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<!DOCTYPE html>
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<title>Changelog | Viva New Vegas</title>
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Wabbajack, WJ, Installer,
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<div class="content">
<span id="Changelog" class="section">
<h2 onclick="location.href='#Changelog'">Changelog</h2>
<div class="expander-top">
<h3>2026</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</div>
<div class="expander-bottom">
<p>
<h2 class="install">Mar 14</h2>
<h3>Safe Mid-game</h3>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD, as the settings were updated.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>
<ul>
<li>JohnnyGuitar NVSE (5.23)</li>
<li>ShowOff xNVSE Plugin (1.83)</li>
<li>Shader Loader - NVSE (1.40)</li>
<li>Depth Resolve - NVSE (1.3.1)</li>
<li>Yukichigai Unofficial Patch - YUP (13.8)</li>
<li>Viewmodel Shake Fix - NVSE (1.21)</li>
<li>External Emittance Fix - NVSE (1.31)</li>
<li>Muzzle Flash Light Fix - NVSE (2)</li>
<li>MCM Extender (1.5.3)</li>
<li>UI Improvements (1.04e)</li>
<li>PipBoy UI Tweaks - ESPless (5.2.2)</li>
<li>High Resolution Screens (1.2)</li>
<li>Goodies (2.4.1.2)</li>
<li>Agua Fria - JSawyer Redone (1.0.5.2)</li>
<li>Essential DLC Enhancements Merged (1.4.4)</li>
<li>Sunshine On My Shoulders (1.0.3)</li>
<li>High Resolution Water Fog (1.2)</li>
<li>VNV Pre-Generated Object LOD</li>
<li>VNV Pre-Generated Terrain LOD</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Feb 16</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Removed the Vanilla Plus Tonemapper - Sky Brightness Tweak, as it breaks the look of Sunshine On My Shoulders.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
</ul>
<hr>
<h2 class="install">Feb 15</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Merged the <b>Mods to Avoid</b> and <b>Tools to Avoid</b> sections into the new <b>Safe Modding</b> one, which also includes recommendations.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Moved MoonlightNVSE to the <b>Visuals</b> section.</li>
<li>Replaced 3rd Person Aim Fix with Third Person Aim Fix NVSE.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>UI Improvements</li>
<li>PipBoy UI Tweaks</li>
</ul>
</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Switched from Weathers Revised to Sunshine On My Shoulders.</li>
<li>Added steps to restore the vanilla vanity mode camera sensitivity in DiaMoveNVSE's settings.</li>
<li>Removed the following mods:
<ul>
<li>Enhanced Locomotion</li>
<li>HIPControl - Weapon Idle Position Adjuster, it's not needed anymore with the switch to Anniversary Anim Pack.</li>
</ul>
</li>
<li>Moved the animation setup back to just Anniversary Anim Pack.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated to reflect the changes from Jan 19 and 28.</li>
<li>Updated the following mods:
<ul>
<li>New Vegas Script Extender (xNVSE) (6.4.5-2)</li>
<li>ShowOff xNVSE Plugin (1.82)</li>
<li>FNV Mod Limit Fix (5)</li>
<li>Yvile's Crash Logger (5.16)</li>
<li>Cell Offset Generator - NVSE (1.06)</li>
<li>Depth Resolve - NVSE (1.3.0)</li>
<li>Yukichigai Unofficial Patch - YUP (13.7.1)</li>
<li>Unofficial Patch NVSE Plus (1.6.3)</li>
<li>lStewieAl's Tweaks and Engine Fixes (9.81)</li>
<li>New Vegas Mesh Improvement Mod - NVMIM (1.13hf2)</li>
<li>Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) (14.5)</li>
<li>Strip Lights Region Fix (1.4.1)</li>
<li>3rd Person Animation Fixpack (1.31)</li>
<li>Mostly Fixed FaceGen Tints (1.1.1)</li>
<li>MCM Extender (1.5.2)</li>
<li>Sleep Wait Hardcore Needs (3.0.1)</li>
<li>The Living Desert (2.7.3)</li>
<li>Goodies (2.4.1)</li>
<li>Agua Fria - JSawyer Redone (1.0.5.1)</li>
<li>Essential DLC Enhancements Merged (1.4.3)</li>
<li>JLM Grab Tweak (1.1.0)</li>
<li>Enhanced Movement (1.4.3)</li>
<li>Iron Sights Aligned (5.3)</li>
<li>B42 Weapon Inertia (1.4)</li>
<li>Decent LOD Kit (1.11)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Jan 28</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Content</strong></h2>
<ul>
<li>Removed the The Living Desert - YUP Patch, it's no longer needed with The Living Desert >=2.7.3.</li>
</ul>
<hr>
<h2 class="install">Jan 19</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added hNVSE as it's required for Strip Lights Region Fix.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Strip Lights Region Fix is now an ESM - Load Order has been updated to reflect that change.</li>
<li>Removed Landscape Disposition Fix - SLRF Patch as it's no longer needed.</li>
</ul>
</p>
</div>
<div class="expander-top">
<h3>2025</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</div>
<div class="expander-bottom">
<p>
<h2 class="install">Dec 14</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>VNVE's Stewie Tweaks INI now changes the armor CND label to ARMOR for consistency with the new one below, WEAPON.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Added MCM Extender, which also replaces MCM BugFix 2.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed Essential Vanilla Enhancements Merged for various reasons:
<ul>
<li>A number of its fixes have been merged into YUP, the remaining might receive the same treatment from YUPDate.</li>
<li>It does a lot, making VNV more annoying to patch for. A lot of its tweaks are of very minor importance, anyway.</li>
<li>Compatibility with Goodies isn't guaranteed anymore. Reducing complexity is the safe route.</li>
</ul>
</li>
<li>Replaced Lone Star with Agua Fria. The author of Lone Star is currently unavailable, so we took the chance to replace his mod (which is still fine to use if you so wish) with one built around VNV and with various core improvements, such as configurability and ease of patching.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed missing Stewie Tweaks INI preset for base VNV.</li>
<li>Fixed High Priority LOD still being enabled (only used during LOD generation).</li>
<li>Fixed the base VNV preset using the LOD settings from VNVE.</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.20)</li>
<li>Depth Resolve - NVSE (1.2.0)</li>
<li>Yukichigai Unofficial Patch - YUP (13.5)</li>
<li>YUPDate - YUP Tweaks and Fixes (1.9.9.1)</li>
<li>Unofficial Patch NVSE Plus (1.6.2)</li>
<li>lStewieAl's Tweaks and Engine Fixes (9.75)</li>
<li>skinned mesh improvement mod (29)</li>
<li>LOD Flicker Fix - NVSE (1.2.1)</li>
<li>Depth of Field Fix - NVSE (1.2)</li>
<li>Sleep Wait Hardcore Needs (2.7)</li>
<li>Better Brotherhood (2.5.1)</li>
<li>Goodies (2.3.5a)</li>
<li>B42 Weapon Inertia (1.3)</li>
<li>TTW Fallout 3 LOD (1.7.2)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Oct 13</h2>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added the missing High Priority TTW patch.</li>
</ul>
<hr>
<h2 class="install">Oct 12</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Enabled bRememberWeaponAmmos in the Stewie Tweaks - VNV Extended INI.</li>
<li>Added 3rd Person Aim Fix - ESPless.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Switched to the official Goodies INI and added optional steps to disable the fire lines and animations.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added optional steps to configure Enhanced Movement's sprint for better balance.</li>
<li>Added Manual Reload and Ammo Memory (the Stewie Tweaks - VNV Extended INI only uses Ammo Memory).</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added Vanilla Plus Particles.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added steps to compress only the Object LOD texture archive, for better performance.</li>
<li>Added Physically Based LOD.</li>
<li>Removed the LOD additions and improvements - TTW Patch, as it has the same changes as the VNV LOD Guide Plugins Merge.</li>
<li>Updated the VNV LOD Guide Plugins Merge to remove the Has Tree LOD flag from PebblePileNV.</li>
<li>Updated the pre-generated LOD.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed Decent LOD Kit.esp not being hidden.</li>
<li>Updated the following mods:
<ul>
<li>New Vegas Script Extender (xNVSE) (6.4.2)</li>
<li>Fixed ESMs (Ultimate Edition ESM Fixes Remastered 1.02)</li>
<li>JohnnyGuitar NVSE (5.19)</li>
<li>JohnnyGuitar NVSE - All Tweaks Preset (5.18)</li>
<li>ShowOff xNVSE Plugin (1.81)</li>
<li>NVTF - New Vegas Tick Fix (10.61)</li>
<li>NVTF - INI (10.6)</li>
<li>YUPDate - YUP Tweaks and Fixes (1.9.8)</li>
<li>YUPDate Config (INI-1.5.1)</li>
<li>Stewie Tweaks - VNV Extended INI</li>
<li>MAC-TEN (13.0)</li>
<li>Goodies (2.3.3.2)</li>
<li>TCM's LOD Overhaul (2.2)</li>
<li>Decent LOD Kit (1.08)</li>
<li>VNV LOD Guide Plugins Merge</li>
<li>Nuclear LOD (4.5.3)</li>
<li>VNV Pre-Generated Object LOD</li>
<li>VNV Pre-Generated Terrain LOD</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Aug 17</h2>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed missing 4GB Patcher in the __Files Requiring Manual Install folder.</li>
</ul>
<hr>
<h2 class="install">Aug 9</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Switched the Gameplay and Content pages in order to prevent confusion from a temporary missing master.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Replaced Ultimate Edition ESM Fixes with Ultimate Edition ESM Fixes Remastered.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added NVMIM - YUPDate Patch.</li>
<li>Removed the Landscape Disposition Fix - YUPDate Patch, it's no longer needed with YUPDate >=1.9.</li>
<li>Replaced Improved Lighting Shaders with Vanilla Plus Terrain.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed Leveled DLC Delay, Goodies with the new VNV Configuration now does the same.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Added Goodies - VNV Configuration.</li>
<li>Removed the Better Brotherhood - YUPDate Patch, it's no longer needed with YUPDate >=1.9.7.</li>
<li>Moved Essential DLC Enhancements Merged to the <b>Gameplay</b> section.</li>
</ul>
<h2><strong>Overhauls</strong></h2>
<ul>
<li>Transferred contents to the <b>Gameplay</b> section for consistency with the other guides.</li>
<li>Removed Traps Tweaks - Traps Use Other Skills.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added comparison sliders for Weathers Revised.</li>
<li>Added the following mods:
<ul>
<li>Vanilla Plus Tonemapper - Sky Brightness Tweak</li>
<li>Enhanced Locomotion</li>
</ul>
</li>
<li>Replaced Contrasted LOD Noise Texture with Special Series - LOD Noise Texture.</li>
<li>Added instructions to disable the head tracking feature in DiaMoveNVSE Patched.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed missing VNV profile.</li>
<li>Added a separator for the Performance Guide, which already includes a few of the mods you'll need. Following the guide is still a manual process but this makes it a little bit faster.</li>
<li>Edited the NVAO - Throwverhaul TTWBioGasCanister script to remove a harmless error (it didn't check for TTW before trying to use one of its forms).</li>
<li>Updated the following mods:
<ul>
<li>NVTF - New Vegas Tick Fix (10.6)</li>
<li>ML Utilities Checker</li>
<li>Yukichigai Unofficial Patch - YUP (13.4)</li>
<li>YUPDate - YUP Tweaks and Fixes (1.9.7)</li>
<li>Unofficial Patch NVSE Plus (1.6.1)</li>
<li>lStewieAl's Tweaks and Engine Fixes (9.70)</li>
<li>New Vegas Mesh Improvement Mod - NVMIM (1.12.8hf3)</li>
<li>NVMIM - YUP Patch</li>
<li>NVMIM - YUPDate Patch</li>
<li>Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) (12.0)</li>
<li>Items Transformed - Enhanced Meshes (ITEM) (3.0)</li>
<li>Landscape Disposition Fix - SLRF Patch</li>
<li>Vanilla Placement Fixes (1.8)</li>
<li>Sleep Wait Hardcore Needs (2.6)</li>
<li>The Living Desert - YUP Patch</li>
<li>Goodies (2.3.1)</li>
<li>EVEM - YUPdate Patch</li>
<li>Lone Star (5.2)</li>
<li>Enhanced Movement (1.28a)</li>
<li>New Vegas Animation Overhaul (NVAO) - Guns (1.1.3)</li>
<li>TTW Fallout 3 LOD (1.7)</li>
<li>VNV Pre-Generated Object LOD</li>
<li>VNV Pre-Generated Terrain LOD</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">May 19</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed Enhanced Movement - Minor Optimizations as it's now part of >=1.25.</li>
</ul>
<hr>
<h2 class="install">May 4</h2>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added comparison sliders.</li>
</ul>
<hr>
<h2 class="install">May 3</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>The Stewie Tweaks INIs have been slightly tweaked and are now hosted on GitHub, which allows for easy logging in future updates.</li>
<li>Removed the following mods:
<ul>
<li>Aqua Performa - Strip Performance Fix, YUPDate - YUP Tweaks and Fixes and Unofficial Patch NVSE Plus >=1.6.0 replace it.</li>
<li>Gas Trap Performance Fix, Unofficial Patch NVSE Plus >=1.5.1 replaces it.</li>
<li>Slideshow FOV Fix - ESPLess, YUPDate - YUP Tweaks and Fixes replaces it.</li>
<li>Doc Mitchell's Window Sunlight Fix, YUPDate - YUP Tweaks and Fixes and Unofficial Patch NVSE Plus >=1.6.0 replace it.</li>
<li>Swimming Creatures Fix - ESPless, Unofficial Patch NVSE Plus >=1.5.3 replaces it.</li>
<li>A Little More Lamplight, too minor to justify the 3 extra files required.</li>
</ul>
</li>
<li>Added the missing Landscape Disposition Fix - SLRF Patch.</li>
<li>Added the following mods:
<ul>
<li>YUPDate - YUP Tweaks and Fixes</li>
<li>LOD Flicker Fix - NVSE</li>
<li>Improved Lighting Shaders, the black terrain bug is fixed in >=1.6a.</li>
</ul>
</li>
<li>Moved High Resolution Water Fog - Water Aliasing Fix to the <b>Visuals</b> section.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Removed Consistent Weapon Mod Descriptions, Goodies replaces it.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added Enhanced Movement - Minor Optimizations.</li>
<li>Removed Follower Tweaks, removing/replacing content doesn't align with the goal of the guide.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Replaced Uncut Wasteland - VNV Edit and Misc Content Restoration with Goodies.</li>
<li>Removed FPGE - Functional Post Game Ending.</li>
<li>Added missing The Living Desert - YUP Patch.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added the missing EDEM - Weathers Revised Patch.</li>
<li>Added the following mods:
<ul>
<li>Vanilla Plus Tonemapper</li>
<li>New Vegas Animation Overhaul (NVAO) - Melee</li>
<li>New Vegas Animation Overhaul (NVAO) - Throwverhaul</li>
</ul>
</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed missing LOD INI settings.</li>
<li>Removed Impostors and LOD Flicker Fix because Goodies replaces it.</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.16)</li>
<li>NVTF - New Vegas Tick Fix (10.5a)</li>
<li>Yvile's Crash Logger (5.14)</li>
<li>Shader Loader - NVSE (1.32)</li>
<li>Unofficial Patch NVSE Plus (1.6.0)</li>
<li>lStewieAl's Tweaks and Engine Fixes (9.60)</li>
<li>Stewie Tweaks - VNV INI</li>
<li>Stewie Tweaks - VNV Extended INI</li>
<li>New Vegas Mesh Improvement Mod - NVMIM (1.12.8hf2)</li>
<li>NVMIM - YUP Patch</li>
<li>skinned mesh improvement mod (28)</li>
<li>Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) (11.1)</li>
<li>Items Transformed - Enhanced Meshes (ITEM) (2.0)</li>
<li>LOD Fixes and Improvements - NVSE (1.33)</li>
<li>Landscape Texture Improvements (FNV - TTW) (1.5)</li>
<li>Vanilla Placement Fixes (1.7)</li>
<li>B42 Recoil - ESPless (0.5)</li>
<li>Leveled DLC Delay (FNV-TTW) (2.7a)</li>
<li>Better Caravan (1.6)</li>
<li>The Living Desert (2.72)</li>
<li>Better Brotherhood (2.5.0b)</li>
<li>Lone Star - Another JSawyer (FNV-TTW) (4.9d)</li>
<li>Traps Tweaks - Traps Use Other Skills (3.0)</li>
<li>Weathers Revised (1.0.13)</li>
<li>Simple Character Expansions (1.6 YUPDate version)</li>
<li>New Vegas Animation Overhaul (NVAO) - Guns (1.1.2)</li>
<li>Iron Sights Aligned (5.0)</li>
<li>Nuclear LOD (4.4)</li>
<li>High Priority LOD (2.8)</li>
<li>VNV LOD Guide Plugins Merge</li>
<li>VNV Pre-Generated Object LOD</li>
<li>VNV Pre-Generated Terrain LOD</li>
</ul>
</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Rewrote a sizeable chunk of generation instructions. Clarified what each generation does and when to re-generate.</li>
<li>Added TTW Fallout 3 LOD.</li>
<li>Updated the VNV LOD Guide Plugins Merge and pre-generated LOD.</li>
<li>Added steps to disable High Priority LOD after generation - it's not needed for gameplay and can cause crashes due to flag conflicts.</li>
<li>Added BSA Packing instructions.</li>
</ul>
<hr>
<h2 class="install">Mar 9</h2>
<h3>Safe Mid-game</h3>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added instructions to hide YUP's LOD files, to prevent conflicts with user generated LOD.</li>
<ul>
<li>
xLODGen beta 130 corrects the naming of the first texture atlas in case multiple had been generated.
<br>
This fixes increased stutter during cell loading, caused by game constantly loading an unused texture.
<br>
<br>
Because of this change, YUP's LOD atlas will now always conflict with generated LOD when put into a BSA.
</li>
</ul>
</ul>
<hr>
<h2 class="install">Feb 22</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Content</strong></h2>
<ul>
<li>Updated install instructions for Better Brotherhood, as it no longer uses a FOMOD.</li>
<ul>
<li>The FPGE and YUP patches have been merged into a single plugin.</li>
</ul>
</ul>
<hr>
<h2 class="install">Jan 22</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>NVTF presets. Thanks to the new INI, switching memory pool type is now a single step during the performance guide. Recent versions of the Crash Logger also remove the need to identify the pool by checking what preset is installed.</li>
<li>Basic Console Autocomplete, not relevant to most users.</li>
</ul>
</li>
<li>Moved KEYWORDS to the Bad Touch instructions as it's the only mod that requires it in the list.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>NVMIM - YUP Patch</li>
<li>Vanilla Placement Fixes</li>
</ul>
</li>
<li>Removed the following mods:
<ul>
<li>Improved Lighting Shaders, the bug it solves barely happens in vanilla/VNV and the NVHR removal caused it to misbehave far too often (black terrain).</li>
<li>ExRB - we chose to only include mods that have no possible performance degradation, ExRB did this in a few cells and most of the others that are covered don't show a big enough improvement.</li>
</ul>
</li>
<li>Moved Swimming Creatures Fix - ESPless to the <b>Minor Fixes</b> section.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Replaced Immersive Recoil 2.0 with B42 Recoil - ESPless.</li>
</ul>
<h2><strong>Overhauls</strong></h2>
<ul>
<li>Removed Harder Barter Faster Stronger.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Replaced Anniversary Anim Pack and FNV Clean Animations with New Vegas Animation Overhaul - Guns (alongside the required HIPControl).</li>
<li>Replaced Desert Natural Weathers with Weathers Revised.</li>
<li>Removed the following mods:
<ul>
<li>High Resolution Bloom NVSE, not recommended with Weathers Revised and has a performance cost.</li>
<li>Interior Rain, the sound is bugged in caves.</li>
<li>B42 Optics NV Patches, not needed anymore.</li>
</ul>
</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>New Vegas Script Extender (xNVSE) (6.3.10b)</li>
<li>JohnnyGuitar NVSE (5.15)</li>
<li>NVTF - New Vegas Tick Fix (10.3c)</li>
<li>Yukichigai Unofficial Patch - YUP (13.3)</li>
<li>Unofficial Patch NVSE Plus (1.5.0)</li>
<li>lStewieAl's Tweaks and Engine Fixes (9.41)</li>
<li>LOD Fixes and Improvements - NVSE (1.3.2a)</li>
<li>Viewmodel Shading Fix - NVSE (2.2)</li>
<li>Leveled DLC Delay (2.7)</li>
<li>FPGE - Functional Post Game Ending (7.6)</li>
<li>Essential DLC Enhancements Merged (1.4.2)</li>
<li>Lone Star (4.7)</li>
<li>Iron Sights Aligned (4.8)</li>
</ul>
</li>
</ul>
</p>
</div>
<div class="expander-top">
<h3>2024</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</div>
<div class="expander-bottom">
<p>
<h2 class="install">Dec 19</h2>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed missing ML Utilities Checker.</li>
</ul>
<hr>
<h2 class="install">Dec 17</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed New Vegas Heap Replacer due to possible crashes that are not worth the (often small) performance improvement from the mod.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>Navmesh Overhaul, it can cause crashes in edge cases.</li>
<li>Wasted Rock Normals, not critical enough to justify base VNV inclusion.</li>
</ul>
</li>
<li>Moved the following mods to the new <b>Minor Fixes</b> section of the page:
<ul>
<li>3rd Person Animation Fixpack</li>
<li>Slideshow FOV Fix - ESPLess</li>
</ul>
</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Redirected the Vanilla UI Plus download to our GitHub repository to avoid any confusion or downtime issues from ModDB.</li>
<li>Moved No Exit to Main Menu to the <b>Utilities</b> section so that all users have it.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added DiaMoveNVSE Patched.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>xNVSE (6.3.7)</li>
<li>kNVSE (37)</li>
<li>Landscape Disposition Fix (0.5.7)</li>
<li>Sleep Wait Hardcore Needs (2.2)</li>
<li>Clean Just Assorted Mods (1.2)</li>
<li>Lone Star (4.4b)</li>
<li>Simple Character Expansions (1.5.1)</li>
<li>Iron Sights Aligned (4.6)</li>
<li>B42 Optics NV Patches (2.7)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Nov 13</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed missing Stewie Tweaks - VNV Extended INI.</li>
<li>Removed unintentionally included DiaMoveNVSE Patched.</li>
</ul>
<hr>
<h2 class="install">Nov 13</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Disabled bForceHighDetailReflections in the Custom INI for better performance.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Moved ISControl Enabler to the <b>Utilities</b> section.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Switched back to the latest version of Clean Vanilla HUD.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
Removed the Enhanced Movement - VNV Configuration in favor of EM's default INI, which doesn't ship with the more subjective features enabled starting from 1.24.
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD and split the terrain output into a separate file for faster updates in the future.</li>
<li>Moved LOD Fixes and Improvements to the <b>Bug Fixes</b> section.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Renamed the <b>Root Mods</b> folder to <b>Files Requiring Manual Install</b> to avoid confusion.</li>
<li>Re-cleaned the Navmesh Overhaul plugin without adding YUP as master, allowing you to switch their order and patch your custom LO as normal.</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.13)</li>
<li>kNVSE (36)</li>
<li>Yvile's Crash Logger (5.12)</li>
<li>ML Utilities Checker (Generalized the thread count setting detection to point to a faulty Custom INI setup)</li>
<li>YUP - Base Game and All DLC (13.2)</li>
<li>Stewie Tweaks (9.35)</li>
<li>New Vegas Mesh Improvement Mod (1.12.6)</li>
<li>skinned mesh improvement mod (26)</li>
<li>PipBoyOn Node Fixes SMIM (2)</li>
<li>MAC-10 (9)</li>
<li>Clean Vanilla Hud (1.01)</li>
<li>Consistent Weapon Mod Descriptions (1.7)</li>
<li>Enhanced Movement (1.24a)</li>
<li>Leveled DLC Delay (2.5)</li>
<li>Functional Post Game Ending (7.5)</li>
<li>Lone Star (4.3a)</li>
<li>Trap Tweaks NV (2.01)</li>
<li>Simple Character Expansions (1.5)</li>
<li>Iron Sights Aligned (4.5)</li>
<li>B42 Optics NV Patches (2.6)</li>
<li>Atmospheric Lighting Tweaks (1.5)</li>
<li>Desert Natural Weathers NV (7.8)</li>
<li>LOD Fixes and Improvements - NVSE (1.3.2)</li>
<li>TCM's LOD Overhaul (2)</li>
<li>Nuclear LOD (4.1)</li>
<li>Nuclear Trees - Vanilla (4.1)</li>
<li>High Priority LOD (2.5)</li>
<li>High Priority Trees - Vanilla (2.5.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Oct 7</h2>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Added links to the latest VC 2015-2022 in the requirements, due to the delay from TPU.</li>
</ul>
<hr>
<h2 class="install">Oct 3</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Enabled the ML Utilities Checker by default and added instructions on how to disable it after the first game start.</li>
<li>Added notes to some mods instead of the installation date column (which is largely pointless since the WJ already ships with a date separator).</li>
<li>Updated the following mods:
<ul>
<li>JohnnyGuitar NVSE (5.12)</li>
<li>kNVSE (33)</li>
<li>Yvile's Crash Logger (5.11)</li>
<li>New Vegas Mesh Improvement Mod (1.12.5)</li>
<li>skinned mesh improvement mod (25)</li>
<li>Lone Star (3.5.1, this fixes the red triangles)</li>
<li>Decent LOD Kit (1.05)</li>
<li>VNV LOD Guide Plugins Merge</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Sep 25</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added the tree modules of Nuclear LOD and High Priority LOD, replacing the FNVLODGen tree resources.</li>
<li>Updated the pre-generated LOD. The archive is now split into 2 to avoid hitting the 32 bit file size limit, these are loaded using the VNV LOD Guide Plugins Merge plugin to have 1 less plugin in the load order.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the LOD distance settings to match the guide's.</li>
<li>Added a modlist backup alongside the existing load order backup.</li>
<li>Updated the following mods:
<ul>
<li>Yvile's Crash Logger (5.1)</li>
<li>Blood Decal Flashing Fix (1.1)</li>
<li>LOD Fixes and Improvements - NVSE (1.3)</li>
<li>Nuclear LOD (3.0.1)</li>
<li>High Priority LOD (2.4)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Sep 13</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Reinstalled ExRB - Extended Roombounds to possibly fix a Vault 3 issue.</li>
</ul>
<hr>
<h2 class="install">Sep 12</h2>
<h3>Safe Mid-Game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed Pip-Boy Shading Fix NVSE because Viewmodel Shading Fix - NVSE >=2.1 includes it.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD to fix the broken DLC pipes in DM and sewers.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>New Vegas Mesh Improvement Mod (1.12.4)</li>
<li>skinned mesh improvement mod (24)</li>
<li>MAC-10 (8)</li>
<li>Viewmodel Shading Fix - NVSE (2.1)</li>
<li>B42 Optics NV Patches (2.4)</li>
<li>Decent LOD Kit (1.04)</li>
<li>Nuclear LOD (1.3.3)</li>
<li>High Priority LOD (2.2.2)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Sep 7</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>