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521 lines (472 loc) Β· 16.6 KB
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import 'package:flutter/material.dart';
import 'dart:math' as math;
class SlotMachineSwitch extends StatefulWidget {
final bool value;
final ValueChanged<bool>? onChanged;
final double width;
final double height;
final Duration animationDuration;
final List<String> symbols;
final Color activeColor;
final Color inactiveColor;
const SlotMachineSwitch({
Key? key,
required this.value,
this.onChanged,
this.width = 120,
this.height = 60,
this.animationDuration = const Duration(milliseconds: 800),
this.symbols = const ['π°', 'π', 'π', 'β', 'π―', 'π₯'],
this.activeColor = const Color(0xFF6C63FF),
this.inactiveColor = const Color(0xFF9E9E9E),
}) : super(key: key);
@override
State<SlotMachineSwitch> createState() => _SlotMachineSwitchState();
}
class _SlotMachineSwitchState extends State<SlotMachineSwitch>
with TickerProviderStateMixin {
late AnimationController _slideController;
late AnimationController _spinController;
late AnimationController _glowController;
late AnimationController _scaleController;
late Animation<double> _slideAnimation;
late Animation<double> _spinAnimation;
late Animation<double> _glowAnimation;
late Animation<double> _scaleAnimation;
bool _isSpinning = false;
String _currentSymbol = 'π°';
@override
void initState() {
super.initState();
_slideController = AnimationController(
vsync: this,
duration: widget.animationDuration,
);
_spinController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 1200),
);
_glowController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 2000),
);
_scaleController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 200),
);
_slideAnimation = Tween<double>(begin: 0, end: 1).animate(
CurvedAnimation(parent: _slideController, curve: Curves.elasticOut),
);
_spinAnimation = Tween<double>(begin: 0, end: 8).animate(
CurvedAnimation(parent: _spinController, curve: Curves.easeOut),
);
_glowAnimation = Tween<double>(begin: 0.3, end: 1.0).animate(
CurvedAnimation(parent: _glowController, curve: Curves.easeInOut),
);
_scaleAnimation = Tween<double>(begin: 1.0, end: 1.1).animate(
CurvedAnimation(parent: _scaleController, curve: Curves.elasticOut),
);
if (widget.value) {
_slideController.value = 1;
_currentSymbol = widget.symbols[1];
}
_glowController.repeat(reverse: true);
_spinAnimation.addListener(() {
if (_isSpinning) {
final symbolIndex = (_spinAnimation.value * 4).floor() % widget.symbols.length;
if (_currentSymbol != widget.symbols[symbolIndex]) {
setState(() {
_currentSymbol = widget.symbols[symbolIndex];
});
}
}
});
}
@override
void didUpdateWidget(SlotMachineSwitch oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.value != widget.value) {
_animateSwitch();
}
}
void _animateSwitch() async {
setState(() {
_isSpinning = true;
});
_scaleController.forward().then((_) => _scaleController.reverse());
_spinController.forward();
await Future.delayed(const Duration(milliseconds: 800));
setState(() {
_currentSymbol = widget.value ? widget.symbols[1] : widget.symbols[0];
_isSpinning = false;
});
if (widget.value) {
_slideController.forward();
} else {
_slideController.reverse();
}
_spinController.reset();
}
@override
void dispose() {
_slideController.dispose();
_spinController.dispose();
_glowController.dispose();
_scaleController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
if (widget.onChanged != null && !_isSpinning) {
widget.onChanged!(!widget.value);
}
},
child: AnimatedBuilder(
animation: Listenable.merge([
_slideAnimation,
_glowAnimation,
_scaleAnimation,
]),
builder: (context, child) {
return Transform.scale(
scale: _scaleAnimation.value,
child: Container(
width: widget.width,
height: widget.height,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(widget.height / 2),
gradient: LinearGradient(
colors: widget.value
? [
widget.activeColor.withOpacity(0.8),
widget.activeColor,
widget.activeColor.withOpacity(0.9),
]
: [
widget.inactiveColor.withOpacity(0.6),
widget.inactiveColor,
widget.inactiveColor.withOpacity(0.8),
],
stops: const [0.0, 0.5, 1.0],
),
boxShadow: [
BoxShadow(
color: (widget.value ? widget.activeColor : widget.inactiveColor)
.withOpacity(_glowAnimation.value * 0.3),
blurRadius: 15 * _glowAnimation.value,
spreadRadius: 2 * _glowAnimation.value,
),
BoxShadow(
color: Colors.black.withOpacity(0.2),
blurRadius: 8,
offset: const Offset(0, 4),
),
],
),
child: Stack(
children: [
// Animated background pattern
Positioned.fill(
child: ClipRRect(
borderRadius: BorderRadius.circular(widget.height / 2),
child: AnimatedBuilder(
animation: _glowAnimation,
builder: (context, child) {
return CustomPaint(
painter: SlotMachineBackgroundPainter(
animation: _glowAnimation.value,
isActive: widget.value,
),
);
},
),
),
),
// Sliding thumb
AnimatedPositioned(
duration: const Duration(milliseconds: 200),
curve: Curves.easeInOut,
left: _slideAnimation.value * (widget.width - widget.height + 4) + 2,
top: 2,
child: Container(
width: widget.height - 4,
height: widget.height - 4,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular((widget.height - 4) / 2),
gradient: const RadialGradient(
colors: [
Colors.white,
Color(0xFFF5F5F5),
],
),
boxShadow: [
BoxShadow(
color: Colors.black.withOpacity(0.3),
blurRadius: 8,
offset: const Offset(0, 2),
),
BoxShadow(
color: Colors.white.withOpacity(0.8),
blurRadius: 4,
offset: const Offset(0, -1),
),
],
),
child: Center(
child: AnimatedBuilder(
animation: _spinAnimation,
builder: (context, child) {
return Transform.rotate(
angle: _spinAnimation.value * 2 * math.pi,
child: Text(
_currentSymbol,
style: TextStyle(
fontSize: widget.height * 0.4,
fontWeight: FontWeight.bold,
),
),
);
},
),
),
),
),
// Jackpot text animation
if (widget.value && !_isSpinning)
Positioned.fill(
child: AnimatedBuilder(
animation: _glowAnimation,
builder: (context, child) {
return Opacity(
opacity: _glowAnimation.value * 0.8,
child: Center(
child: Text(
'JACKPOT!',
style: TextStyle(
color: Colors.white.withOpacity(0.9),
fontSize: 10,
fontWeight: FontWeight.bold,
letterSpacing: 1.5,
),
),
),
);
},
),
),
],
),
),
);
},
),
);
}
}
class SlotMachineBackgroundPainter extends CustomPainter {
final double animation;
final bool isActive;
SlotMachineBackgroundPainter({
required this.animation,
required this.isActive,
});
@override
void paint(Canvas canvas, Size size) {
final paint = Paint();
// Draw animated particles/sparkles
if (isActive) {
paint.color = Colors.white.withOpacity(animation * 0.4);
for (int i = 0; i < 8; i++) {
final angle = (i / 8) * 2 * math.pi + animation * math.pi;
final x = size.width / 2 + math.cos(angle) * size.width / 4;
final y = size.height / 2 + math.sin(angle) * size.height / 6;
canvas.drawCircle(
Offset(x, y),
2 * animation,
paint,
);
}
}
// Draw subtle grid pattern
paint.color = Colors.white.withOpacity(0.1);
paint.strokeWidth = 0.5;
for (double i = 0; i < size.width; i += 10) {
canvas.drawLine(
Offset(i, 0),
Offset(i, size.height),
paint,
);
}
}
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) => true;
}
// Demo app to showcase the slot machine switch
class SlotMachineSwitchScreen extends StatefulWidget {
@override
_SlotMachineSwitchScreenState createState() => _SlotMachineSwitchScreenState();
}
class _SlotMachineSwitchScreenState extends State<SlotMachineSwitchScreen> {
bool _switch1 = false;
bool _switch2 = true;
bool _switch3 = false;
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Slot Machine Switch Demo',
theme: ThemeData.dark().copyWith(
scaffoldBackgroundColor: const Color(0xFF1A1A2E),
),
home: Scaffold(
body: Container(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [
Color(0xFF1A1A2E),
Color(0xFF16213E),
Color(0xFF0F3460),
],
),
),
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text(
'π° SLOT MACHINE SWITCHES π°',
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
color: Colors.white,
letterSpacing: 2,
),
),
const SizedBox(height: 50),
// Default switch
Column(
children: [
const Text(
'Classic Slot',
style: TextStyle(color: Colors.white70, fontSize: 16),
),
const SizedBox(height: 10),
SlotMachineSwitch(
value: _switch1,
onChanged: (value) => setState(() => _switch1 = value),
),
],
),
const SizedBox(height: 40),
// Custom sized switch with different symbols
Column(
children: [
const Text(
'Lucky Numbers',
style: TextStyle(color: Colors.white70, fontSize: 16),
),
const SizedBox(height: 10),
SlotMachineSwitch(
value: _switch2,
onChanged: (value) => setState(() => _switch2 = value),
width: 140,
height: 70,
symbols: const ['7οΈβ£', 'π°', 'π²', 'π', 'π', 'π'],
activeColor: const Color(0xFFFF6B35),
),
],
),
const SizedBox(height: 40),
// Compact switch
Column(
children: [
const Text(
'Mini Casino',
style: TextStyle(color: Colors.white70, fontSize: 16),
),
const SizedBox(height: 10),
SlotMachineSwitch(
value: _switch3,
onChanged: (value) => setState(() => _switch3 = value),
width: 100,
height: 50,
symbols: const ['π²', 'π', 'π―', 'β‘', 'π«', 'π'],
activeColor: const Color(0xFF00D2FF),
animationDuration: const Duration(milliseconds: 600),
),
],
),
const SizedBox(height: 60),
// Status display
Container(
padding: const EdgeInsets.all(20),
decoration: BoxDecoration(
color: Colors.white.withOpacity(0.1),
borderRadius: BorderRadius.circular(15),
border: Border.all(
color: Colors.white.withOpacity(0.2),
),
),
child: Column(
children: [
const Text(
'Switch States',
style: TextStyle(
color: Colors.white,
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 15),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
_buildStatusIndicator('Classic', _switch1),
_buildStatusIndicator('Lucky', _switch2),
_buildStatusIndicator('Mini', _switch3),
],
),
],
),
),
],
),
),
),
),
);
}
Widget _buildStatusIndicator(String label, bool isOn) {
return Column(
children: [
Container(
width: 12,
height: 12,
decoration: BoxDecoration(
color: isOn ? Colors.green : Colors.red,
shape: BoxShape.circle,
boxShadow: [
BoxShadow(
color: (isOn ? Colors.green : Colors.red).withOpacity(0.6),
blurRadius: 8,
spreadRadius: 2,
),
],
),
),
const SizedBox(height: 5),
Text(
label,
style: const TextStyle(
color: Colors.white70,
fontSize: 12,
),
),
],
);
}
}