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Many thanks are due:
* to "Raina/Titan", for the lovely sound track (sfx/start.xm) first
created for the Amiga OS4 port;
* to Toru Iwatani, for the simple but brilliant concept that became
Namco's Pac-Man/Puckman;
* to the programmers at GCC and Midway who created "Crazy Otto" and
its commercial version, Ms. Pac-Man, by disassembling and improving
the original Pac-Man ROMs; this sequel is without a doubt one of
the best arcade games ever created;
* to "Spot", for the Amiga OS4 port and music support;
* to the many programmers who have written their own Pac-Man ports,
clones, sequels, and other derivatives -- especially those whose
designs have inspired MyMan's maze layouts;
* to Eugene Aalto (may he rest in peace), for many early suggestions
on improved ghost movements, color, and other details that make
MyMan feel more like the addictive arcade games it strives to
imitate;
* to Willard Goosey, for the patient but persistent suggestions that
MyMan not use resources in such a profligate manner;
* to Stefan Sittler, both for the dare that led to the first version
of MyMan and for the later graphics in the style of "Crazy Otto";
* to many others I am surely forgetting;
* and to my family, for their patience, sacrifice and understanding
while I spend time on this project without hope of reward.