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docs: where this is going, and the site it belongs to
Adds a section placing this engine among the three, and pointing at kirbyvtt.org. kirby-combat's link to an internal host is replaced with the public site.
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@@ -152,6 +152,26 @@ character files. Both halves of that comparison have been wrong before and been
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corrected: the figure means "every value the corpus compares", and the corpus is
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described above so you can judge what that covers.
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## Where this is going
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This is one of three engines behind [Kirby](https://kirbyvtt.org), a virtual
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tabletop for the HERO System:
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- **[kirby-cost](https://github.com/pdbethke/kirby-cost)** — reads a HERO 6E
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build and costs it, validated against Hero Designer
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- **[kirby-sheet](https://github.com/pdbethke/kirby-sheet)** — renders a
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character to JSON, text, HTML, PDF, or back to `.hdc`
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- **[kirby-combat](https://github.com/pdbethke/kirby-combat)** — the combat
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engine: attacks, movement, mental combat, vehicles, mass combat,
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destructible terrain
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What's still to come is the table itself — terrain with its own PD and ED,
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elevation and concealment that move OCV and DCV, and line of sight worked out
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from where a character is actually standing. Kirby plays characters; it does
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not create them. Character creation stays in Hero Designer.
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Progress and notes at [kirbyvtt.org](https://kirbyvtt.org).
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## Provenance
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**This is a port of licensed source code, purchased from Hero Games.**

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