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# CHANGELOG
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> **HSTX replaces PicoDVI** on more boards, **HSTX now has picture and sound over HDMI**, in-game game reset, automatic headphone detection on Fruit Jam, and a save-state crash fix.
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# General Info
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[Binaries for each configuration and PCB design are at the end of this page](#downloads___).
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[See setup section in in Pico-infoNesPlus readme how to install and wire up](https://github.com/fhoedemakers/pico-infonesPlus#pico-setup)
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# v0.24 Release Notes
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# v0.25 Release notes
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This release replaces PicoDVI with HSTX on more boards, HSTX now also carries audio over HDMI,
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adds smoother on-screen motion, a few new in-game conveniences, and a
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handful of fixes that make the emulator more reliable in everyday use.
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A huge thank you to [@fliperama86](https://github.com/fliperama86) for the
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excellent [pico_hdmi](https://github.com/fliperama86/pico_hdmi) driver that
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made the new HDMI output possible, and for all the help along the way.
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## What's new
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### Video and sound over a single HDMI cable
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On the technical side, several RP2350 board configurations have switched
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from the **PicoDVI** software-driven video output to **HSTX**, the
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RP2350's dedicated High-Speed Serial Transmit hardware (GPIO 12 – 19).
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HSTX has been used for video on some boards before, but in this release
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it also carries **audio embedded in the HDMI stream** for the first
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time — that's the new capability HSTX gains here. (PicoDVI has always
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been able to embed audio; HSTX is just catching up on that front while
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offloading the work from the CPU to dedicated hardware.)
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In practice, on these boards picture and sound now travel together over a
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single HDMI cable — no separate audio jack needed:
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- Adafruit Fruit Jam
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- Murmulator M2
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These RP2350 boards have also been switched from PicoDVI to HSTX. They
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keep using a separate audio output for now, but picture quality should
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look the same and the change frees up CPU cycles for future improvements:
Copy file name to clipboardExpand all lines: README.md
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Supports two controllers for two player Master System games. [See "about two player games" below for specifics and limitations](#about-two-player-games)
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Save and load state possible.
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Battery backed saves stored on SD for games that support this.
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See the [releases](https://github.com/fhoedemakers/pico-smsplus/releases/latest) page for the supported RP2040/RP2350 boards.
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***
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-[Pimoroni Pico Plus 2](https://shop.pimoroni.com/products/pimoroni-pico-plus-2?variant=42092668289107)
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Use the breadboard config or Pimoroni Pico DV Demo base. This board does not fit the PCB because of the SP/CE connector on back of the board.
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The PSRAM on the board is used in stead of flash to load the roms from SD.
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