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Software name Main programming language Found Approach Repository Connected to paper Start year Citations of paper (Google scholar) Stars* Watch* Fork* Used by Contributors Issues (open+closed) Repository Paper reference
Pyroomacoustics python Paperswithcode Geometrical Acoustics Github Conference 2017 512 1300 45 412 198 25 209 https://github.com/LCAV/pyroomacoustics Scheibler, R., Bezzam, E. and Dokmanić, I., 2018, April. Pyroomacoustics: A python package for audio room simulation and array processing algorithms. In 2018 IEEE international conference on acoustics, speech and signal processing (ICASSP) (pp. 351-355). IEEE.
RIR-Generator C++ Geometrical Acoustics Github Report 2016 551 401 18 144 1 8 https://github.com/ehabets/RIR-Generator Habets, E.A., 2006. Room impulse response generator. Technische Universiteit Eindhoven, Tech. Rep, 2(2.4), p.1.
gpuRIR Python Paperswithcode, Scopus, Lens Geometrical Acoustics Github Journal 2018 114 442 11 89 7 49 https://github.com/DavidDiazGuerra/gpuRIR Diaz-Guerra, D., Miguel, A. and Beltran, J.R., 2021. gpuRIR: A python library for room impulse response simulation with GPU acceleration. Multimedia Tools and Applications, 80(4), pp.5653-5671.
sound-spaces Python Paperswithcode Geometrical Acoustics Github Conference 2020 240 296 15 53 2 134 https://github.com/facebookresearch/sound-spaces Chen, C., Jain, U., Schissler, C., Gari, S.V.A., Al-Halah, Z., Ithapu, V.K., Robinson, P. and Grauman, K., 2020. Soundspaces: Audio-visual navigation in 3d environments. In Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23–28, 2020, Proceedings, Part VI 16(pp. 17-36). Springer International Publishing.
I-Simpa C++, Python Geometrical Acoustics Github Conference 2012 18 213 26 52 6 215 https://github.com/Universite-Gustave-Eiffel/I-Simpa Picaut, J. and Fortin, N., 2012, April. I-Simpa, a graphical user interface devoted to host 3D sound propagation numerical codes. In Acoustics 2012.
3dti_AudioToolkit C++ Scopus, Lens Geometrical Acoustics Github Journal 2018 97 207 29 42 10 22 https://github.com/3DTune-In/3dti_AudioToolkit Cuevas-Rodríguez, M., Picinali, L., González-Toledo, D., Garre, C., de la Rubia-Cuestas, E., Molina-Tanco, L. and Reyes-Lecuona, A., 2019. 3D Tune-In Toolkit: An open-source library for real-time binaural spatialisation. PloS one, 14(3), p.e0211899.
rir_simulator_python Python Github No 2017 86 6 29 1 5 https://github.com/sunits/rir_simulator_python
FAST-RIR python Paperswithcode Machine learning method Github Conference 2021 37 135 6 25 2 3 https://github.com/anton-jeran/FAST-RIR Ratnarajah, A., Zhang, S.X., Yu, M., Tang, Z., Manocha, D. and Yu, D., 2022, May. FAST-RIR: Fast neural diffuse room impulse response generator. In ICASSP 2022-2022 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) (pp. 571-575). IEEE.
FRA-RIR Python Paperswithcode Geometrical Acoustics Github Preprint 2022 3 150 8 21 2 6 https://github.com/tencent-ailab/FRA-RIR Luo, Y. and Yu, J., 2022. FRA-RIR: Fast random approximation of the image-source method. arXiv preprint arXiv:2208.04101.
pygsound C++ Geometrical Acoustics Github Conference 2019 63 131 1 21 2 8 https://github.com/GAMMA-UMD/pygsound Schissler, C. and Manocha, D., 2011, February. Gsound: Interactive sound propagation for games. In Audio Engineering Society Conference: 41st International Conference: Audio for Games. Audio Engineering Society.
waverb C++ Lens Geometrical Acoustics, Wave-Based Github Thesis 2017 9 149 18 21 1 10 https://github.com/reuk/wayverb Thomas, M.R., 2017. Wayverb: A graphical tool for hybrid room acoustics simulation (Doctoral dissertation, University of Huddersfield).
ParallelFDTD C++ Scopus, Lens Wave-Based Github Conference 2014 25 45 12 18 1 https://github.com/juuli/ParallelFDTD Saarelma, J. and Savioja, L., 2014. An open source finite-difference time-domain solver for room acoustics using graphics processing units.
Gypsilab Matlab Geometrical Acoustics, Wave-Based Github Journal 2018 20 59 10 17 2 3 https://github.com/matthieuaussal/gypsilab Alouges, F. and Aussal, M., 2018. FEM and BEM simulations with the Gypsilab framework. The SMAI journal of computational mathematics, 4, pp.297-318.
PFFFDTD Pyton, C Wave-Based Github No (refers to github page) 2021 ? 66 5 17 1 https://github.com/bsxfun/pffdtd
openPSTD C++ Wave-Based Github Journal 2015 36 36 12 16 - 7 113 https://github.com/openPSTD/openPSTD Hornikx, M., Krijnen, T. and van Harten, L., 2016. openPSTD: The open source pseudospectral time-domain method for acoustic propagation. Computer Physics Communications, 203, pp.298-308.
IR-GAN Matlab Paperswithcode Data driven method, Machine learning method Github Preprint 2020 38 35 3 15 1 https://github.com/anton-jeran/IR-GAN Ratnarajah, A., Tang, Z. and Manocha, D., 2020. IR-GAN: Room impulse response generator for far-field speech recognition. arXiv preprint arXiv:2010.13219.
EverTims C++ Scopus Geometrical Acoustics Github Conference 2017 27 43 7 13 5 6 https://github.com/EVERTims/evertims Poirier-Quinot, D., Katz, B.F. and Noisternig, M., 2017, September. EVERTims: Open source framework for real-time auralization in architectural acoustics and virtual reality. In 20th International Conference on Digital Audio Effects (DAFx-17).
MCRoomSim Matlab Statistical, Geometrical Acoustics Github Conference 2010 138 46 4 13 1 5 https://github.com/Andronicus1000/MCRoomSim Wabnitz, A., Epain, N., Jin, C. and Van Schaik, A., 2010, August. Room acoustics simulation for multichannel microphone arrays. In Proceedings of the International Symposium on Room Acoustics (pp. 1-6). Citeseer.
MESH2IR Python Paperswithcode Machine learning method Github Conference 2022 16 66 3 12 1 4 https://github.com/anton-jeran/MESH2IR Ratnarajah A, Tang Z, Aralikatti R, Manocha D. Mesh2ir: Neural acoustic impulse response generator for complex 3d scenes. InProceedings of the 30th ACM International Conference on Multimedia 2022 Oct 10 (pp. 924-933).
StoRIR Python Paperswithcode Statistical Github Conference 2020 7 39 10 11 2 4 https://github.com/SRPOL-AUI/storir Masztalski, P., Matuszewski, M., Piaskowski, K. and Romaniuk, M., 2020. StoRIR: Stochastic room impulse response generation for audio data augmentation. arXiv preprint arXiv:2008.07231.
RIRPINN Python Paperswithcode Machine learning method Github Journal 2024 4 35 2 9 1 https://github.com/xefonon/RIRPINN Karakonstantis, X., Caviedes-Nozal, D., Richard, A. and Fernandez-Grande, E., 2024. Room impulse response reconstruction with physics-informed deep learning. The Journal of the Acoustical Society of America, 155(2), pp.1048-1059.
TS-RIR Python Paperswithcode Machine learning method Github Conference 2021 18 35 2 9 1 https://github.com/anton-jeran/TS-RIR Ratnarajah, A., Tang, Z. and Manocha, D., 2021, December. Ts-rir: Translated synthetic room impulse responses for speech augmentation. In 2021 IEEE automatic speech recognition and understanding workshop (ASRU) (pp. 259-266). IEEE.
sofamyroom C Paperswithcode Statistical, Geometrical Acoustics Github Conference 2020 17 20 5 8 1 1 https://github.com/robaru/sofamyroom Gaultier, C., Kataria, S. and Deleforge, A., 2017. VAST: The virtual acoustic space traveler dataset. In Latent Variable Analysis and Signal Separation: 13th International Conference, LVA/ICA 2017, Grenoble, France, February 21-23, 2017, Proceedings 13 (pp. 68-79). Springer International Publishing.
room-simulation Python Paperswithcode Geometrical Acoustics Github Conference 2020 11 27 2 7 1 https://github.com/ebezzam/room-simulation Bezzam, E., Scheibler, R., Cadoux, C. and Gisselbrecht, T., 2020, December. A study on more realistic room simulation for far-field keyword spotting. In 2020 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA ASC) (pp. 674-680). IEEE.
reverberation_learning_python Python Paperswithcode Statistical, Geometrical Acoustics Github Preprint 2018 5 21 3 6 1 1 https://github.com/papayiannis/reverberation_learning_python Papayiannis, C., Evers, C. and Naylor, P.A., 2019. Data augmentation of room classifiers using generative adversarial networks. arXiv preprint arXiv:1901.03257.
Shoebox-Roomsim Matlab Geometrical Acoustics Github Thesis 2015 90 25 1 6 1 1 https://github.com/polarch/shoebox-roomsim Archontis Politis, Microphone array processing for parametric spatial audio techniques, 2016
Image2reverb Python Paperswithcode Data driven method, Machine learning method Github Conference 2020 37 61 4 5 3 13 https://github.com/nikhilsinghmus/image2reverb Singh N, Mentch J, Ng J, Beveridge M, Drori I. Image2reverb: Cross-modal reverb impulse response synthesis. InProceedings of the IEEE/CVF International Conference on Computer Vision 2021 (pp. 286-295).
ImageMethodReverb Julia Github Geometrical Acoustics Github Journal 2015 80 25 3 5 2 1 https://github.com/nantonel/ImageMethodReverb.jl De Sena, E., Antonello, N., Moonen, M. and Van Waterschoot, T., 2015. On the modeling of rectangular geometries in room acoustic simulations. IEEE/ACM Transactions on Audio, Speech, and Language Processing, 23(4), pp.774-786.
CRAM typescript Statistical, Geometrical Acoustics, Wave-Based Github No 2020 NA 35 3 4 - 1 19 https://github.com/gregzanch/cram
NVAS Python Paperswithcode Data driven method Github Preprint 2023 1 41 8 4 1 https://github.com/apple/ml-nvas3d Ahn, B., Yang, K., Hamilton, B., Sheaffer, J., Ranjan, A., Sarabia, M., Tuzel, O. and Chang, J.H.R., 2023. Novel-View Acoustic Synthesis from 3D Reconstructed Rooms. arXiv preprint arXiv:2310.15130.
Acoustic-Raytracing C++ Geometrical Acoustics Github No 2020 NA 25 3 3 - 1 2 https://github.com/Cindytb/Acoustic-Raytracing
pyimagesource Python Github Geometrical Acoustics Github No 2018 12 2 3 1 https://github.com/Fhrozen/pyimagesource
Ray-Tracing-Impulse-Response-Generator C Github Geometrical Acoustics Github No 2017 12 2 3 1 https://github.com/Add9Sus4/Ray-Tracing-Impulse-Response-Generator
Pachyderm C# Github Journal 2017 33 10 5 3 1 1 https://github.com/PachydermAcoustic Van der Harten, A., 2013. Pachyderm Acoustical Simulation: Towards Open‐Source Sound Analysis. Architectural Design, 83(2), pp.138-139.
ra C++, Python Scopus Geometrical Acoustics Github Journal 2019 3 4 2 2 2 7 https://github.com/gmagno/ra Brandão, E., Morgado, G. and Fonseca, W.D.A., 2021. A ray tracing engine integrated with Blender and with uncertainty estimation: Description and initial results. Building Acoustics, 28(2), pp.99-118.
Pang-King Python Geometrical Acoustics Github No 2022 3 1 2 1 https://github.com/kweiwen/pang-king
PY_ROOMSIM Python Github Geometrical Acoustics Github No 2019 5 1 2 1 https://github.com/anotherother/PY_ROOMSIM https://www.researchgate.net/publication/228630482_A_MATLAB_simulation_of_shoebox_room_acoustics_for_use_in_research_and_teaching
binaural-image-source-model Matlab Github Geometrical Acoustics Github No 2017 3 1 2 1 https://github.com/iCorv/binaural-image-source-model
Just4RIR C++ Scopus, Lens Geometrical Acoustics Github No 2018 1 9 6 2 1 https://github.com/RobinGueguen/Just4RIR Aussal, M. and Gueguen, R., 2018. Open-source platforms for fast room acoustic simulations in complex structures. arXiv preprint arXiv:1811.05784.
RAZR Matlab Github Geometrical Acoustics Github Journal 2017 97 13 6 2 1 https://github.com/torbenwendt/razr Wendt, T., Van De Par, S. and Ewert, S.D., 2014. A computationally-efficient and perceptually-plausible algorithm for binaural room impulse response simulation. Journal of the Audio Engineering Society, 62(11), pp.748-766.
sdn-matlab Matlab Geometrical Acoustics Github Journal 2020 74 8 1 2 1 0 https://github.com/enzodesena/sdn-matlab De Sena, E., Hacιhabiboğlu, H., Cvetković, Z. and Smith, J.O., 2015. Efficient synthesis of room acoustics via scattering delay networks. IEEE/ACM Transactions on Audio, Speech, and Language Processing, 23(9), pp.1478-1492.
AcousticSimulationFramework Python Paperswithcode Geometrical Acoustics Github Conference 2023 1 12 1 2 1 https://github.com/daandelabie/acousticsimulationframework Delabie, D., Buyle, C., Cox, B., Van der Perre, L. and De Strycker, L., 2023, September. An acoustic simulation framework to support indoor positioning and data driven signal processing assessments. In 2023 31st European Signal Processing Conference (EUSIPCO) (pp. 261-265). IEEE.
DEISM Python Paperswithcode Geometrical Acoustics Github Journal 2023 0 9 5 1 2 https://github.com/audiolabs/DEISM Xu, Z., Herzog, A., Lodermeyer, A., Habets, E.A. and Prinn, A.G., 2024. Simulating room transfer functions between transducers mounted on audio devices using a modified image source method. The Journal of the Acoustical Society of America, 155(1), pp.343-357.
FEM4room Python Wave-Based Github No 2020 3 1 1 1 0 https://github.com/aldalmora/fem4room
rec_room_wave_acoustics Matlab Github Wave-Based Github No 2019 8 2 1 1 1 https://github.com/eric-brandao/rec_room_wave_acoustics Meissner M. Prediction of Reverberant Properties of Enclosuresvia a Method Employing a Modal Representationof the Room Impulse Response. Archives of acoustics. 2016:27-41.
deeponet-acoustic-wave-prop Python Paperswithcode Machine learning method Github Journal 2023 1 20 3 1 1 https://github.com/dtu-act/deeponet-acoustic-wave-prop Borrel-Jensen, N., Goswami, S., Engsig-Karup, A.P., Karniadakis, G.E. and Jeong, C.H., 2024. Sound propagation in realistic interactive 3D scenes with parameterized sources using deep neural operators. Proceedings of the National Academy of Sciences, 121(2), p.e2312159120.
SoundFieldGAN Python Paperswithcode Data driven method, Machine learning method Github Journal 2023 6 6 2 0 2 https://github.com/xefonon/soundfieldgan Karakonstantis, X. and Fernandez-Grande, E., 2023. Generative adversarial networks with physical sound field priors. The Journal of the Acoustical Society of America, 154(2), pp.1226-1238.
Band typescript Statistical, Geometrical Acoustics, Wave-Based Github No 2022 1 1 0 1 https://github.com/gregzanch/band
Duerer NA Github Geometrical Acoustics Github No 2022 3 2 0 1 https://github.com/opasquetdotfr/Duerer
MultiRoomAcousticsSimulator C++ Github Geometrical Acoustics Github Journal 2022 2 11 2 0 1 https://github.com/IsraelCohenLab/MultiRoomAcousticsSimulator Shalev, E., Cohen, I. and Lvov, D., 2021. Indoors audio classification with structure image method for simulating multi-room acoustics. The Journal of the Acoustical Society of America, 150(4), pp.3059-3073.
vaRays Scopus Geometrical Acoustics Gitlab Conference 2018 7 11 5 https://gitlab.com/varays/vaRays OUELLET-DELORME, E., VENKATESAN, H., DURAND, E. and BOUILLOT, N., 2021. LIVE RAY TRACING AND AURALIZATION OF 3D AUDIO SCENES WITH.
AcMus Java Scopus, Lens Geometrical Acoustics SourceForge Journal 2008 10 https://sourceforge.net/projects/acmus/ Queiroz, M., Iazzetta, F., Kon, F., Gomes, M.H.A., Figueiredo, F.L., Masiero, B., Ueda, L.K., Dias, L., Torres, M.H.C. and Thomaz, L.F., 2008. AcMus: an open, integrated platform for room acoustics research. Journal of the Brazilian Computer Society, 14, pp.87-103.
ROOMSIM Matlab, C Scopus, Lens Geometrical Acoustics SourceForge Conference 2009 68 https://sourceforge.net/projects/roomsim/ Schimmel, S.M., Muller, M.F. and Dillier, N., 2009, April. A fast and accurate “shoebox” room acoustics simulator. In 2009 IEEE International Conference on Acoustics, Speech and Signal Processing (pp. 241-244). IEEE.
RAVEN C++ Geometrical Acoustics Website Conference 2011 127 https://www.virtualacoustics.org/RAVEN/ Schröder, D. and Vorländer, M., 2011, January. RAVEN: A real-time framework for the auralization of interactive virtual environments. In Forum acusticum (pp. 1541-1546). Denmark: Aalborg.