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Copy pathindex.d.ts
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300 lines (263 loc) Β· 12 KB
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type TargetedEvent
<Target extends EventTarget = EventTarget, TypedEvent extends Event = Event>
= Omit<TypedEvent, 'currentTarget'>
& { readonly currentTarget: Target; };
type EventHandler <E extends TargetedEvent, Target extends EventTarget>
= { (event: E & { currentTarget: Target | null; target: Target }): void; }
type AnimationEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, AnimationEvent>, Target>;
type ClipboardEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, ClipboardEvent>, Target>;
type CompositionEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, CompositionEvent>, Target>;
type DragEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, DragEvent>, Target>;
type FocusEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, FocusEvent>, Target>;
type GenericEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target>, Target>;
type KeyboardEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, KeyboardEvent>, Target>;
type MouseEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, MouseEvent>, Target>;
type PointerEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, PointerEvent>, Target>;
type TouchEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, TouchEvent>, Target>;
type TransitionEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, TransitionEvent>, Target>;
type UIEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, UIEvent>, Target>;
type WheelEventHandler
<Target extends EventTarget> = EventHandler<TargetedEvent<Target, WheelEvent>, Target>;
// Receives an element as Target such as HTMLDivElement
type GenericEventAttrs<Target extends EventTarget> = {
// Image Events
onload?: GenericEventHandler<Target>;
onloadcapture?: GenericEventHandler<Target>;
onerror?: GenericEventHandler<Target>;
onerrorcapture?: GenericEventHandler<Target>;
// Clipboard Events
oncopy?: ClipboardEventHandler<Target>;
oncopycapture?: ClipboardEventHandler<Target>;
oncut?: ClipboardEventHandler<Target>;
oncutcapture?: ClipboardEventHandler<Target>;
onpaste?: ClipboardEventHandler<Target>;
onpastecapture?: ClipboardEventHandler<Target>;
// Composition Events
oncompositionend?: CompositionEventHandler<Target>;
oncompositionendcapture?: CompositionEventHandler<Target>;
oncompositionstart?: CompositionEventHandler<Target>;
oncompositionstartcapture?: CompositionEventHandler<Target>;
oncompositionupdate?: CompositionEventHandler<Target>;
oncompositionupdatecapture?: CompositionEventHandler<Target>;
// Details Events
ontoggle?: GenericEventHandler<Target>;
// Focus Events
onfocus?: FocusEventHandler<Target>;
onfocuscapture?: FocusEventHandler<Target>;
onblur?: FocusEventHandler<Target>;
onblurcapture?: FocusEventHandler<Target>;
// Form Events
onchange?: GenericEventHandler<Target>;
onchangecapture?: GenericEventHandler<Target>;
oninput?: GenericEventHandler<Target>;
oninputcapture?: GenericEventHandler<Target>;
onsearch?: GenericEventHandler<Target>;
onsearchcapture?: GenericEventHandler<Target>;
onsubmit?: GenericEventHandler<Target>;
onsubmitcapture?: GenericEventHandler<Target>;
oninvalid?: GenericEventHandler<Target>;
oninvalidcapture?: GenericEventHandler<Target>;
// Keyboard Events
onkeydown?: KeyboardEventHandler<Target>;
onkeydowncapture?: KeyboardEventHandler<Target>;
onkeypress?: KeyboardEventHandler<Target>;
onkeypresscapture?: KeyboardEventHandler<Target>;
onkeyup?: KeyboardEventHandler<Target>;
onkeyupcapture?: KeyboardEventHandler<Target>;
// Media Events
onabort?: GenericEventHandler<Target>;
onabortcapture?: GenericEventHandler<Target>;
oncanplay?: GenericEventHandler<Target>;
oncanplaycapture?: GenericEventHandler<Target>;
oncanplaythrough?: GenericEventHandler<Target>;
oncanplaythroughcapture?: GenericEventHandler<Target>;
ondurationchange?: GenericEventHandler<Target>;
ondurationchangecapture?: GenericEventHandler<Target>;
onemptied?: GenericEventHandler<Target>;
onemptiedcapture?: GenericEventHandler<Target>;
onencrypted?: GenericEventHandler<Target>;
onencryptedcapture?: GenericEventHandler<Target>;
onended?: GenericEventHandler<Target>;
onendedcapture?: GenericEventHandler<Target>;
onloadeddata?: GenericEventHandler<Target>;
onloadeddatacapture?: GenericEventHandler<Target>;
onloadedmetadata?: GenericEventHandler<Target>;
onloadedmetadatacapture?: GenericEventHandler<Target>;
onloadstart?: GenericEventHandler<Target>;
onloadstartcapture?: GenericEventHandler<Target>;
onpause?: GenericEventHandler<Target>;
onpausecapture?: GenericEventHandler<Target>;
onplay?: GenericEventHandler<Target>;
onplaycapture?: GenericEventHandler<Target>;
onplaying?: GenericEventHandler<Target>;
onplayingcapture?: GenericEventHandler<Target>;
onprogress?: GenericEventHandler<Target>;
onprogresscapture?: GenericEventHandler<Target>;
onratechange?: GenericEventHandler<Target>;
onratechangecapture?: GenericEventHandler<Target>;
onseeked?: GenericEventHandler<Target>;
onseekedcapture?: GenericEventHandler<Target>;
onseeking?: GenericEventHandler<Target>;
onseekingcapture?: GenericEventHandler<Target>;
onstalled?: GenericEventHandler<Target>;
onstalledcapture?: GenericEventHandler<Target>;
onsuspend?: GenericEventHandler<Target>;
onsuspendcapture?: GenericEventHandler<Target>;
ontimeupdate?: GenericEventHandler<Target>;
ontimeupdatecapture?: GenericEventHandler<Target>;
onvolumechange?: GenericEventHandler<Target>;
onvolumechangecapture?: GenericEventHandler<Target>;
onwaiting?: GenericEventHandler<Target>;
onwaitingcapture?: GenericEventHandler<Target>;
// Mouse Events
onclick?: MouseEventHandler<Target>;
onclickcapture?: MouseEventHandler<Target>;
oncontextmenu?: MouseEventHandler<Target>;
oncontextmenucapture?: MouseEventHandler<Target>;
ondblclick?: MouseEventHandler<Target>;
ondblclickcapture?: MouseEventHandler<Target>;
ondrag?: DragEventHandler<Target>;
ondragcapture?: DragEventHandler<Target>;
ondragend?: DragEventHandler<Target>;
ondragendcapture?: DragEventHandler<Target>;
ondragenter?: DragEventHandler<Target>;
ondragentercapture?: DragEventHandler<Target>;
ondragexit?: DragEventHandler<Target>;
ondragexitcapture?: DragEventHandler<Target>;
ondragleave?: DragEventHandler<Target>;
ondragleavecapture?: DragEventHandler<Target>;
ondragover?: DragEventHandler<Target>;
ondragovercapture?: DragEventHandler<Target>;
ondragstart?: DragEventHandler<Target>;
ondragstartcapture?: DragEventHandler<Target>;
ondrop?: DragEventHandler<Target>;
ondropcapture?: DragEventHandler<Target>;
onmousedown?: MouseEventHandler<Target>;
onmousedowncapture?: MouseEventHandler<Target>;
onmouseenter?: MouseEventHandler<Target>;
onmouseentercapture?: MouseEventHandler<Target>;
onmouseleave?: MouseEventHandler<Target>;
onmouseleavecapture?: MouseEventHandler<Target>;
onmousemove?: MouseEventHandler<Target>;
onmousemovecapture?: MouseEventHandler<Target>;
onmouseout?: MouseEventHandler<Target>;
onmouseoutcapture?: MouseEventHandler<Target>;
onmouseover?: MouseEventHandler<Target>;
onmouseovercapture?: MouseEventHandler<Target>;
onmouseup?: MouseEventHandler<Target>;
onmouseupcapture?: MouseEventHandler<Target>;
// Selection Events
onselect?: GenericEventHandler<Target>;
onselectcapture?: GenericEventHandler<Target>;
// Touch Events
ontouchcancel?: TouchEventHandler<Target>;
ontouchcancelcapture?: TouchEventHandler<Target>;
ontouchend?: TouchEventHandler<Target>;
ontouchendcapture?: TouchEventHandler<Target>;
ontouchmove?: TouchEventHandler<Target>;
ontouchmovecapture?: TouchEventHandler<Target>;
ontouchstart?: TouchEventHandler<Target>;
ontouchstartcapture?: TouchEventHandler<Target>;
// Pointer Events
onpointerover?: PointerEventHandler<Target>;
onpointerovercapture?: PointerEventHandler<Target>;
onpointerenter?: PointerEventHandler<Target>;
onpointerentercapture?: PointerEventHandler<Target>;
onpointerdown?: PointerEventHandler<Target>;
onpointerdowncapture?: PointerEventHandler<Target>;
onpointermove?: PointerEventHandler<Target>;
onpointermovecapture?: PointerEventHandler<Target>;
onpointerup?: PointerEventHandler<Target>;
onpointerupcapture?: PointerEventHandler<Target>;
onpointercancel?: PointerEventHandler<Target>;
onpointercancelcapture?: PointerEventHandler<Target>;
onpointerout?: PointerEventHandler<Target>;
onpointeroutcapture?: PointerEventHandler<Target>;
onpointerleave?: PointerEventHandler<Target>;
onpointerleavecapture?: PointerEventHandler<Target>;
ongotpointercapture?: PointerEventHandler<Target>;
ongotpointercapturecapture?: PointerEventHandler<Target>;
onlostpointercapture?: PointerEventHandler<Target>;
onlostpointercapturecapture?: PointerEventHandler<Target>;
// UI Events
onscroll?: UIEventHandler<Target>;
onscrollcapture?: UIEventHandler<Target>;
// Wheel Events
onwheel?: WheelEventHandler<Target>;
onwheelcapture?: WheelEventHandler<Target>;
// Animation Events
onanimationstart?: AnimationEventHandler<Target>;
onanimationstartcapture?: AnimationEventHandler<Target>;
onanimationend?: AnimationEventHandler<Target>;
onanimationendcapture?: AnimationEventHandler<Target>;
onanimationiteration?: AnimationEventHandler<Target>;
onanimationiterationcapture?: AnimationEventHandler<Target>;
// Transition Events
ontransitionend?: TransitionEventHandler<Target>;
ontransitionendcapture?: TransitionEventHandler<Target>;
};
type HTMLProps<T extends keyof HTMLElementTagNameMap> =
Omit<Partial<HTMLElementTagNameMap[T]>, keyof GlobalEventHandlers | 'style' | 'dataset' | 'txt'> &
Partial<GenericEventAttrs<HTMLElementTagNameMap[T]>> &
{
[key: string]: unknown;
style?: Partial<CSSStyleDeclaration> | string;
dataset?: Record<string, string | number | boolean>;
txt?: string
};
interface ComponentProps {
[key: string]: unknown;
}
type Props<T> = T extends keyof HTMLElementTagNameMap
? HTMLProps<T>
: ComponentProps;
type Tag = Component | StatefulComponent | keyof HTMLElementTagNameMap;
type Primitive = string | number | null | undefined;
type ChildNode = Primitive | VNode<any> | Component;
interface VNode<T extends Tag> {
type: number;
tag: T;
props?: Props<T>;
children?: ChildNode | ChildNode[];
key?: unknown;
}
export type Component = (props: Props<Component>, oldProps?: Props<Component>) => VNode<any> | m.JSX.Element;
export type StatefulComponent = (props: Props<Component>) => Component;
declare namespace m {
namespace JSX {
type Element = VNode<any> | Component;
type IntrinsicElements
= { [El in keyof HTMLElementTagNameMap]: HTMLProps<El> };
}
}
interface MFunction {
/** Create HTML element vnodes, or components. Pass props as second argument. Pass all children as varargs. **/
<T extends Tag>(tag: T, props: Props<T>, ...tail: (m.JSX.Element | VNode<any> | Primitive)[]): VNode<T>;
/** Creates HTML element vnodes, or components. Pass all children as varargs. **/
<T extends Tag>(tag: T, ...tail: (m.JSX.Element | VNode<any> | Primitive)[]): VNode<T>;
/** Returns vnode already existing in virtual DOM. Use for memoization. **/
retain(): VNode<any>;
/** String tag used to generate fragments with JSX. **/
Fragment: string;
}
export const m: MFunction;
/** Memoizes the given component. Components will re-render only if their props change between render cycles. **/
export function memo<T = Component | StatefulComponent>(component: T): T;
/** Removes all redraw handlers from the global redraw pool. **/
export function reset(): void;
/** Rerenders all currently mounted applications. **/
export function redraw(): void;
/** Mounts a Component on a given DOM Node. Returns redraw handler. **/
export function mount(node: Node | null, root: Component | VNode<any>): () => void;