Skip to content

Use of static in myRandom::generateRandomInt causes faulty number generation #18

Description

@Bakkes

I enjoyed the video and decided to check out the repo, and saw that generateRandomInt probably does not do what you intend it to do.

The use of "static" for the distribution causes the distribution to be initialized only once, so whatever the first call to generateRandomInt is will determine which numbers get generated every time thereafter.

See:

static std::uniform_int_distribution<> distrib(min, max);

For example:

#include <random>
#include <iostream>

thread_local std::random_device rd;
thread_local std::mt19937 gen(rd());

int generateRandomInt(int min, int max) {
    static std::uniform_int_distribution<> distrib(min, max);
    return distrib(gen);
}

int main()
{
    generateRandomInt(0, 5);
    for (int i = 0; i < 100; ++i)
    {
        std::cout << generateRandomInt(0, 100) << '\n';
    }
}

Will print 100 numbers between 0 and 5, instead of numbers between 0 and 100.
As far as I know these distribution classes are fairly lightweight and will probably be inlined by the compiler anyway, so marking them static will not have any big performance improvements I think, But if they do and you want a distribution that's marked static, you could always have a templated function if you know the range of values at compile time.

template<int MIN, int MAX>
int generateRandomInt() {
    static std::uniform_int_distribution<> distrib(MIN, MAX);
    return distrib(gen);
}

int main()
{
    generateRandomInt<0, 5>();
    for (int i = 0; i < 100; ++i)
    {
        std::cout << generateRandomInt<0, 100>() << '\n'; //Does print values between 0-100
    }
}

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions