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Copy pathldb_troop.cpp
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87 lines (79 loc) · 1.91 KB
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
* --------------------------------------
*
* This file is part of liblcf. Copyright (c) 2020 liblcf authors.
* https://github.com/EasyRPG/liblcf - https://easyrpg.org
*
* liblcf is Free/Libre Open Source Software, released under the MIT License.
* For the full copyright and license information, please view the COPYING
* file that was distributed with this source code.
*/
// Headers
#include "lcf/ldb/reader.h"
#include "lcf/ldb/chunks.h"
#include "reader_struct_impl.h"
namespace lcf {
// Read Troop.
template <>
char const* const Struct<rpg::Troop>::name = "Troop";
static TypedField<rpg::Troop, DBString> static_name(
&rpg::Troop::name,
LDB_Reader::ChunkTroop::name,
"name",
0,
0
);
static TypedField<rpg::Troop, std::vector<rpg::TroopMember>> static_members(
&rpg::Troop::members,
LDB_Reader::ChunkTroop::members,
"members",
1,
0
);
static TypedField<rpg::Troop, bool> static_auto_alignment(
&rpg::Troop::auto_alignment,
LDB_Reader::ChunkTroop::auto_alignment,
"auto_alignment",
0,
1
);
static SizeField<rpg::Troop, DBBitArray> static_size_terrain_set(
&rpg::Troop::terrain_set,
LDB_Reader::ChunkTroop::terrain_set_size,
0,
0
);
static TypedField<rpg::Troop, DBBitArray> static_terrain_set(
&rpg::Troop::terrain_set,
LDB_Reader::ChunkTroop::terrain_set,
"terrain_set",
1,
0
);
static TypedField<rpg::Troop, bool> static_appear_randomly(
&rpg::Troop::appear_randomly,
LDB_Reader::ChunkTroop::appear_randomly,
"appear_randomly",
0,
1
);
static TypedField<rpg::Troop, std::vector<rpg::TroopPage>> static_pages(
&rpg::Troop::pages,
LDB_Reader::ChunkTroop::pages,
"pages",
1,
0
);
template <>
Field<rpg::Troop> const* Struct<rpg::Troop>::fields[] = {
&static_name,
&static_members,
&static_auto_alignment,
&static_size_terrain_set,
&static_terrain_set,
&static_appear_randomly,
&static_pages,
NULL
};
template class Struct<rpg::Troop>;
} //namespace lcf