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Dynamic Achievments #107

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@TLTimeplex

Add a new Achievemtnt type, that alows the genration of an dynamic MAX_PORGESS value over the kontext, so that a dev is no longer foreced to process the achievemnt manueal in the update function by always returning -1.

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bugSomething isn't workingcascadingAn Issue that has a long list of cascading to-dos connected to it. Often means a lot of work.catch-em-allAn Issue connected to the catch em all game.

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