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# Pipe ECS
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Defined in header [<PipeECS.h>](https://github.com/PipeRift/pipe/blob/main/Include/PipeECS.h)
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This Pipe module contains a complete [ECS](https://en.wikipedia.org/wiki/Entity_component_system) (Entity Component System) implementation based on component pools.
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## Overview
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This Pipe module contains a complete [ECS](https://en.wikipedia.org/wiki/Entity_component_system) (Entity Component System) implementation based on component pools.
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There are similarities with other well-known ECS systems like [entt](https://github.com/skypjack/entt) but this implementation has some key differences.
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## Architecture
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Of *Entity-Component-System*, Pipe has **Ids** (*entities*) and **Components** (*components*).
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Ids are identifiers without data, and Components are data structures bound to an Id.
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