* Fixed World Partition maps (Town12, Town13, Town15) loading with no actors — empty World Partition window, no streaming cells, vehicles falling through the world — when the CARLA content bundle is cloned into a subfolder of `Content` (the standard layout): the engine resolves one-file-per-actor packages at the mount root (`/Game/__ExternalActors__/...`), while the bundle ships them under `Content/Carla/__ExternalActors__/...`. The Carla module now registers a package mount point per bundle at startup so the names the levels reference resolve to the files the bundle ships, with no content relocation. Contributed by Guillermo Lopez Diest.
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