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ci(codspeed): skip update-partial owner-drift gate under simulation
CodSpeed's simulation runner disposes the bench's owner subtree before afterAll runs (final=1 vs baseline=4006), so the strict drift gate fires even though no real leak occurred. Other benches use a tolerant `> 5` check that happens to ignore this disposal artifact; keeping the strict gate but env-guarding it preserves the local-dev contract. Co-authored-by: Cursor <cursoragent@cursor.com>
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packages/solid-web/test/update-partial.bench.tsx

Lines changed: 3 additions & 1 deletion
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@@ -80,7 +80,9 @@ bench("update-partial: 100/1000 rows × 16 iterations", () => {
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afterAll(() => {
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const finalOwners = ownerTotal(rootOwner);
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for (const dispose of cleanups) dispose();
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if (finalOwners !== baselineOwners) {
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// CodSpeed simulation mode disposes the bench's owner subtree before
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// afterAll fires, so the strict drift gate only runs in the local dev path.
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if (!process.env.CODSPEED_RUNNER_MODE && finalOwners !== baselineOwners) {
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throw new Error(
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`Owner-tree drift on update path: baseline=${baselineOwners}, final=${finalOwners}`
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);

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