https://bananas.openttd.org/package/game-script/52455649
main.nutis a loader that boots the actual script fromsrc/main.nut.- Core GameScript logic now lives under
src/(for example,src/town.nut,src/cargo.nut,src/info.nut).
- OpenTTD 14.x or newer.
- GS SuperLib v. 40, ToyLib v. 2, Script Communication for GS v. 45 (also available through OTTD Online Content).
- Industry sets: most common NewGRFs are supported, from base sets to FIRS, ECS, YETI, NAIS, FIRS Forked, and more.
- unsupported sets still work with generated category fallbacks.
Build and install quickly on Linux with:
python3 make_tar.py --installAvailable languages:
- English
- French
- Slovak
- Czech
- Simplified Chinese
- Polish
- Galician
- German
- Japanese
- Traditional Chinese
- Russian
- Ukrainian
To update translation text, edit lang/english.txt and sync matching placeholders in the other language files.
Expanded Village Growth + Economics is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2 of the License (see file license.txt).
See CREDITS.md.
