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<?xml version="1.0" encoding="utf-8" standalone="no"?>
<!--
~ Catroid: An on-device visual programming system for Android devices
~ Copyright (C) 2010-2025 The Catrobat Team
~ (<http://developer.catrobat.org/credits>)
~
~ This program is free software: you can redistribute it and/or modify
~ it under the terms of the GNU Affero General Public License as
~ published by the Free Software Foundation, either version 3 of the
~ License, or (at your option) any later version.
~
~ An additional term exception under section 7 of the GNU Affero
~ General Public License, version 3, is available at
~ http://developer.catrobat.org/license_additional_term
~
~ This program is distributed in the hope that it will be useful,
~ but WITHOUT ANY WARRANTY; without even the implied warranty of
~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
~ GNU Affero General Public License for more details.
~
~ You should have received a copy of the GNU Affero General Public License
~ along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<resources xmlns:tools="http://schemas.android.com/tools">
<!-- General terms -->
<string formatted="false" name="stage">Stage</string>
<string formatted="false" name="play">Play</string>
<string formatted="false" name="settings">Settings</string>
<string formatted="false" name="redo">Redo</string>
<string formatted="false" name="undo">Undo</string>
<string formatted="false" name="new_option">new…</string>
<string formatted="false" name="edit_option">edit…</string>
<string formatted="false" name="confirm">Confirm</string>
<string formatted="false" name="ignore">Ignore</string>
<string formatted="false" name="cancel">Cancel</string>
<string formatted="false" name="save">Save</string>
<string formatted="false" name="help">Help</string>
<string formatted="false" name="discard">Discard</string>
<string formatted="false" name="next">Next</string>
<string formatted="false" name="ok">OK</string>
<string formatted="false" name="done">Done</string>
<string formatted="false" name="close">Close</string>
<string formatted="false" name= "assistant">Assistant</string>
<string formatted="false" name="yes">Yes</string>
<string formatted="false" name="no">No</string>
<string formatted="false" name="once">Once</string>
<string formatted="false" name="always">Always</string>
<string formatted="false" name="deny">Deny</string>
<string formatted="false" name="do_not_show_again">DO NOT SHOW AGAIN</string>
<string formatted="false" name="accept">Accept</string>
<string formatted="false" name="decline">Decline</string>
<string formatted="false" name="select_all">Select all</string>
<string formatted="false" name="deselect_all">Deselect all</string>
<string formatted="false" name="skip">skip</string>
<string formatted="false" name="warning">Warning</string>
<string formatted="false" name="error">Error</string>
<string formatted="false" name="loading">Loading…</string>
<string formatted="false" name="please_wait">Please wait</string>
<string formatted="false" name="search_hint">Search</string>
<string formatted="false" name="backpack_add">Add to backpack</string>
<string formatted="false" name="share_website_text">share.catrob.at</string>
<!-- Security warning dialog -->
<string formatted="false" name="security_warning_dialog_msg">The project you have downloaded listens to your voice
in the background and also sends data to the internet. This may be harmless, and necessary
for its intended behavior. However, please make sure that what you are saying while the
project is running is safe. In case of doubt, please delete the downloaded project.
You may also report the project on its page on the Catrobat community platform in case
you are sure that it is harmful.</string>
<!-- Replace Api dialog -->
<string formatted="false" name="api_replacement_dialog_neutral">Upload without change</string>
<string formatted="false" name="api_replacement_dialog_accept">Upload with keys replaced</string>
<string formatted="false" name="api_replacement_dialog_warning">The project contains bricks that access the
web, and also seems to contain API keys. Please see %1s why
uploading these keys can be dangerous.</string>
<string formatted="false" name="api_replacement">insert API key here</string>
<!-- -->
<!-- Login/Logout Mechanism -->
<string formatted="false" name="loading_check_oauth_token">Checking login data…</string>
<string formatted="false" name="loading_google_exchange_code">Exchanging Google login data…</string>
<string formatted="false" name="loading_google_login">Google login on our server is complete…</string>
<string formatted="false" name="logout_successful">Logout successful</string>
<string formatted="false" name="degrees">degrees</string>
<string formatted="false" name="background">Background</string>
<string formatted="false" name="landscape">landscape</string>
<string formatted="false" name="portrait">portrait</string>
<string formatted="false" name="unknown">unknown</string>
<string formatted="false" name="disconnect">Disconnect</string>
<!-- -->
<!-- Main Menu -->
<string formatted="false" name="main_menu_continue">Continue project</string>
<string formatted="false" name="main_menu_new">New project</string>
<string formatted="false" name="main_menu_programs">Projects</string>
<string formatted="false" name="main_menu_help">Help</string>
<string formatted="false" name="main_menu_web">Catrobat</string>
<string formatted="false" name="main_menu_upload">Upload project</string>
<string formatted="false" name="main_menu_play">Play project</string>
<string formatted="false" name="main_menu_rate_app">Rate us!</string>
<string formatted="false" name="main_menu_terms_of_use">Terms of Use and Service</string>
<string formatted="false" name="main_menu_privacy_policy">Privacy Policy</string>
<string formatted="false" name="main_menu_about">About this app</string>
<string formatted="false" name="main_menu_login">Login</string>
<string formatted="false" name="main_menu_logout">Logout</string>
<string formatted="false" name="main_menu_scratch_converter">Scratch converter</string>
<string formatted="false" name="main_menu_play_store_not_installed">App store not found</string>
<!-- -->
<!-- Marketing activity -->
<string formatted="false" name="marketing_created_with">Created with</string>
<string formatted="false" name="marketing_app_details">Details about this app</string>
<string formatted="false" name="marketing_more_on_google_play">More apps on App store</string>
<string formatted="false" name="error_cannot_open_huawei_app_gallery">Whoops! Failed to open Huawei AppGallery,
please try again later.</string>
<string formatted="false" name="google_play_store_logo">Google Play Store</string>
<string formatted="false" name="huawei_app_gallery">Huawei App Gallery</string>
<!-- NFC activity -->
<string formatted="false" name="nfc_activity_title">NFC tags</string>
<!-- Settings activity -->
<string formatted="false" name="preference_title">Settings</string>
<string formatted="false" name="preference_title_language">Language</string>
<string formatted="false" name="preference_description_language">Set the app\'s language</string>
<string formatted="false" name="preference_title_web_access">Web access</string>
<string formatted="false" name="preference_description_web_access">Edit to add or remove trusted domains</string>
<string formatted="false" name="preference_screen_web_access_title">Edit trusted domains</string>
<string formatted="false" name="preference_title_ai">Artificial intelligence (AI) extension</string>
<string formatted="false" name="preference_description_ai">Enable AI bricks and sensors</string>
<string formatted="false" name="preference_title_ai_speech_recognition">Speech
recognition</string>
<string formatted="false" name="preference_description_ai_speech_recognition">Enable
speech recognition bricks and sensors</string>
<string formatted="false" name="preference_title_ai_speech_synthetization">Speech
synthetization</string>
<string formatted="false" name="preference_description_ai_speech_synthetization">Enable
speech synthetization bricks and sensors</string>
<string formatted="false" name="preference_title_ai_face_detection">Face
detection</string>
<string formatted="false" name="preference_description_ai_face_detection">Enable
face detection bricks and sensors</string>
<string formatted="false" name="preference_title_ai_pose_detection">Pose detection</string>
<string formatted="false" name="preference_description_ai_pose_detection">Enable
pose detection bricks and sensors</string>
<string formatted="false" name="preference_title_ai_text_recognition">Text
recognition</string>
<string formatted="false" name="preference_description_ai_text_recognition">Enable
text recognition bricks and sensors</string>
<string formatted="false" name="preference_title_ai_object_recognition">Object recognition</string>
<string formatted="false" name="preference_description_ai_object_recognition">Enable object recognition and tracking sensors</string>
<string formatted="false" name="preference_title_accessibility">Accessibility</string>
<string formatted="false" name="preference_description_accessibility">Change the app\'s appearance</string>
<string formatted="false" name="preference_title_accessibility_profiles">Accessibility profiles</string>
<string formatted="false" name="preference_title_accessibility_profile">Predefined profiles</string>
<string formatted="false" name="preference_title_accessibility_profile_headline">Profiles</string>
<string formatted="false" name="preference_title_accessibility_predefined_profile_headline">Predefined profiles</string>
<string formatted="false" name="preference_description_accessibility_profiles">Pick a predefined accessibility profile</string>
<string formatted="false" name="preference_title_accessibility_text_appearance">Text appearance</string>
<string formatted="false" name="preference_title_accessibility_handling">Handling</string>
<string formatted="false" name="preference_title_accessibility_category_icons_big">Large icons</string>
<string formatted="false" name="preference_description_accessibility_category_icons_big">Increase icon size.</string>
<string formatted="false" name="preference_title_accessibility_category_icons_high_contrast">High contrast icons</string>
<string formatted="false" name="preference_title_accessibility_Brick_icons">Icons</string>
<string formatted="false" name="preference_title_accessibility_category_icons">Show icons</string>
<string formatted="false" name="preference_description_accessibility_category_icons">Add icons to categories and bricks.</string>
<string formatted="false" name="preference_title_accessibility_high_contrast">High contrast</string>
<string formatted="false" name="preference_description_accessibility_high_contrast">Increase the text contrast.</string>
<string formatted="false" name="preference_description_accessibility_large_text">Increase the text size.</string>
<string formatted="false" name="preference_title_accessibility_large_text">Large text</string>
<string formatted="false" name="preference_title_accessibility_element_spacing">Large element spacing</string>
<string formatted="false" name="preference_description_accessibility_element_spacing">Increase element spacing in lists.</string>
<string formatted="false" name="preference_title_accessibility_dragndrop_delay">Drag\'n\'drop delay</string>
<string formatted="false" name="preference_description_accessibility_dragndrop_delay">Drag\'n\'drop delay for bricks.</string>
<string formatted="false" name="preference_title_accessibility_beginner_bricks">Beginner mode</string>
<string formatted="false" name="preference_description_accessibility_beginner_bricks">Show only simple features.</string>
<string formatted="false" name="preference_title_accessibility_font_style">Choose a text type</string>
<string formatted="false" name="accessibility_font_regular">Regular</string>
<string formatted="false" name="accessibility_font_serif">Serif</string>
<string formatted="false" name="accessibility_font_dyslexic">Dyslexic</string>
<string formatted="false" name="accessibility_settings_applied">Changes applied</string>
<string formatted="false" name="preference_access_title_profile_default">Default</string>
<string formatted="false" name="preference_access_summary_profile_default">Default settings</string>
<string formatted="false" name="preference_access_title_profile_custom">My custom profile</string>
<string formatted="false" name="preference_access_summary_profile_custom">My personal settings</string>
<string formatted="false" name="preference_access_title_profile_argus">Argus</string>
<string formatted="false" name="preference_access_summary_profile_argus">High contrast, additional icons</string>
<string formatted="false" name="preference_access_title_profile_odin">Odin</string>
<string formatted="false" name="preference_access_summary_profile_odin">Large text, large icons, large element
spacing, high contrast</string>
<string formatted="false" name="preference_access_title_profile_fenrir">Fenrir</string>
<string formatted="false" name="preference_access_summary_profile_fenrir">Large element spacing, drag\'n\'drop
delay</string>
<string formatted="false" name="preference_access_title_profile_tiro">Tiro</string>
<string formatted="false" name="preference_access_summary_profile_tiro">Beginner mode</string>
<string name="preference_dialog_use_full_features">Use full features</string>
<string name="preference_dialog_appgallery">AppGallery</string>
<string name="preference_dialog_google_play">Google Play</string>
<string name="preference_lego_dialog_text">To take advantage of all features of the Lego
Mindstorms extensions, please use Catrobat\'s Mindstorms Code EV3 NXT app.</string>
<string name="preference_embroidery_dialog_text">To take advantage of all features of the
embroidery extension, please use Catrobat\'s Embroidery Designer app.</string>
<string name="preference_phiro_dialog_text">To take advantage of all features of the Phiro
robotics extension, please use Catrobat\'s Phiro Code app.</string>
<!-- Lego/Drone/Raspi/Chromecast/Embroidery -->
<string formatted="false" name="preference_title_enable_quadcopter_bricks">Parrot AR.Drone 2.0 extension</string>
<string formatted="false" name="preference_description_quadcopter_bricks">Allow the app to control Parrot AR.Drone 2.0 quadcopters</string>
<string formatted="false" name="preference_title_enable_jumpingsumo_bricks">Parrot Jumping Sumo extension</string>
<string formatted="false" name="preference_description_jumpingsumo_bricks">Allow the app to control Parrot\'s Jumping Sumo robots</string>
<string formatted="false" name="preference_title_enable_mindstorms_nxt_bricks">Lego Mindstorms NXT extension</string>
<string formatted="false" name="preference_title_enable_mindstorms_ev3_bricks">Lego Mindstorms EV3 extension</string>
<string formatted="false" name="preference_description_mindstorms_nxt_bricks">Allow the app to control Lego Mindstorms NXT robots</string>
<string formatted="false" name="preference_description_mindstorms_ev3_bricks">Allow the app to control Lego Mindstorms EV3 robots</string>
<string formatted="false" name="preference_title_mindstorms_nxt_sensors">Lego NXT Sensors</string>
<string formatted="false" name="preference_title_mindstorms_ev3_sensors">Lego EV3 Sensors</string>
<string formatted="false" name="preference_title_drone_config_properties">Parrot AR.Drone 2.0 configuration</string>
<string formatted="false" name="preference_title_enable_phiro_bricks">RobotixEdu\'s Phiro extension</string>
<string formatted="false" name="preference_description_phiro_bricks">Allow the app to control RobotixEdu\'s Phiro robots</string>
<string formatted="false" name="preference_title_enable_arduino_bricks">Arduino extension</string>
<string formatted="false" name="preference_description_arduino_bricks">Allow the app to control Arduino boards</string>
<string formatted="false" name="preference_title_enable_embroidery_bricks">Embroidery extension</string>
<string formatted="false" name="preference_description_embroidery_bricks">Create patterns for stitching machines</string>
<string formatted="false" name="preference_title_cast_feature_globally_enabled">Chromecast extension</string>
<string formatted="false" name="preference_description_cast_feature_globally_enabled">Show cast button and enable cast projects</string>
<string formatted="false" name="preference_title_enable_plot_bricks">Plot and Laser
extension</string>
<string formatted="false" name="preference_description_plot_bricks">Create patterns
for plotting and laser cutter machines</string>
<string formatted="false" name="preference_title_enable_nfc_bricks">Near Field Communication extension</string>
<string formatted="false" name="preference_description_nfc_bricks">Allow the app to use NFC tags in projects</string>
<string formatted="false" name="preference_title_enable_crash_reports">Sending anonymous crash reports</string>
<string formatted="false" name="preference_description_crash_reports">Allow the app to send crash reports automatically</string>
<!-- -->
<string formatted="false" name="preference_title_enable_raspi_bricks">Raspberry Pi extension</string>
<string formatted="false" name="preference_description_raspi_bricks">Allow the app to control Raspberry Pi computers</string>
<string formatted="false" name="preference_raspi_enable_bricks">Enable bricks and sensors</string>
<string formatted="false" name="preference_raspi_help">Help / getting started</string>
<string formatted="false" name="preference_raspi_help_summary">Get help on how to configure the connection settings</string>
<string formatted="false" name="preference_raspi_host">Raspberry Pi IP-/host-address</string>
<string formatted="false" name="preference_raspi_port">Raspberry Pi port</string>
<!-- -->
<string formatted="false" name="preference_title_multiplayer_variables_enabled">Multiplayer extension</string>
<string formatted="false" name="preference_description_multiplayer_variables_enabled">Allow the app to use
multiplayer variables shared via Bluetooth</string>
<string formatted="false" name="preference_title_enable_test_bricks">Testing extension</string>
<string formatted="false" name="preference_description_test_bricks">Allows to create tests</string>
<!-- Scratch Converter activity -->
<string formatted="false" name="beta">BETA</string>
<string formatted="false" name="error_scratch_program_not_accessible_any_more">Whoops! The project seems to have disappeared
or you might have lost access to it.</string>
<string formatted="false" name="error_scratch_project_data_not_available">Whoops! Some parts of the project seem to be
missing, please try again later.</string>
<string formatted="false" name="error_request_timeout">Whoops! Our server did not respond in time, please try again later.</string>
<string formatted="false" name="error_scratch_program_conversion_failed">Whoops! Failed to convert the project, please try again
later.</string>
<string formatted="false" name="error_specific_scratch_program_conversion_failed_x">Whoops! Failed to convert %1$s, please try
again later.</string>
<string formatted="false" name="error_scratch_converter_outdated_app_version">Your version of this app is outdated. Our Scratch
converter only works on the latest version. Please update the app.</string>
<string formatted="false" name="error_cannot_open_not_existing_scratch_program">I could not open this Scratch project. It seems that you
have canceled the conversion/download of the Scratch project, or you have renamed/deleted the project in the
meanwhile.</string>
<string formatted="false" name="error_cannot_open_currently_downloading_scratch_program">You cannot yet open the project.
Please wait until it is downloaded.</string>
<string formatted="false" name="error_cannot_open_not_yet_downloaded_scratch_program">You cannot yet open the project.
Please download it first and then open it.</string>
<string formatted="false" name="error_cannot_convert_deprecated_scratch_program_x_x">I could not convert %1$s. This seems to be
an old Scratch project from before %2$s. Please try another one.</string>
<plurals name="error_cannot_convert_more_than_x_programs">
<item quantity="one">You cannot convert more than %d project at the same time. Please wait for the
running conversions to finish first.</item>
<item quantity="other">You cannot convert more than %d projects at the same time. Please wait for the
running conversions to finish first.</item>
</plurals>
<string formatted="false" name="error_cannot_open_failed_scratch_program">You cannot open the project because it wasn\'t
converted correctly. Please try to convert it again.</string>
<string formatted="false" name="search_failed">Nothing found, please retry later.</string>
<string formatted="false" name="connection_lost_or_closed_by_server">Server connection lost.</string>
<string formatted="false" name="connection_failed">We can\'t connect you to the server right now, please try again later.</string>
<string formatted="false" name="authentication_failed">There seems to be a problem with your connection to the service. Please
contact the Catrobat team.</string>
<plurals name="scratch_conversion_scheduled_x">
<item quantity="zero">No Scratch projects scheduled.</item>
<item quantity="one">Added %d Scratch project to the queue…</item>
<item quantity="other">Added %d Scratch projects to the queue…</item>
</plurals>
<string formatted="false" name="scratch_conversion_started">Started to convert Scratch project…</string>
<string formatted="false" name="convert">Convert</string>
<string formatted="false" name="converting">Converting…</string>
<string formatted="false" name="status_scheduled">Scheduled</string>
<string formatted="false" name="status_waiting_for_worker">Looking for a free worker… Please wait…</string>
<string formatted="false" name="status_started">Started…</string>
<string formatted="false" name="status_conversion_finished">Conversion finished</string>
<plurals name="status_in_progress_x_jobs">
<item quantity="one">In progress: %d job</item>
<item quantity="other">In progress: %d jobs</item>
</plurals>
<plurals name="status_completed_x_jobs">
<item quantity="one">Completed: %d job</item>
<item quantity="other">Completed: %d jobs</item>
</plurals>
<string formatted="false" name="status_conversion_failed">Conversion failed!</string>
<string formatted="false" name="status_downloading">Downloading…</string>
<string formatted="false" name="status_download_finished">Download finished.</string>
<string formatted="false" name="status_download_canceled">Download canceled!</string>
<string formatted="false" name="scratch_programs_in_progress_title">In progress</string>
<string formatted="false" name="scratch_programs_finished_title">Converted projects</string>
<string formatted="false" name="by_x">by %1$s</string>
<string formatted="false" name="warning_program_visibility">WARNING:\nThis seems to be a private project. You can try to
convert it but it might not work.</string>
<string formatted="false" name="instructions">Instructions</string>
<string formatted="false" name="notes_and_credits">Notes and Credits</string>
<string formatted="false" name="shared_at_x">Shared: %1$s</string>
<string formatted="false" name="modified_at_x">Modified: %1$s</string>
<string formatted="false" name="remixes">Remixes</string>
<!-- -->
<string formatted="false" name="author">Author:</string>
<string formatted="false" name="screen_size">Stage size:</string>
<string formatted="false" name="mode">Mode:</string>
<string formatted="false" name="remix_of">Remix of:</string>
<string formatted="false" name="description_hint">Press to add description</string>
<string formatted="false" name="notes_and_credits_hint">Press to add notes and credits</string>
<!-- ScratchReconvertDialog Strings -->
<string formatted="false" name="reconvert_text">You converted this project %1$s ago.</string>
<plurals name="minutes">
<item quantity="zero">less than a minute</item>
<item quantity="one">%d minute</item>
<item quantity="other">%d minutes</item>
</plurals>
<plurals name="hours">
<item quantity="zero">less than an hour</item>
<item quantity="one">%d hour</item>
<item quantity="other">%d hours</item>
</plurals>
<plurals name="days">
<item quantity="zero">less than a day</item>
<item quantity="one">%d day</item>
<item quantity="other">%d days</item>
</plurals>
<string formatted="false" name="reconvert_dialog_download">Download the project again</string>
<string formatted="false" name="reconvert_dialog_reconvert">Convert this project again</string>
<!-- -->
<!-- ERRORS -->
<!-- Terms of Use and Service Error -->
<string formatted="false" name="declined_terms_of_use_and_service_alert">To use our app, it is necessary to accept our Terms of Use and Service.
However, if you don\’t feel comfortable to do so, you can use our free web-services on</string>
<string formatted="false" name="wtf_error">An unexpected error occurred: I could not restore the sample project.</string>
<!-- Project Handling Errors -->
<string formatted="false" name="error_copy_project">An error occurred while copying project</string>
<!-- Dialog Errors -->
<string formatted="false" name="name_already_exists">This name is already in use, please choose another one.</string>
<string formatted="false" name="name_consists_of_spaces_only">You only put spaces into the text field, please enter a text
using letters, numbers or other special characters.</string>
<string formatted="false" name="name_empty">Please enter a text</string>
<!-- Recycler View -->
<string formatted="false" name="am_empty_list">There are no items in this list yet. Please add some first.</string>
<string formatted="false" name="reject_import">The actor or object could not be added.</string>
<string formatted="false" name="am_merge_error">No merging is done. Exactly 2 projects need to be selected to merge.</string>
<string formatted="false" name="am_backpack">Pack</string>
<string formatted="false" name="am_unpack">Unpack</string>
<string formatted="false" name="am_copy">Copy</string>
<string formatted="false" name="am_delete">Delete</string>
<string formatted="false" name="am_rename">Rename</string>
<string formatted="false" name="am_convert">Convert</string>
<string formatted="false" name="am_merge">Merge</string>
<string formatted="false" name="dialog_confirm_delete">You can\'t undo this!</string>
<string formatted="false" name="list_headline_sprites">Actors and objects</string>
<!-- Options Menu Options -->
<string formatted="false" name="backpack">Backpack</string>
<string formatted="false" name="copy">Copy</string>
<string formatted="false" name="delete">Delete</string>
<string formatted="false" name="rename">Rename</string>
<string formatted="false" name="merge">Merge</string>
<string formatted="false" name="show_details">Show details</string>
<string formatted="false" name="hide_details">Hide details</string>
<string formatted="false" name="project_options">Project options</string>
<string formatted="false" name="from_local">Add from local</string>
<string formatted="false" name="sort_projects">Sort</string>
<string formatted="false" name="unsort_projects">Unsort</string>
<string formatted="false" name= "import_from_project">Select project to import from</string>
<!-- New Dialog Titles -->
<string formatted="false" name="new_scene_dialog">New scene</string>
<!-- Delete Dialog Titles -->
<plurals name="delete_projects">
<item quantity="one">Delete this project?</item>
<item quantity="other">Delete these projects?</item>
</plurals>
<plurals name="delete_scenes">
<item quantity="one">Delete this scene?</item>
<item quantity="other">Delete these scenes?</item>
</plurals>
<plurals name="delete_sprites">
<item quantity="one">Delete this actor or object?</item>
<item quantity="other">Delete these actors or objects?</item>
</plurals>
<plurals name="delete_looks">
<item quantity="one">Delete this look?</item>
<item quantity="other">Delete these looks?</item>
</plurals>
<plurals name="delete_sounds">
<item quantity="one">Delete this sound?</item>
<item quantity="other">Delete these sounds?</item>
</plurals>
<plurals name="delete_nfc_tags">
<item quantity="one">Delete this tag?</item>
<item quantity="other">Delete these tags?</item>
</plurals>
<plurals name="delete_scripts">
<item quantity="one">Delete this script?</item>
<item quantity="other">Delete these scripts?</item>
</plurals>
<!-- Dialog Labels -->
<string formatted="false" name="project_name_label">Project name</string>
<string formatted="false" name="scene_name_label">Scene name</string>
<string formatted="false" name="sprite_name_label">Actor or object name</string>
<string formatted="false" name="sprite_group_name_label">Group name</string>
<string formatted="false" name="script_group_label">Script group name</string>
<string formatted="false" name="look_name_label">Look name</string>
<string formatted="false" name="sound_name_label">Sound name</string>
<string formatted="false" name="nfc_tag_name_label">NFC tag name</string>
<string formatted="false" name="string_label">Text</string>
<string formatted="false" name="data_label">Name</string>
<string formatted="false" name="keyword_label">Search</string>
<string formatted="false" name="html_label">Insert HTML text</string>
<string formatted="false" name="Image_format_not_supported">Image format not supported</string>
<string formatted="false" name="import_conflicting_variables">The actor or object could not be added.</string>
<string formatted="false" name="import_conflicting_variables_reason">The reason is that the following variable or
list names are in conflict because they are used for
all actors and objects and with the same name also for only one of the actors or objects: </string>
<string formatted="false" name="import_conflicting_variables_try_again">Please rename one of these variables or lists and try again.</string>
<!-- Details -->
<string formatted="false" name="project_details">Last access: %s, size: %s</string>
<string formatted="false" name="last_access_today">today, %s</string>
<string formatted="false" name="scene_details">Actors and objects: %d, looks: %d, sounds: %d</string>
<string formatted="false" name="sprite_details">Bricks: %d, looks: %d, sounds: %d</string>
<string formatted="false" name="look_details">Resolution: %s, size: %s</string>
<string formatted="false" name="sound_duration">Duration: %s</string>
<string formatted="false" name="sound_details">Duration: %s, size: %s</string>
<!-- -->
<!-- Rename Dialog Titles -->
<string formatted="false" name="rename_project">Rename project</string>
<string formatted="false" name="rename_scene_dialog">Rename scene</string>
<string formatted="false" name="rename_sprite_dialog">Rename actor or object</string>
<string formatted="false" name="rename_look_dialog">Rename look</string>
<string formatted="false" name="rename_sound_dialog">Rename sound</string>
<string formatted="false" name="rename_nfctag_dialog">Rename NFC tag</string>
<string formatted="false" name="rename_data_dialog">Rename</string>
<!-- New Script Group Dialog -->
<string formatted="false" name="new_group">New group</string>
<string formatted="false" name="default_group_name">Group</string>
<!-- New Scene Menu -->
<string formatted="false" name="new_scene">New scene</string>
<!-- Action Toasts -->
<!-- Backpack -->
<string formatted="false" name="backpack_empty">Backpack empty. Nothing to unpack.</string>
<plurals name="packed_scenes">
<item quantity="one">Backpacked %d scene.</item>
<item quantity="other">Backpacked %d scenes.</item>
</plurals>
<plurals name="packed_sprites">
<item quantity="one">Backpacked %d actor or object.</item>
<item quantity="other">Backpacked %d actors or objects.</item>
</plurals>
<plurals name="packed_looks">
<item quantity="one">Backpacked %d look.</item>
<item quantity="other">Backpacked %d looks.</item>
</plurals>
<plurals name="packed_sounds">
<item quantity="one">Backpacked %d sound.</item>
<item quantity="other">Backpacked %d sounds.</item>
</plurals>
<string formatted="false" name="packed_script_group">Backpacked one script group.</string>
<!-- Unpack -->
<plurals name="unpacked_scenes">
<item quantity="one">Unpacked %d scene.</item>
<item quantity="other">Unpacked %d scenes.</item>
</plurals>
<plurals name="unpacked_sprites">
<item quantity="one">Unpacked %d actor or object.</item>
<item quantity="other">Unpacked %d actors or objects.</item>
</plurals>
<plurals name="unpacked_looks">
<item quantity="one">Unpacked %d look.</item>
<item quantity="other">Unpacked %d looks.</item>
</plurals>
<plurals name="unpacked_sounds">
<item quantity="one">Unpacked %d sound.</item>
<item quantity="other">Unpacked %d sounds.</item>
</plurals>
<plurals name="unpacked_scripts">
<item quantity="one">Unpacked %d script.</item>
<item quantity="other">Unpacked %d scripts.</item>
</plurals>
<!-- Copy -->
<plurals name="copied_scenes">
<item quantity="one">Copied %d scene.</item>
<item quantity="other">Copied %d scenes.</item>
</plurals>
<plurals name="copied_sprites">
<item quantity="one">Copied %d actor or object.</item>
<item quantity="other">Copied %d actors or objects.</item>
</plurals>
<plurals name="copied_looks">
<item quantity="one">Copied %d look.</item>
<item quantity="other">Copied %d looks.</item>
</plurals>
<plurals name="copied_sounds">
<item quantity="one">Copied %d sound.</item>
<item quantity="other">Copied %d sounds.</item>
</plurals>
<plurals name="copied_nfc_tags">
<item quantity="one">Copied %d NFC tag.</item>
<item quantity="other">Copied %d NFC tags.</item>
</plurals>
<!-- Delete -->
<plurals name="deleted_projects">
<item quantity="one">Deleted %d project.</item>
<item quantity="other">Deleted %d projects.</item>
</plurals>
<plurals name="deleted_scenes">
<item quantity="one">Deleted %d scene.</item>
<item quantity="other">Deleted %d scenes.</item>
</plurals>
<plurals name="deleted_sprites">
<item quantity="one">Deleted %d actor or object.</item>
<item quantity="other">Deleted %d actors or objects.</item>
</plurals>
<plurals name="deleted_looks">
<item quantity="one">Deleted %d look.</item>
<item quantity="other">Deleted %d looks.</item>
</plurals>
<plurals name="deleted_sounds">
<item quantity="one">Deleted %d sound.</item>
<item quantity="other">Deleted %d sounds.</item>
</plurals>
<plurals name="deleted_nfc_tags">
<item quantity="one">Deleted %d NFC tag.</item>
<item quantity="other">Deleted %d NFC tags.</item>
</plurals>
<plurals name="deleted_scripts">
<item quantity="one">Deleted %d script.</item>
<item quantity="other">Deleted %d scripts.</item>
</plurals>
<plurals name="deleted_Items">
<item quantity="one">Deleted %d item.</item>
<item quantity="other">Deleted %d items.</item>
</plurals>
<!-- Imported -->
<plurals name="imported_projects">
<item quantity="one">Imported %d project.</item>
<item quantity="other">Imported %d projects.</item>
</plurals>
<!-- Renamed -->
<string formatted="false" name="renamed_project">Renamed project</string>
<!-- -->
<!-- ProjectListActivity and ProjectListFragment -->
<string formatted="false" name="project_list_title">Projects</string>
<string formatted="false" name="last_used">Last access:</string>
<string formatted="false" name="size">Size:</string>
<string formatted="false" name="description">Description:</string>
<string formatted="false" name="set_description">Set description</string>
<string formatted="false" name="notes_and_credits_title">Notes and credits:</string>
<string formatted="false" name="set_notes_and_credits">Set notes and credits</string>
<string formatted="false" name="details_date_today">Today</string>
<string formatted="false" name="import_project">Import project</string>
<string formatted="false" name="export_project">Export project</string>
<string formatted="false" name="error_import_project">Something went wrong while importing projects.</string>
<string formatted="false" name="no_projects_selected">No projects selected for import</string>
<string formatted="false" name="only_select_catrobat_files">Only select project files</string>
<string formatted="false" name="error_no_files_found">No project files found.</string>
<string formatted="false" name="import_sprite_from_project_launcher">Import Object from Local Project</string>
<!-- ProjectOptionsFragment -->
<string formatted="false" name="project_options_description">Description</string>
<string formatted="false" name="project_options_notes_and_credits">Notes and credits</string>
<string formatted="false" name="project_options_tags">Tags</string>
<string formatted="false" name="project_options_aspect_ratio">Keep original aspect ratio</string>
<string formatted="false" name="project_options_more_details">Project Properties</string>
<string formatted="false" name="project_options_delete_project">Delete project</string>
<!-- ScriptListFragment -->
<string formatted="false" name="fragment_script_text_description">Tap \"+\" to add scripts</string>
<!-- -->
<!-- SpriteListFragment -->
<string formatted="false" name="fragment_sprite_text_description">Tap \"+\" to add actors or objects</string>
<string formatted="false" name="default_sprite_name">My actor or object</string>
<!-- -->
<!-- LookListFragment -->
<string formatted="false" name="fragment_look_text_description">Tap \"+\" to add looks</string>
<string formatted="false" name="select_look_from_gallery">Select image</string>
<string formatted="false" name="select_look_from_camera">Select photo</string>
<!-- -->
<!-- SoundListFragment -->
<string formatted="false" name="fragment_sound_text_description">Tap \"+\" to add sounds</string>
<string formatted="false" name="sound_select_source">Select a sound</string>
<!-- -->
<!-- NfcTagListFragment -->
<string formatted="false" name="fragment_nfctag_text_description">Scan NFC tags to add them</string>
<string formatted="false" name="ndef_record_label">as record type</string>
<string formatted="false" name="brick_set_nfc_tag">Wait for next NFC tag to write</string>
<string formatted="false" name="brick_set_nfc_tag_default_value">www.catrobat.org</string>
<string formatted="false" name="default_tag_name">NFC tag</string>
<string formatted="false" name="tnf_empty">Empty</string>
<string formatted="false" name="tnf_external_type">External type</string>
<string formatted="false" name="tnf_mime_media">Text</string>
<string formatted="false" name="tnf_well_known_http">HTTP</string>
<string formatted="false" name="tnf_well_known_https">HTTPS</string>
<string formatted="false" name="tnf_well_known_tel">Phone number</string>
<string formatted="false" name="tnf_well_known_sms">SMS</string>
<string formatted="false" name="tnf_well_known_mailto">E-Mail</string>
<!-- -->
<!-- DataListFragment -->
<string formatted="false" name="multiplayer_vars_headline">Variables for connected devices</string>
<string formatted="false" name="global_vars_headline">Variables for all actors and objects</string>
<string formatted="false" name="local_vars_headline">Variables for this actor or object only</string>
<string formatted="false" name="global_lists_headline">Lists for all actors and objects</string>
<string formatted="false" name="local_lists_headline">Lists for this actor or object only</string>
<string formatted="false" name="fragment_data_text_description">Tap \"+\" to add\nvariables or lists</string>
<plurals name="user_defined_brick_input_headline">
<item quantity="one">Input for this brick</item>
<item quantity="other">Inputs for this brick</item>
</plurals>
<!-- NewDataDialog -->
<string formatted="false" name="new_data_for_all_sprites">For all actors, objects, and clones in all scenes</string>
<string formatted="false" name="new_data_for_this_sprite_only">For this actor, object, or one of its clones only</string>
<string formatted="false" name="new_data_for_connected_devices">For all actors, objects, and clones in all scenes of projects
on connected multiplayer devices</string>
<!-- Backpack -->
<string formatted="false" name="backpack_title">Your backpack</string>
<string formatted="false" name="actor_object_title">Actors and Objects</string>
<string formatted="false" name="pack">Pack</string>
<string formatted="false" name="unpack">Unpack</string>
<!-- -->
<!-- NewProjectDialog -->
<string name="new_project_title">Create project</string>
<string formatted="false" name="new_project_dialog_example_project">Example project</string>
<string name="new_project_dialog_portrait">Portrait</string>
<string name="new_project_dialog_landscape">Landscape</string>
<string name="new_project_dialog_cast">Cast</string>
<!-- -->
<!-- NewMergedProjectDialog -->
<string formatted="false" name="new_merge_project_dialog_title">Merged project</string>
<string formatted="false" name="merging_project_text">These two projects cannot yet be merged</string>
<!-- -->
<!-- NewSpriteDialog -->
<string formatted="false" name="new_sprite_dialog_title">New actor or object</string>
<!-- -->
<!-- NewLookDialog -->
<string formatted="false" name="new_look_dialog_title">Add look</string>
<string formatted="false" name="add_look_from_camera">Camera</string>
<string formatted="false" name="add_look_object_library">Library</string>
<string formatted="false" name="add_look_draw_new_image">Draw</string>
<string formatted="false" name="add_look_choose_image">Gallery</string>
<string formatted="false" name="add_look_media_library">Looks</string>
<string formatted="false" name="add_look_from_local_project">Local projects</string>
<string name="add_look_empty_object">Empty object</string>
<string name="add_look_actors_and_object">Local actors and objects</string>
<!-- -->
<!-- NewSoundDialog -->
<string formatted="false" name="new_sound_dialog_title">Add sound</string>
<string formatted="false" name="add_sound_from_recorder">Record sound</string>
<string formatted="false" name="add_sound_choose_file">Select file</string>
<string formatted="false" name="add_sound_music">Music composer</string>
<string formatted="false" name="add_sound_choose_sound">Sounds</string>
<!-- NotePickerDialog -->
<string formatted="false" name="note_picker_title">Note Picker</string>
<!-- -->
<!-- Rating Dialog -->
<string formatted="false" name="rating_dialog_title">Rate App</string>
<string formatted="false" name="rating_google_play_dialog_text">If you enjoy this app, please rate us on the App store.</string>
<string formatted="false" name="rating_dialog_rate_now">Now</string>
<string formatted="false" name="rating_dialog_rate_later">Later</string>
<string formatted="false" name="rating_dialog_rate_never">Never</string>
<!-- -->
<!-- Terms of Use Dialog -->
<string formatted="false" name="dialog_terms_of_use_title">Terms of Use and Service</string>
<string formatted="false" name="dialog_terms_of_use_info">In order to
be allowed to use the apps and other services offered by the Catrobat project, you
must agree to our Terms of Use and Service. You have to follow these terms strictly when using our apps
and other services. Please see the link below for their precise formulation.\n</string>
<string formatted="false" name="dialog_terms_of_use_link_text">Terms of Use and Service</string>
<!-- -->
<!-- Privacy Policy -->
<string formatted="false" name="disclaimer_privacy_police_header_headline">Welcome!</string>
<string formatted="false" name="disclaimer_privacy_policy_header">To use this app, please accept our</string>
<!-- -->
<!-- About Dialog -->
<string formatted="false" name="dialog_about_title">About this App</string>
<string formatted="false" name="dialog_about_license_info">This app offers a coding
environment and interpreter for the visual programming language Catrobat.\n
The source code of this app is mainly licensed under the GNU AGPL v3 license.
For further details on the license see the link below.\n</string>
<string formatted="false" name="dialog_about_license_link_text">Source code license</string>
<string formatted="false" name="dialog_about_catrobat_link_text">About Catrobat</string>
<string formatted="false" name="dialog_about_catrobat_language_version">Catrobat language version</string>
<string formatted="false" name="dialog_about_version">version:</string>
<!-- -->
<!-- NetworkAlertDialog -->
<string formatted="false" name="error_no_network_title">No network</string>
<!-- UploadProjectDialog -->
<string formatted="false" name="upload_project_dialog_title">Upload project</string>
<string formatted="false" name="upload_description">Description:</string>
<string formatted="false" name="upload_notes_and_credits">Notes and credits:</string>
<string formatted="false" name="upload_notes_and_credits_explanation">How did you create this project? Did you use ideas, scripts or artwork from other people? Thank them here.</string>
<string formatted="false" name="upload_tag_dialog_title">Please choose up to three categories</string>
<string formatted="false" name="upload_tags_maximum_error">Selecting more than 3 tags is not possible.</string>
<!-- Save Project to External Storage -->
<string formatted="false" name="save_to_external_storage_button">Export project</string>
<string formatted="false" name="notification_save_project_to_external_storage_title_pending">" "</string>
<string formatted="false" name="notification_save_project_to_external_storage_pending">Saving project to external storage.</string>
<string formatted="false" name="notification_save_project_to_external_storage_title_open">" "</string>
<string formatted="false" name="notification_save_project_to_external_storage_open">"Saved project to %1$s"</string>
<string formatted="false" name="save_project_to_external_storage_io_exception_message">Failed to save project, not enough memory is available!</string>
<!-- -->
<!-- SoundRecorderActivity -->
<string formatted="false" name="soundrecorder_name">Sound recorder</string>
<string formatted="false" name="soundrecorder_error">Sound recording failed</string>
<string formatted="false" name="soundrecorder_recorded_filename">recording</string>
<string formatted="false" name="soundrecorder_text_view">Tap the icon above to start and stop recording.</string>
<!-- -->
<!-- Brick context dialog -->
<string formatted="false" name="brick_context_dialog_move_brick">Move brick</string>
<string formatted="false" name="brick_context_dialog_move_script">Move script</string>
<string formatted="false" name="brick_context_dialog_move_definition">Move this definition</string>
<string formatted="false" name="brick_context_dialog_delete_brick">Delete brick</string>
<string formatted="false" name="brick_context_dialog_copy_brick">Copy brick</string>
<string formatted="false" name="brick_context_dialog_copy_script">Copy script</string>
<string formatted="false" name="brick_context_dialog_formula_edit_brick">Edit formula</string>
<string formatted="false" name="brick_context_dialog_delete_script">Delete script</string>
<string formatted="false" name="brick_context_dialog_delete_definition">Delete this definition</string>
<string formatted="false" name="brick_context_dialog_comment_in">Enable brick</string>
<string formatted="false" name="brick_context_dialog_comment_out">Disable brick</string>
<string formatted="false" name="brick_context_dialog_highlight_brick_parts">Highlight brick parts</string>
<string formatted="false" name="brick_context_dialog_comment_in_script">Enable script</string>
<string formatted="false" name="brick_context_dialog_comment_out_script">Disable script</string>
<string formatted="false" name="brick_context_dialog_help">Help</string>
<string formatted="false" name="comment_in_out">Disable/enable</string>
<!-- -->
<!-- Play scene dialog -->
<string formatted="false" name="play_scene_dialog_title">Play scene:</string>
<string formatted="false" name="play_scene_dialog_default">First scene (%1$s)</string>
<string formatted="false" name="play_scene_dialog_current">Current scene (%1$s)</string>
<!-- -->
<!-- Sign In dialogs -->
<string formatted="false" name="sign_in_dialog_title">Sign in</string>
<string formatted="false" name="username">Username</string>
<string formatted="false" name="password">Password</string>
<string formatted="false" name="reset_password">Reset password</string>
<string formatted="false" name="new_user_registered">New account created</string>
<string formatted="false" name="user_logged_in">Login successful</string>
<string formatted="false" name="register_error">Login invalid</string>
<string formatted="false" name="register_terms">By registering you agree to our</string>
<string formatted="false" name="register_code_terms_of_use_text">Terms of use and service</string>
<string formatted="false" name="login">Login</string>
<string formatted="false" name="register">Register</string>
<string formatted="false" name="password_confirm">Confirm password</string>
<string formatted="false" name="accountName">E-Mail</string>
<string formatted="false" name="signin_thanks">Thank you for signing up!</string>
<string formatted="false" name="signin_choose_username">Please choose your username:</string>
<string formatted="false" name="signin_choose_username_empty">Please enter a username.</string>
<string formatted="false" name="signin_choose_username_hint">The username should not be your real name nor should it be an email address.</string>
<string formatted="false" name="oauth_username_taken">Someone else already uses this name. Please choose a different one!</string>
<string formatted="false" name="show_password">Show password</string>
<string formatted="false" name="sign_in_error">Something went wrong during sign in.</string>
<string formatted="false" name="error_google_plus_sign_in">Google sign-in error. Status: %s</string>
<string formatted="false" name="error_session_expired">Session expired, please log in.</string>
<string formatted="false" name="error_register_empty_username">Empty username</string>
<string formatted="false" name="error_register_username_as_email">Email address cannot be used as username</string>
<string formatted="false" name="error_register_invalid_username">Username should only contain letters (a–z), numbers (0–9),
dashes (-), underscores (_), and periods (.).</string>
<string formatted="false" name="error_register_username_start_with">Username should not start with dashes (-), underscores (_), or
periods (.).</string>
<string formatted="false" name="error_register_invalid_email_format">Invalid email format</string>
<string formatted="false" name="error_register_empty_password">Password field is empty</string>
<string formatted="false" name="error_register_password_at_least_6_characters">Password should be at least 6 characters</string>
<string formatted="false" name="error_register_passwords_mismatch">Passwords do not match</string>
<string formatted="false" name="error_register_empty_confirm_password">Confirm password field is empty</string>
<string formatted="false" name="error_register_username_already_exists">Username already exists</string>
<string formatted="false" name="error_register_email_exists">Email address already exists</string>
<!-- -->
<!-- OverwriteRenameDialog Strings -->
<string formatted="false" name="overwrite_title">Project exists.</string>
<string formatted="false" name="overwrite_text">A project with this name already exists.</string>
<string formatted="false" name="overwrite_replace">Overwrite project</string>
<string formatted="false" name="overwrite_rename">Choose a new name</string>
<!-- -->
<!-- Music activity -->
<string formatted="false" name="pocket_music_default_project_name">Untitled song</string>
<string formatted="false" name="pocket_music_default_track_name">Track 1</string>
<!-- -->
<!-- Resource initialization fka PrestageActivity -->
<string formatted="false" name="prestage_text_to_speech_engine_not_installed">Text-to-Speech engine not installed!\nDo you want to
install it?</string>
<string formatted="false" name="prestage_resource_not_available_title">Component not available</string>
<string formatted="false" name="prestage_resource_not_available_text">Unfortunately this project does not work on your device.
The following components are unavailable:\n\n</string>
<string formatted="false" name="prestage_no_vibration_available">\u2022 Vibration\n</string>
<string formatted="false" name="prestage_no_acceleration_sensor_available">\u2022 Acceleration sensor\n</string>
<string formatted="false" name="prestage_no_inclination_sensor_available">\u2022 Inclination sensor\n</string>
<string formatted="false" name="prestage_no_compass_sensor_available">\u2022 Compass\n</string>
<string formatted="false" name="prestage_no_gps_sensor_available">\u2022 Geolocation\n</string>
<string formatted="false" name="prestage_text_to_speech_error">\u2022 Text-To-Speech engine\n</string>
<string formatted="false" name="prestage_no_back_camera_available">\u2022 Rear camera\n</string>
<string formatted="false" name="prestage_no_face_detection_available">\u2022 Face detection\n</string>
<string formatted="false" name="prestage_no_object_detection_available">\u2022 Object recognition\n</string>
<string formatted="false" name="prestage_no_pose_detection_available">\u2022 Pose detection\n</string>
<string formatted="false" name="prestage_no_text_detection_available">\u2022 Text detection\n</string>
<string formatted="false" name="prestage_no_front_camera_available">\u2022 Front camera\n</string>
<string formatted="false" name="prestage_no_camera_available">\u2022 Camera\n</string>
<string formatted="false" name="prestage_no_flash_available">\u2022 Flashlight\n</string>
<string formatted="false" name="prestage_default_resource_not_available">\u2022 Unknown component\n</string>
<string formatted="false" name="no_nfc_available">NFC not available</string>
<string formatted="false" name="nfc_not_activated">Please activate NFC and press Back to return to the app.</string>
<string formatted="false" name="nfc_facedetection_support">Using NFC and face detection at the same time might lead to performance
issues.</string>
<!-- -->
<!-- Stage menu dialog -->
<string formatted="false" name="stage_dialog_back">Back</string>
<string formatted="false" name="stage_dialog_resume">Resume</string>
<string formatted="false" name="stage_dialog_restart">Restart</string>
<string formatted="false" name="stage_dialog_axes_on">Axes on</string>
<string formatted="false" name="stage_dialog_axes_off">Axes off</string>
<string formatted="false" name="stage_dialog_maximize">Maximize/\nstretch</string>
<string formatted="false" name="stage_dialog_screenshot">Preview</string>
<string formatted="false" name="stage_dialog_embroidery">Embroidery</string>
<!-- -->
<!-- Broadcast spinner -->
<string formatted="false" name="dialog_new_broadcast_message_title">New message</string>
<string formatted="false" name="dialog_broadcast_message_name">message:</string>
<string formatted="false" name="dialog_edit_broadcast_message_title">Edit message</string>
<!-- -->
<!-- NFC spinner -->
<string formatted="false" name="brick_when_nfc_edit_list_of_nfc_tags">Edit list of NFC tags</string>
<string formatted="false" name="brick_when_nfc_default_all">all</string>
<!-- -->
<!-- Brick categories -->
<string formatted="false" name="categories">Categories</string>
<string formatted="false" name="category_embroidery">Embroidery</string>
<string formatted="false" name="category_motion">Motion</string>
<string formatted="false" name="category_looks">Looks</string>
<string formatted="false" name="category_pen">Pen</string>
<string formatted="false" name="category_plot">Plot</string>
<string formatted="false" name="category_laser">Laser Cutter</string>
<string formatted="false" name="category_sound">Sound</string>
<string formatted="false" name="category_control">Control</string>
<string formatted="false" name="category_event">Event</string>
<string formatted="false" name="category_user_bricks">Your bricks</string>
<string formatted="false" name="category_data">Data</string>
<string formatted="false" name="category_device">Device</string>
<string formatted="false" name="category_lego_nxt">Lego NXT</string>
<string formatted="false" name="category_lego_ev3">Lego EV3</string>
<string formatted="false" name="category_drone">AR.Drone 2.0</string>
<string formatted="false" name="category_jumping_sumo">Jumping Sumo</string>
<string formatted="false" name="category_phiro">Phiro</string>
<string formatted="false" name="category_arduino">Arduino</string>
<string formatted="false" name="category_cast">Chromecast</string>
<string formatted="false" name="category_raspi">Raspberry Pi</string>
<string formatted="false" name="category_assertions">Testing</string>
<string formatted="false" name="category_search_bricks">Search Bricks</string>
<!-- -->
<!-- User Defined Bricks -->
<string formatted="false" name="brick_user_defined_add_label">Add label</string>
<string formatted="false" name="brick_user_defined_add_input">Add input</string>
<string formatted="false" name="brick_user_defined_add_input_description">Add input for this brick:</string>
<string formatted="false" name="brick_user_defined_add_label_description">Add label for this brick:</string>
<string formatted="false" name="brick_user_defined_default_input_name">Name of input</string>
<string formatted="false" name="brick_user_defined_default_label">Label text</string>
<string formatted="false" name="brick_user_defined_already_exists">A brick with these labels already exists. Please add more labels or inputs.</string>
<string formatted="false" name="brick_user_defined_script_define">Define</string>
<string formatted="false" name="brick_user_defined_script_screen_refresh_as">screen refresh as</string>
<string formatted="false" name="brick_user_defined_with_screen_refreshing">with</string>
<string formatted="false" name="brick_user_defined_without_screen_refreshing">without</string>
<string formatted="false" name="brick_user_defined_list_empty">Tap \"+\" to add your own new bricks.</string>
<string formatted="false" name="brick_report">Report</string>
<!-- -->
<!-- Motion bricks -->
<string formatted="false" name="brick_place_at">"Place at"</string>
<string formatted="false" name="brick_option_place_visually">Place visually</string>
<string formatted="false" name="x_label">"x:"</string>
<string formatted="false" name="y_label">"y:"</string>
<string formatted="false" name="brick_set_x">"Set x to"</string>
<string formatted="false" name="brick_set_y">"Set y to"</string>
<string formatted="false" name="brick_change_x_by">"Change x by"</string>
<string formatted="false" name="brick_change_y_by">"Change y by"</string>
<string formatted="false" name="brick_go_back">Go back</string>
<string formatted="false" name="brick_set_rotation_style">"Set rotation style"</string>
<string formatted="false" name="brick_set_rotation_style_lr">left-right only</string>
<string formatted="false" name="brick_set_rotation_style_normal">all-around</string>
<string formatted="false" name="brick_set_rotation_style_no">don\'t rotate</string>
<plurals name="brick_go_back_layer_plural">
<item quantity="one">layer</item>
<item quantity="other">layers</item>
</plurals>
<string formatted="false" name="brick_come_to_front">Go to front</string>
<string formatted="false" name="brick_if_on_edge_bounce">If on edge, bounce</string>
<string formatted="false" name="brick_move">Move</string>
<plurals name="brick_move_n_step_plural">
<item quantity="one">step</item>
<item quantity="other">steps</item>
</plurals>