PAC3 models is invisible in resolved depth buffer.
Run this code. NeedsDepthPass activate render of depth buffer. And then check PAC3 models on Reaolved depth texture.
hook.Run("NeedsDepthPass", "ResolvedDepthBuffer", function()
return true end)
hook.Add("HUDPaint", "DebugDepth", function()
render.DrawTextureToScreen(render.GetResolvedFullFrameDepth())
end)
PAC3 models is invisible in resolved depth buffer.
Run this code. NeedsDepthPass activate render of depth buffer. And then check PAC3 models on Reaolved depth texture.