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Lines changed: 24 additions & 24 deletions

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game/zones/zone_base.tscn

Lines changed: 24 additions & 24 deletions
Original file line numberDiff line numberDiff line change
@@ -118,26 +118,26 @@ metadata/_custom_type_script = "uid://c8vnltn217quj"
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[node name="Hand_Nails_low_L" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand" index="0" unique_id=950580421]
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transform = Transform3D(1, 0, 0, 0, 0.70710677, 0.70710677, 0, -0.70710677, 0.70710677, -0.01, 0.03535534, 0.03535534)
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[node name="Skeleton3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature" parent_id_path=PackedInt32Array(1262692693, 950580421, 403615993) index="0" unique_id=1278093259]
122-
bones/1/rotation = Quaternion(0.32353702, -2.5658792e-05, -0.027220426, 0.94582397)
121+
[node name="Skeleton3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature" parent_id_path=PackedInt32Array(1262692693, 950580421, 873611566) index="0" unique_id=1824401076]
122+
bones/1/rotation = Quaternion(0.323537, -2.5658142e-05, -0.027220426, 0.9458239)
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bones/2/rotation = Quaternion(-0.09044407, -0.04151748, -0.16629349, 0.98104167)
124-
bones/3/rotation = Quaternion(-0.04661985, 0.02097099, 0.010327632, 0.9986392)
124+
bones/3/rotation = Quaternion(-0.04661986, 0.02097099, 0.010327632, 0.9986392)
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bones/5/rotation = Quaternion(-0.0012845465, -0.011608094, -0.016825877, 0.99979025)
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bones/6/rotation = Quaternion(0.10292492, -0.009932081, -0.007944165, 0.9946078)
127-
bones/7/rotation = Quaternion(-0.012858999, -0.023610815, -0.32325828, 0.9459289)
126+
bones/6/rotation = Quaternion(0.10292491, -0.009932083, -0.007944166, 0.9946078)
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bones/7/rotation = Quaternion(-0.012859, -0.023610815, -0.32325828, 0.9459289)
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bones/8/rotation = Quaternion(0.012057539, -0.009291937, -0.24747224, 0.96877545)
129-
bones/10/rotation = Quaternion(-0.035753887, -0.0004000325, 0.006367641, 0.9993403)
129+
bones/10/rotation = Quaternion(-0.035753887, -0.0004000325, 0.0063676415, 0.9993403)
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bones/11/rotation = Quaternion(-0.0026496367, -0.0011447113, -0.12599176, 0.9920271)
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bones/12/rotation = Quaternion(0.039422527, 0.0019339261, -0.22807404, 0.97284347)
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bones/13/rotation = Quaternion(-0.012339469, -0.008812943, -0.28066906, 0.9596848)
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bones/15/rotation = Quaternion(-0.070265576, 0.010190834, -0.024330739, 0.9971795)
132+
bones/13/rotation = Quaternion(-0.012339468, -0.008812943, -0.28066906, 0.9596848)
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bones/15/rotation = Quaternion(-0.070265576, 0.010190836, -0.024330735, 0.9971795)
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bones/16/rotation = Quaternion(-0.032063447, -0.002236244, -0.06863657, 0.99712384)
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bones/17/rotation = Quaternion(0.025345208, 0.008124622, -0.2490055, 0.9681363)
136-
bones/18/rotation = Quaternion(0.0025223223, 0.007880731, -0.2432038, 0.9699399)
136+
bones/18/rotation = Quaternion(0.0025223217, 0.007880732, -0.2432038, 0.9699399)
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bones/20/rotation = Quaternion(-0.09173688, 0.020302717, -0.010182976, 0.9955242)
138-
bones/21/rotation = Quaternion(-0.06251818, -0.00022572096, -0.115392834, 0.99135065)
138+
bones/21/rotation = Quaternion(-0.06251818, -0.00022572002, -0.115392834, 0.99135065)
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bones/22/rotation = Quaternion(0.058578636, 0.021648303, -0.26990518, 0.9608596)
140-
bones/23/rotation = Quaternion(0.006871769, -0.0035727469, -0.21195254, 0.97724926)
140+
bones/23/rotation = Quaternion(0.006871769, -0.0035727466, -0.21195254, 0.97724926)
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[node name="BoneAttachment3D" type="BoneAttachment3D" parent="XROrigin3D/LeftHand/CollisionHandLeft/LeftHand/Hand_Nails_low_L/Armature/Skeleton3D" index="1" unique_id=987241671]
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transform = Transform3D(0.5408296, 0.8408128, -0.023173608, -0.08262672, 0.08052427, 0.99332196, 0.83706397, -0.5353032, 0.11302349, 0.039901964, 0.040282845, -0.15009598)
@@ -197,29 +197,29 @@ metadata/_custom_type_script = "uid://c8vnltn217quj"
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[node name="Hand_Nails_low_R" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand" index="0" unique_id=1286696895]
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transform = Transform3D(1, 0, 0, 0, 0.70710677, 0.70710677, 0, -0.70710677, 0.70710677, 0.01, 0.03535534, 0.03535534)
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200-
[node name="Skeleton3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature" parent_id_path=PackedInt32Array(1823018386, 1286696895, 1078720190) index="0" unique_id=1080084461]
201-
bones/1/rotation = Quaternion(0.32353702, 2.5658792e-05, 0.027220426, 0.94582397)
200+
[node name="Skeleton3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature" parent_id_path=PackedInt32Array(1823018386, 1286696895, 126847041) index="0" unique_id=758717770]
201+
bones/1/rotation = Quaternion(0.323537, 2.5658142e-05, 0.027220426, 0.9458239)
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bones/2/rotation = Quaternion(-0.09044407, 0.04151748, 0.16629349, 0.98104167)
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bones/3/rotation = Quaternion(-0.04661985, -0.020970985, -0.010327631, 0.9986392)
203+
bones/3/rotation = Quaternion(-0.04661986, -0.020970985, -0.010327632, 0.9986392)
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bones/5/rotation = Quaternion(-0.0012845465, 0.011608096, 0.01682588, 0.99979025)
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bones/6/rotation = Quaternion(0.10292492, 0.009932082, 0.007944187, 0.9946078)
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bones/7/rotation = Quaternion(-0.012859005, 0.023610817, 0.32325834, 0.94592875)
205+
bones/6/rotation = Quaternion(0.10292492, 0.009932085, 0.007944188, 0.9946078)
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bones/7/rotation = Quaternion(-0.012859004, 0.023610815, 0.32325834, 0.94592875)
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bones/8/rotation = Quaternion(0.012057537, 0.0092919255, 0.24747224, 0.96877545)
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bones/10/rotation = Quaternion(-0.035753887, 0.0004000325, -0.0063676336, 0.9993403)
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bones/10/rotation = Quaternion(-0.035753887, 0.00040003238, -0.0063676336, 0.9993403)
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bones/11/rotation = Quaternion(-0.0026496367, 0.0011447114, 0.1259918, 0.9920271)
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bones/12/rotation = Quaternion(0.03942253, -0.0019339275, 0.2280741, 0.97284347)
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bones/13/rotation = Quaternion(-0.012339468, 0.008812944, 0.28066906, 0.9596848)
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bones/15/rotation = Quaternion(-0.07026557, -0.010190837, 0.024330745, 0.99717957)
211+
bones/13/rotation = Quaternion(-0.012339467, 0.008812944, 0.28066906, 0.9596848)
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bones/15/rotation = Quaternion(-0.07026557, -0.010190836, 0.024330745, 0.99717957)
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bones/16/rotation = Quaternion(-0.032063447, 0.002236245, 0.06863657, 0.99712384)
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bones/17/rotation = Quaternion(0.025345208, -0.00812462, 0.24900547, 0.9681363)
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bones/18/rotation = Quaternion(0.0025223284, -0.007880732, 0.24320383, 0.9699399)
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bones/17/rotation = Quaternion(0.025345206, -0.00812462, 0.24900547, 0.9681363)
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bones/18/rotation = Quaternion(0.0025223275, -0.007880732, 0.24320383, 0.9699399)
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bones/20/rotation = Quaternion(-0.09173688, -0.020302719, 0.010182976, 0.9955242)
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bones/21/rotation = Quaternion(-0.06251817, 0.00022572189, 0.115392834, 0.99135065)
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bones/21/rotation = Quaternion(-0.06251817, 0.00022572096, 0.115392834, 0.99135065)
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bones/22/rotation = Quaternion(0.058578644, -0.021648303, 0.26990518, 0.9608596)
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bones/23/rotation = Quaternion(0.0068717655, 0.0035727455, 0.21195254, 0.97724926)
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bones/23/rotation = Quaternion(0.0068717655, 0.0035727452, 0.21195254, 0.97724926)
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[node name="BoneAttachment3D" type="BoneAttachment3D" parent="XROrigin3D/RightHand/CollisionHandRight/RightHand/Hand_Nails_low_R/Armature/Skeleton3D" index="1" unique_id=696095898]
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transform = Transform3D(0.5408295, -0.8408129, 0.023173586, 0.08262676, 0.08052423, 0.99332196, -0.83706397, -0.53530306, 0.113023505, -0.03990197, 0.040282845, -0.15009597)
222+
transform = Transform3D(0.5408295, -0.8408129, 0.023173586, 0.08262676, 0.08052423, 0.99332196, -0.83706397, -0.53530306, 0.11302352, -0.03990197, 0.040282845, -0.15009597)
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bone_name = "Index_Tip_R"
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bone_idx = 9
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