- Sketching User Experiences, Bill Buxton.
- Designing Interactions, Bill Moggridge.
- Paper Prototyping, Carolyn Snyder.
- Serious Play, Michael Schrage
- What do Prototypes Prototype?, House and Hill.
- Prototyping, Todd Zaki Warfel.
- The Design of Everyday Things, Donald Norman.
### Mental models
- Mental models in human-computer interaction: research issues, JM Carroll and HR Olson.
- Human Error, James Reason.
- Things that make us smart, Donald Norman. [this book is extraordinary].
- Cognition in the wild, Edwin Hutchins. [this book is also phenomenal].
- The sciences of the artificial, Herbert Simon.
- Designing Interfaces, Jennifer Tidwell.
- The Elements of Typographic Style, Robert Bringhurst.
- Designing Interfaces, Jennifer Tidwell.
- Envisioning Information, Edward Tufte.
- The Non-Designer's Design Book, Robin Williams.
- Helvetica: The Film.
- Designing Visual Interfaces, Kevin Mullet and Darrel Sano.
- Web Form Design, Luke Wroblewski.
- The New Typography, Jan Tschichold.
- Designing for the Scent of Information.
- Information Foraging, Pirolli.
- Alertbox, Jakob Nielsen.
- Doing Psychology Experiments, David Martin.
- Practical Statistics for HCI, Jacob Wobbrock.
- Statistics as Principled Argument, Robert Abelson.
- [Learning to Use Statistical Tests in Psychology](Learning to use statistical tests in psychology), Judith Greene.