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473 lines (406 loc) · 14.5 KB
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/*************************************************************************************************\
*
* Filename: CDaggerfallExplorerApp.cpp
* Purpose: Implement CDaggerfallExplorerApp class
* Version: 0.90
* Author: Gavin Clayton
*
* Last Updated: 29/08/2002
*
* Copyright 2002. Gavin Clayton. All Rights Reserved.
*
*
* If changes are made by you to this code, please log them below:
*
*
\*************************************************************************************************/
#include "stdafx.h"
#include "Daggerfall Explorer.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDaggerfallExplorerApp
BEGIN_MESSAGE_MAP(CDaggerfallExplorerApp, CWinApp)
//{{AFX_MSG_MAP(CDaggerfallExplorerApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_FILE_OPEN_ARENA2, OnFileOpenArena2)
ON_COMMAND(ID_FILE_CLOSE_ARENA2, OnFileCloseArena2)
ON_UPDATE_COMMAND_UI(ID_FILE_CLOSE_ARENA2, OnUpdateFileCloseArena2)
ON_COMMAND(ID_OBJECT_PREVIOUS, OnObjectPrevious)
ON_UPDATE_COMMAND_UI(ID_OBJECT_PREVIOUS, OnUpdateObjectPrevious)
ON_COMMAND(ID_OBJECT_NEXT, OnObjectNext)
ON_UPDATE_COMMAND_UI(ID_OBJECT_NEXT, OnUpdateObjectNext)
ON_COMMAND(ID_OBJECT_GOTO, OnObjectGoto)
ON_UPDATE_COMMAND_UI(ID_OBJECT_GOTO, OnUpdateObjectGoto)
ON_COMMAND(ID_OBJECT_PURE_FACES, OnObjectPureFaces)
ON_UPDATE_COMMAND_UI(ID_OBJECT_PURE_FACES, OnUpdateObjectPureFaces)
ON_COMMAND(ID_OBJECT_WIREFRAME, OnObjectWireframe)
ON_UPDATE_COMMAND_UI(ID_OBJECT_WIREFRAME, OnUpdateObjectWireframe)
ON_COMMAND(ID_OBJECT_SOLID, OnObjectSolid)
ON_UPDATE_COMMAND_UI(ID_OBJECT_SOLID, OnUpdateObjectSolid)
ON_COMMAND(ID_OBJECT_TEXTURED, OnObjectTextured)
ON_UPDATE_COMMAND_UI(ID_OBJECT_TEXTURED, OnUpdateObjectTextured)
ON_COMMAND(ID_BITMAP_ANIMATION, OnBitmapAnimation)
ON_COMMAND(ID_OBJECT_FACE_NEXT_FACE, OnObjectFaceNextFace)
ON_UPDATE_COMMAND_UI(ID_OBJECT_FACE_NEXT_FACE, OnUpdateObjectFaceNextFace)
ON_COMMAND(ID_OBJECT_FACE_PREVIOUS_FACE, OnObjectFacePreviousFace)
ON_UPDATE_COMMAND_UI(ID_OBJECT_FACE_PREVIOUS_FACE, OnUpdateObjectFacePreviousFace)
ON_COMMAND(ID_BITMAP_ZOOM_IN, OnBitmapZoomIn)
ON_UPDATE_COMMAND_UI(ID_BITMAP_ZOOM_IN, OnUpdateBitmapZoomIn)
ON_COMMAND(ID_BITMAP_ZOOM_OUT, OnBitmapZoomOut)
ON_UPDATE_COMMAND_UI(ID_BITMAP_ZOOM_OUT, OnUpdateBitmapZoomOut)
ON_COMMAND(ID_OBJECT_FACE_GOTO_FACE, OnObjectFaceGotoFace)
ON_UPDATE_COMMAND_UI(ID_OBJECT_FACE_GOTO_FACE, OnUpdateObjectFaceGotoFace)
ON_COMMAND(ID_PLAY_UVEDITOR, OnPlayUVEditor)
ON_UPDATE_COMMAND_UI(ID_PLAY_UVEDITOR, OnUpdatePlayUVEditor)
ON_COMMAND(ID_VIEW_ARENA_VIEW, OnViewArenaView)
ON_UPDATE_COMMAND_UI(ID_VIEW_ARENA_VIEW, OnUpdateViewArenaView)
ON_COMMAND(ID_VIEW_PROPERTIES_VIEW, OnViewPropertiesView)
ON_UPDATE_COMMAND_UI(ID_VIEW_PROPERTIES_VIEW, OnUpdateViewPropertiesView)
ON_COMMAND(ID_VIEW_LOG_VIEW, OnViewLogView)
ON_UPDATE_COMMAND_UI(ID_VIEW_LOG_VIEW, OnUpdateViewLogView)
ON_COMMAND(ID_BITMAP_TOGGLE_ANIMATION, OnBitmapToggleAnimation)
ON_UPDATE_COMMAND_UI(ID_BITMAP_TOGGLE_ANIMATION, OnUpdateBitmapToggleAnimation)
ON_UPDATE_COMMAND_UI(ID_BITMAP_ANIMATION, OnUpdateBitmapAnimation)
ON_COMMAND(ID_TOOLS_ALCHEMY_STATISTICS, OnToolsAlchemyStatistics)
ON_UPDATE_COMMAND_UI(ID_OBJECT_CAMERA, OnUpdateObjectCamera)
ON_COMMAND(ID_TERRAIN_DESERT, OnTerrainDesert)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_DESERT, OnUpdateTerrainDesert)
ON_COMMAND(ID_TERRAIN_MOUNTAIN, OnTerrainMountain)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_MOUNTAIN, OnUpdateTerrainMountain)
ON_COMMAND(ID_TERRAIN_TEMPERATE, OnTerrainTemperate)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_TEMPERATE, OnUpdateTerrainTemperate)
ON_COMMAND(ID_TERRAIN_SWAMP, OnTerrainSwamp)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_SWAMP, OnUpdateTerrainSwamp)
ON_COMMAND(ID_TERRAIN_NORMAL, OnTerrainNormal)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_NORMAL, OnUpdateTerrainNormal)
ON_COMMAND(ID_TERRAIN_WINTER, OnTerrainWinter)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_WINTER, OnUpdateTerrainWinter)
ON_COMMAND(ID_TERRAIN_RAIN, OnTerrainRain)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_RAIN, OnUpdateTerrainRain)
ON_COMMAND(ID_VIEW_OBJECTMODE, OnViewObjectmode)
ON_UPDATE_COMMAND_UI(ID_VIEW_OBJECTMODE, OnUpdateViewObjectmode)
ON_COMMAND(ID_VIEW_CAMERAMODE, OnViewCameramode)
ON_UPDATE_COMMAND_UI(ID_VIEW_CAMERAMODE, OnUpdateViewCameramode)
ON_COMMAND(ID_VIEW_RESET, OnViewReset)
ON_UPDATE_COMMAND_UI(ID_VIEW_RESET, OnUpdateViewReset)
//}}AFX_MSG_MAP
ON_COMMAND(ID_OBJECT_PREVIOUSBLOCK, OnObjectPreviousBlock)
ON_UPDATE_COMMAND_UI(ID_OBJECT_PREVIOUSBLOCK, OnUpdateObjectPreviousBlock)
ON_COMMAND(ID_OBJECT_NEXTBLOCK, OnObjectNextBlock)
ON_UPDATE_COMMAND_UI(ID_OBJECT_NEXTBLOCK, OnUpdateObjectNextBlock)
ON_COMMAND(ID_VIEW_ALLBLOCKS, OnViewAllblocks)
ON_UPDATE_COMMAND_UI(ID_VIEW_ALLBLOCKS, OnUpdateViewAllblocks)
ON_COMMAND(ID_VIEW_GROUNDPLANE, OnViewGroundplane)
ON_UPDATE_COMMAND_UI(ID_VIEW_GROUNDPLANE, OnUpdateViewGroundplane)
ON_COMMAND(ID_VIEW_INTERIOR, OnViewInterior)
ON_UPDATE_COMMAND_UI(ID_VIEW_INTERIOR, OnUpdateViewInterior)
ON_COMMAND(ID_TERRAIN_NONE, OnTerrainNone)
ON_UPDATE_COMMAND_UI(ID_TERRAIN_NONE, OnUpdateTerrainNone)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDaggerfallExplorerApp construction
CDaggerfallExplorerApp::CDaggerfallExplorerApp()
{
// Initialise
m_pMediaView = NULL;
m_pArenaBar = NULL;
m_pPropertiesBar = NULL;
m_pLogDlg = NULL;
m_pFrame = NULL;
m_nLastLogEntry = NULL;
m_hTexturesRootNode = NULL;
m_hIMGRootNode = NULL;
m_hCIFRootNode = NULL;
m_hSkyRootNode = NULL;
m_h3DObjectsRootNode = NULL;
m_hBlocksRootNode = NULL;
m_hLocaleRootNode = NULL;
m_nCurArch3DObject = DE_START_OBJECT;
m_nCurBlockObject = DE_START_BLOCK;
m_nCurSubBlockObject = 0;
m_nSubBlockObjectCount = 0;
m_bTextureArchiveNodeBuilt = FALSE;
m_bIMGRootNodeBuilt = FALSE;
m_bCIFRootNodeBuilt = FALSE;
m_bLocaleRootNodeBuilt = FALSE;
m_bLockView = FALSE;
m_Log.SetPrefix( "Daggerfall Explorer: " );
m_dwMouseMode = MOUSEMODE_OBJECT;
m_dwDrawMode = DE_START_DRAW;
m_dwCurNodeType = m_dwCurNodeGeneric = NT_NONE;
m_nCurNode = HSTOPERR;
m_nCurFace = 0;
m_nScrollX = m_nScrollY = 0;
m_nPageWidth = m_nPageHeight = 0;
m_bAnimateBitmaps = TRUE;
m_bSupressAnimateBitmaps = FALSE;
m_dwBitmapFPS = 6;
m_nAnimTimer = 0;
m_nKeyTimer = 0;
m_fBitmapScale = 1.0f;
m_nDefaultFont = ACNULL;
m_nSelectedSprite = NULL;
m_nAutomapSprite = NULL;
m_nLastMouseX = m_nLastMouseY = 0;
m_nViewActor = ACNULL;
m_nLastDFTextureCache = NULL;
m_dwTerrain = DE_START_TERRAIN;
m_dwWeather = WEATHER_NORMAL;
m_bViewInterior = FALSE;
m_bDrawGround = TRUE;
m_bDrawAllBlocks = TRUE;
m_oaPropCache.NewPool( 32 );
// Redirect Log
m_Alchemy.m_Log.Redirect( &m_Log );
}
CDaggerfallExplorerApp::~CDaggerfallExplorerApp()
{
// Clean up
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CDaggerfallExplorerApp object
CDaggerfallExplorerApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CDaggerfallExplorerApp initialization
BOOL CDaggerfallExplorerApp::InitInstance()
{
AfxEnableControlContainer();
AfxInitRichEdit();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
/*
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
*/
// Capture current directory
char pBuffer[MAX_PATH];
GetCurrentDirectory( MAX_PATH, pBuffer );
m_strStartDirectory = pBuffer;
// Change the registry key under which our settings are stored.
SetRegistryKey(_T("Gavin Clayton Applications"));
// To create the main window, this code creates a new frame window
// object and then sets it as the application's main window object.
CMainFrame* pFrame = new CMainFrame;
m_pMainWnd = pFrame;
// create and load the frame with its resources
pFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
NULL);
m_Log.Log( "Daggerfall Explorer is starting." );
// Obtain a pointer to the media view
LPCSTR pszFailAttachView = "Failed to attach view.";
if ( !(m_pMediaView = (CChildView*)pFrame->GetMediaView()) ) {
m_Log.Log( pszFailAttachView, E_FAIL );
return FailInitApp();
}
// Obtain a pointer to the Arena2 bar
if ( !(m_pArenaBar = (CArenaBar*)pFrame->GetArenaBar()) ) {
m_Log.Log( pszFailAttachView, E_FAIL );
return FailInitApp();
}
// Obtain a pointer to the Properties bar
if ( !(m_pPropertiesBar = (CPropertiesBar*)pFrame->GetPropertiesBar()) ) {
m_Log.Log( pszFailAttachView, E_FAIL );
return FailInitApp();
}
// Obtain a pointer to the log bar
if ( !(m_pLogBar = (CLogBar*)pFrame->GetLogBar()) ) {
m_Log.Log( pszFailAttachView, E_FAIL );
return FailInitApp();
}
// Obtain a pointer to the log view
if ( !(m_pLogDlg = (CLogDialog*)pFrame->GetLogDlg()) ) {
m_Log.Log( pszFailAttachView, E_FAIL );
return FailInitApp();
}
// Store pointer to frame window
m_pFrame = pFrame;
// Start Alchemy
ALCHEMY_CREATESTRUCT accs;
ZeroMemory( &accs, sizeof(ALCHEMY_CREATESTRUCT) );
accs.dwFlags = ACCS_ENABLETEXTUREFILTERING;
accs.hInstance = m_hInstance;
accs.hViewWnd = m_pMediaView->m_hWnd;
accs.hInputWnd = m_pFrame->m_hWnd;
accs.bWindowed = TRUE;
accs.fNearPlaneDepth = 25.09f;
accs.fFarPlaneDepth = 9000.0f;
accs.colAmbientLight = D3DCOLOR_RGBA(0xff,0xff,0xff,0xff);
accs.colRenderErase = D3DCOLOR_RGBA(0x80,0x80,0x80,0xff);
//accs.colRenderErase = D3DCOLOR_RGBA(38,54,176,0xff);
if ( !m_Alchemy.Create( &accs ) ) {
return FailInitApp();
}
// Install all-purpose scene actor
ACSETTINGS_ACTOR acsa;
ZeroMemory( &acsa, sizeof(ACSETTINGS_ACTOR) );
acsa.Object.dwSize = sizeof(ACSETTINGS_ACTOR);
acsa.Object.Material.Ambient = D3DXCOLOR(1.0f,1.0f,1.0f,1.0f);
acsa.Object.Material.Diffuse = D3DXCOLOR(1.0f,1.0f,1.0f,1.0f);
acsa.nMesh = ACNULL;
m_nViewActor = m_Alchemy.InstallObject( ACOBJECT_ACTOR, &acsa );
if ( ACNULL == m_nViewActor ) {
return FailInitApp();
}
// Create font object
m_nDefaultFont = m_Alchemy.InstallFont( "Arial", 10, NULL );
if ( ACNULL == m_nDefaultFont ) {
m_Log.Log( "Failed to create default font.", E_FAIL );
return FailInitApp();
}
// Draw initial view
DrawMediaView();
// The one and only window has been initialized, so show and update it.
pFrame->ShowWindow( SW_SHOWMAXIMIZED );
pFrame->UpdateWindow();
#ifdef _DEBUG
// DEBUG: Open my local Arena2 path for development
//m_DaggerTool.OpenArena2( "C:\\Data\\Common\\Storage\\Dagger\\Arena2" );
//InitialiseViews();
#endif
// Install bitmap timer
if ( m_bAnimateBitmaps ) {
m_nAnimTimer = m_pMediaView->SetTimer( DETIMER_STEPBITMAPS, (1000 / m_dwBitmapFPS), NULL );
}
return TRUE;
}
BOOL CDaggerfallExplorerApp::FailInitApp()
{
// Output error to dialog on failure
CString str;
TLOGENTRY le;
m_Log.GetLastErrorEntry( &le );
str.Format( "Last Error: %s\nCheck \"%s\\Log.txt\" for more information.", le.strMsg.GetBuffer(), m_strStartDirectory.GetBuffer() );
MessageBox( m_pFrame->m_hWnd, str, "Daggerfall Explorer Error!", MB_ICONWARNING | MB_OK );
return FALSE;
}
int CDaggerfallExplorerApp::ExitInstance()
{
// Close down Alchemy
m_Alchemy.Destroy();
m_Log.Log( "Daggerfall Explorer has shut down." );
TString strPath = m_strStartDirectory;
strPath += "\\Log.txt";
m_Log.Save( strPath );
return CWinApp::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// CDaggerfallExplorerApp message handlers
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
static DWORD CALLBACK StreamAboutText( DWORD dwCookie, LPBYTE pbBuff, LONG cb, LONG* pcb )
{
memcpy( pbBuff, (LPVOID)dwCookie, cb );
*pcb = cb;
return 0;
}
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
CRichEditCtrl m_ctrlAbout;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
CString m_strWeb;
CString m_strEmail;
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
, m_strWeb(_T(""))
, m_strEmail(_T(""))
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
DDX_Control(pDX, IDC_ABOUT_RICHEDIT, m_ctrlAbout);
//}}AFX_DATA_MAP
DDX_Text(pDX, IDC_WWWEDIT, m_strWeb);
DDX_Text(pDX, IDC_EMAILEDIT, m_strEmail);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CDaggerfallExplorerApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
BOOL CAboutDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Get about text
WPARAM wRes = MAKEWPARAM( IDR_ABOUT_TEXT, 0 );
WPARAM wType = MAKEWPARAM( RT_RCDATA, 0 );
HGLOBAL hRes = LoadResource( NULL, FindResource( NULL, (char*)wRes, "RTF" ) );
if ( hRes ) {
// Stream resource bits into control
EDITSTREAM es;
LPVOID pBits = LockResource( hRes );
es.dwCookie = (DWORD)pBits;
es.pfnCallback = StreamAboutText;
m_ctrlAbout.StreamIn( SF_RTF, es );
}
// Set web and email addresses
m_strWeb = "http://m0use.net/~interkarma";
m_strEmail = "interkarma@m0use.net";
UpdateData( FALSE );
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
/////////////////////////////////////////////////////////////////////////////
// CDaggerfallExplorerApp message handlers
BOOL CDaggerfallExplorerApp::OnIdle(LONG lCount)
{
// Check for a log update
TLOGENTRY le;
UINT nEntry;
CString str, strMsg, strExt;
// Get next entry
if ( m_nLastLogEntry )
nEntry = m_Log.m_oaLog.GetNext( m_nLastLogEntry );
else
nEntry = m_Log.m_oaLog.GetRoot();
if ( nEntry ) {
// Push the new entries into the view
while ( nEntry ) {
m_nLastLogEntry = nEntry;
m_Log.GetLogEntry( nEntry, &le );
strMsg = le.strMsg;
strExt = le.strExtended;
(strExt.GetLength()) ? str.Format( "%s [%s]", strMsg, strExt ) : str = strMsg;
m_pLogDlg->m_strLog += (str += "\r\n");
m_pLogDlg->UpdateData( FALSE );
nEntry = m_Log.m_oaLog.GetNext( nEntry );
}
}
return CWinApp::OnIdle(lCount);
}