| Pyroomacoustics |
python |
Paperswithcode |
Geometrical Acoustics |
Github |
Conference |
2017 |
512 |
1300 |
45 |
412 |
198 |
25 |
209 |
https://github.com/LCAV/pyroomacoustics |
Scheibler, R., Bezzam, E. and Dokmanić, I., 2018, April. Pyroomacoustics: A python package for audio room simulation and array processing algorithms. In 2018 IEEE international conference on acoustics, speech and signal processing (ICASSP) (pp. 351-355). IEEE. |
| RIR-Generator |
C++ |
|
Geometrical Acoustics |
Github |
Report |
2016 |
551 |
401 |
18 |
144 |
|
1 |
8 |
https://github.com/ehabets/RIR-Generator |
Habets, E.A., 2006. Room impulse response generator. Technische Universiteit Eindhoven, Tech. Rep, 2(2.4), p.1. |
| gpuRIR |
Python |
Paperswithcode, Scopus, Lens |
Geometrical Acoustics |
Github |
Journal |
2018 |
114 |
442 |
11 |
89 |
|
7 |
49 |
https://github.com/DavidDiazGuerra/gpuRIR |
Diaz-Guerra, D., Miguel, A. and Beltran, J.R., 2021. gpuRIR: A python library for room impulse response simulation with GPU acceleration. Multimedia Tools and Applications, 80(4), pp.5653-5671. |
| sound-spaces |
Python |
Paperswithcode |
Geometrical Acoustics |
Github |
Conference |
2020 |
240 |
296 |
15 |
53 |
|
2 |
134 |
https://github.com/facebookresearch/sound-spaces |
Chen, C., Jain, U., Schissler, C., Gari, S.V.A., Al-Halah, Z., Ithapu, V.K., Robinson, P. and Grauman, K., 2020. Soundspaces: Audio-visual navigation in 3d environments. In Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23–28, 2020, Proceedings, Part VI 16(pp. 17-36). Springer International Publishing. |
| I-Simpa |
C++, Python |
|
Geometrical Acoustics |
Github |
Conference |
2012 |
18 |
213 |
26 |
52 |
|
6 |
215 |
https://github.com/Universite-Gustave-Eiffel/I-Simpa |
Picaut, J. and Fortin, N., 2012, April. I-Simpa, a graphical user interface devoted to host 3D sound propagation numerical codes. In Acoustics 2012. |
| 3dti_AudioToolkit |
C++ |
Scopus, Lens |
Geometrical Acoustics |
Github |
Journal |
2018 |
97 |
207 |
29 |
42 |
|
10 |
22 |
https://github.com/3DTune-In/3dti_AudioToolkit |
Cuevas-Rodríguez, M., Picinali, L., González-Toledo, D., Garre, C., de la Rubia-Cuestas, E., Molina-Tanco, L. and Reyes-Lecuona, A., 2019. 3D Tune-In Toolkit: An open-source library for real-time binaural spatialisation. PloS one, 14(3), p.e0211899. |
| rir_simulator_python |
Python |
|
|
Github |
No |
2017 |
|
86 |
6 |
29 |
|
1 |
5 |
https://github.com/sunits/rir_simulator_python |
|
| FAST-RIR |
python |
Paperswithcode |
Machine learning method |
Github |
Conference |
2021 |
37 |
135 |
6 |
25 |
|
2 |
3 |
https://github.com/anton-jeran/FAST-RIR |
Ratnarajah, A., Zhang, S.X., Yu, M., Tang, Z., Manocha, D. and Yu, D., 2022, May. FAST-RIR: Fast neural diffuse room impulse response generator. In ICASSP 2022-2022 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) (pp. 571-575). IEEE. |
| FRA-RIR |
Python |
Paperswithcode |
Geometrical Acoustics |
Github |
Preprint |
2022 |
3 |
150 |
8 |
21 |
|
2 |
6 |
https://github.com/tencent-ailab/FRA-RIR |
Luo, Y. and Yu, J., 2022. FRA-RIR: Fast random approximation of the image-source method. arXiv preprint arXiv:2208.04101. |
| pygsound |
C++ |
|
Geometrical Acoustics |
Github |
Conference |
2019 |
63 |
131 |
1 |
21 |
|
2 |
8 |
https://github.com/GAMMA-UMD/pygsound |
Schissler, C. and Manocha, D., 2011, February. Gsound: Interactive sound propagation for games. In Audio Engineering Society Conference: 41st International Conference: Audio for Games. Audio Engineering Society. |
| waverb |
C++ |
Lens |
Geometrical Acoustics, Wave-Based |
Github |
Thesis |
2017 |
9 |
149 |
18 |
21 |
|
1 |
10 |
https://github.com/reuk/wayverb |
Thomas, M.R., 2017. Wayverb: A graphical tool for hybrid room acoustics simulation (Doctoral dissertation, University of Huddersfield). |
| ParallelFDTD |
C++ |
Scopus, Lens |
Wave-Based |
Github |
Conference |
2014 |
25 |
45 |
12 |
18 |
|
1 |
|
https://github.com/juuli/ParallelFDTD |
Saarelma, J. and Savioja, L., 2014. An open source finite-difference time-domain solver for room acoustics using graphics processing units. |
| Gypsilab |
Matlab |
|
Geometrical Acoustics, Wave-Based |
Github |
Journal |
2018 |
20 |
59 |
10 |
17 |
|
2 |
3 |
https://github.com/matthieuaussal/gypsilab |
Alouges, F. and Aussal, M., 2018. FEM and BEM simulations with the Gypsilab framework. The SMAI journal of computational mathematics, 4, pp.297-318. |
| PFFFDTD |
Pyton, C |
|
Wave-Based |
Github |
No (refers to github page) |
2021 |
? |
66 |
5 |
17 |
|
1 |
|
https://github.com/bsxfun/pffdtd |
|
| openPSTD |
C++ |
|
Wave-Based |
Github |
Journal |
2015 |
36 |
36 |
12 |
16 |
- |
7 |
113 |
https://github.com/openPSTD/openPSTD |
Hornikx, M., Krijnen, T. and van Harten, L., 2016. openPSTD: The open source pseudospectral time-domain method for acoustic propagation. Computer Physics Communications, 203, pp.298-308. |
| IR-GAN |
Matlab |
Paperswithcode |
Data driven method, Machine learning method |
Github |
Preprint |
2020 |
38 |
35 |
3 |
15 |
|
1 |
|
https://github.com/anton-jeran/IR-GAN |
Ratnarajah, A., Tang, Z. and Manocha, D., 2020. IR-GAN: Room impulse response generator for far-field speech recognition. arXiv preprint arXiv:2010.13219. |
| EverTims |
C++ |
Scopus |
Geometrical Acoustics |
Github |
Conference |
2017 |
27 |
43 |
7 |
13 |
|
5 |
6 |
https://github.com/EVERTims/evertims |
Poirier-Quinot, D., Katz, B.F. and Noisternig, M., 2017, September. EVERTims: Open source framework for real-time auralization in architectural acoustics and virtual reality. In 20th International Conference on Digital Audio Effects (DAFx-17). |
| MCRoomSim |
Matlab |
|
Statistical, Geometrical Acoustics |
Github |
Conference |
2010 |
138 |
46 |
4 |
13 |
|
1 |
5 |
https://github.com/Andronicus1000/MCRoomSim |
Wabnitz, A., Epain, N., Jin, C. and Van Schaik, A., 2010, August. Room acoustics simulation for multichannel microphone arrays. In Proceedings of the International Symposium on Room Acoustics (pp. 1-6). Citeseer. |
| MESH2IR |
Python |
Paperswithcode |
Machine learning method |
Github |
Conference |
2022 |
16 |
66 |
3 |
12 |
|
1 |
4 |
https://github.com/anton-jeran/MESH2IR |
Ratnarajah A, Tang Z, Aralikatti R, Manocha D. Mesh2ir: Neural acoustic impulse response generator for complex 3d scenes. InProceedings of the 30th ACM International Conference on Multimedia 2022 Oct 10 (pp. 924-933). |
| StoRIR |
Python |
Paperswithcode |
Statistical |
Github |
Conference |
2020 |
7 |
39 |
10 |
11 |
|
2 |
4 |
https://github.com/SRPOL-AUI/storir |
Masztalski, P., Matuszewski, M., Piaskowski, K. and Romaniuk, M., 2020. StoRIR: Stochastic room impulse response generation for audio data augmentation. arXiv preprint arXiv:2008.07231. |
| RIRPINN |
Python |
Paperswithcode |
Machine learning method |
Github |
Journal |
2024 |
4 |
35 |
2 |
9 |
|
1 |
|
https://github.com/xefonon/RIRPINN |
Karakonstantis, X., Caviedes-Nozal, D., Richard, A. and Fernandez-Grande, E., 2024. Room impulse response reconstruction with physics-informed deep learning. The Journal of the Acoustical Society of America, 155(2), pp.1048-1059. |
| TS-RIR |
Python |
Paperswithcode |
Machine learning method |
Github |
Conference |
2021 |
18 |
35 |
2 |
9 |
|
1 |
|
https://github.com/anton-jeran/TS-RIR |
Ratnarajah, A., Tang, Z. and Manocha, D., 2021, December. Ts-rir: Translated synthetic room impulse responses for speech augmentation. In 2021 IEEE automatic speech recognition and understanding workshop (ASRU) (pp. 259-266). IEEE. |
| sofamyroom |
C |
Paperswithcode |
Statistical, Geometrical Acoustics |
Github |
Conference |
2020 |
17 |
20 |
5 |
8 |
|
1 |
1 |
https://github.com/robaru/sofamyroom |
Gaultier, C., Kataria, S. and Deleforge, A., 2017. VAST: The virtual acoustic space traveler dataset. In Latent Variable Analysis and Signal Separation: 13th International Conference, LVA/ICA 2017, Grenoble, France, February 21-23, 2017, Proceedings 13 (pp. 68-79). Springer International Publishing. |
| room-simulation |
Python |
Paperswithcode |
Geometrical Acoustics |
Github |
Conference |
2020 |
11 |
27 |
2 |
7 |
|
1 |
|
https://github.com/ebezzam/room-simulation |
Bezzam, E., Scheibler, R., Cadoux, C. and Gisselbrecht, T., 2020, December. A study on more realistic room simulation for far-field keyword spotting. In 2020 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA ASC) (pp. 674-680). IEEE. |
| reverberation_learning_python |
Python |
Paperswithcode |
Statistical, Geometrical Acoustics |
Github |
Preprint |
2018 |
5 |
21 |
3 |
6 |
|
1 |
1 |
https://github.com/papayiannis/reverberation_learning_python |
Papayiannis, C., Evers, C. and Naylor, P.A., 2019. Data augmentation of room classifiers using generative adversarial networks. arXiv preprint arXiv:1901.03257. |
| Shoebox-Roomsim |
Matlab |
|
Geometrical Acoustics |
Github |
Thesis |
2015 |
90 |
25 |
1 |
6 |
|
1 |
1 |
https://github.com/polarch/shoebox-roomsim |
Archontis Politis, Microphone array processing for parametric spatial audio techniques, 2016 |
| Image2reverb |
Python |
Paperswithcode |
Data driven method, Machine learning method |
Github |
Conference |
2020 |
37 |
61 |
4 |
5 |
|
3 |
13 |
https://github.com/nikhilsinghmus/image2reverb |
Singh N, Mentch J, Ng J, Beveridge M, Drori I. Image2reverb: Cross-modal reverb impulse response synthesis. InProceedings of the IEEE/CVF International Conference on Computer Vision 2021 (pp. 286-295). |
| ImageMethodReverb |
Julia |
Github |
Geometrical Acoustics |
Github |
Journal |
2015 |
80 |
25 |
3 |
5 |
|
2 |
1 |
https://github.com/nantonel/ImageMethodReverb.jl |
De Sena, E., Antonello, N., Moonen, M. and Van Waterschoot, T., 2015. On the modeling of rectangular geometries in room acoustic simulations. IEEE/ACM Transactions on Audio, Speech, and Language Processing, 23(4), pp.774-786. |
| CRAM |
typescript |
|
Statistical, Geometrical Acoustics, Wave-Based |
Github |
No |
2020 |
NA |
35 |
3 |
4 |
- |
1 |
19 |
https://github.com/gregzanch/cram |
|
| NVAS |
Python |
Paperswithcode |
Data driven method |
Github |
Preprint |
2023 |
1 |
41 |
8 |
4 |
|
1 |
|
https://github.com/apple/ml-nvas3d |
Ahn, B., Yang, K., Hamilton, B., Sheaffer, J., Ranjan, A., Sarabia, M., Tuzel, O. and Chang, J.H.R., 2023. Novel-View Acoustic Synthesis from 3D Reconstructed Rooms. arXiv preprint arXiv:2310.15130. |
| Acoustic-Raytracing |
C++ |
|
Geometrical Acoustics |
Github |
No |
2020 |
NA |
25 |
3 |
3 |
- |
1 |
2 |
https://github.com/Cindytb/Acoustic-Raytracing |
|
| pyimagesource |
Python |
Github |
Geometrical Acoustics |
Github |
No |
2018 |
|
12 |
2 |
3 |
|
1 |
|
https://github.com/Fhrozen/pyimagesource |
|
| Ray-Tracing-Impulse-Response-Generator |
C |
Github |
Geometrical Acoustics |
Github |
No |
2017 |
|
12 |
2 |
3 |
|
1 |
|
https://github.com/Add9Sus4/Ray-Tracing-Impulse-Response-Generator |
|
| Pachyderm |
C# |
|
|
Github |
Journal |
2017 |
33 |
10 |
5 |
3 |
|
1 |
1 |
https://github.com/PachydermAcoustic |
Van der Harten, A., 2013. Pachyderm Acoustical Simulation: Towards Open‐Source Sound Analysis. Architectural Design, 83(2), pp.138-139. |
| ra |
C++, Python |
Scopus |
Geometrical Acoustics |
Github |
Journal |
2019 |
3 |
4 |
2 |
2 |
|
2 |
7 |
https://github.com/gmagno/ra |
Brandão, E., Morgado, G. and Fonseca, W.D.A., 2021. A ray tracing engine integrated with Blender and with uncertainty estimation: Description and initial results. Building Acoustics, 28(2), pp.99-118. |
| Pang-King |
Python |
|
Geometrical Acoustics |
Github |
No |
2022 |
|
3 |
1 |
2 |
|
1 |
|
https://github.com/kweiwen/pang-king |
|
| PY_ROOMSIM |
Python |
Github |
Geometrical Acoustics |
Github |
No |
2019 |
|
5 |
1 |
2 |
|
1 |
|
https://github.com/anotherother/PY_ROOMSIM |
https://www.researchgate.net/publication/228630482_A_MATLAB_simulation_of_shoebox_room_acoustics_for_use_in_research_and_teaching |
| binaural-image-source-model |
Matlab |
Github |
Geometrical Acoustics |
Github |
No |
2017 |
|
3 |
1 |
2 |
|
1 |
|
https://github.com/iCorv/binaural-image-source-model |
|
| Just4RIR |
C++ |
Scopus, Lens |
Geometrical Acoustics |
Github |
No |
2018 |
1 |
9 |
6 |
2 |
|
1 |
|
https://github.com/RobinGueguen/Just4RIR |
Aussal, M. and Gueguen, R., 2018. Open-source platforms for fast room acoustic simulations in complex structures. arXiv preprint arXiv:1811.05784. |
| RAZR |
Matlab |
Github |
Geometrical Acoustics |
Github |
Journal |
2017 |
97 |
13 |
6 |
2 |
|
1 |
|
https://github.com/torbenwendt/razr |
Wendt, T., Van De Par, S. and Ewert, S.D., 2014. A computationally-efficient and perceptually-plausible algorithm for binaural room impulse response simulation. Journal of the Audio Engineering Society, 62(11), pp.748-766. |
| sdn-matlab |
Matlab |
|
Geometrical Acoustics |
Github |
Journal |
2020 |
74 |
8 |
1 |
2 |
|
1 |
0 |
https://github.com/enzodesena/sdn-matlab |
De Sena, E., Hacιhabiboğlu, H., Cvetković, Z. and Smith, J.O., 2015. Efficient synthesis of room acoustics via scattering delay networks. IEEE/ACM Transactions on Audio, Speech, and Language Processing, 23(9), pp.1478-1492. |
| AcousticSimulationFramework |
Python |
Paperswithcode |
Geometrical Acoustics |
Github |
Conference |
2023 |
1 |
12 |
1 |
2 |
|
1 |
|
https://github.com/daandelabie/acousticsimulationframework |
Delabie, D., Buyle, C., Cox, B., Van der Perre, L. and De Strycker, L., 2023, September. An acoustic simulation framework to support indoor positioning and data driven signal processing assessments. In 2023 31st European Signal Processing Conference (EUSIPCO) (pp. 261-265). IEEE. |
| DEISM |
Python |
Paperswithcode |
Geometrical Acoustics |
Github |
Journal |
2023 |
0 |
9 |
5 |
1 |
|
2 |
|
https://github.com/audiolabs/DEISM |
Xu, Z., Herzog, A., Lodermeyer, A., Habets, E.A. and Prinn, A.G., 2024. Simulating room transfer functions between transducers mounted on audio devices using a modified image source method. The Journal of the Acoustical Society of America, 155(1), pp.343-357. |
| FEM4room |
Python |
|
Wave-Based |
Github |
No |
2020 |
|
3 |
1 |
1 |
|
1 |
0 |
https://github.com/aldalmora/fem4room |
|
| rec_room_wave_acoustics |
Matlab |
Github |
Wave-Based |
Github |
No |
2019 |
|
8 |
2 |
1 |
|
1 |
1 |
https://github.com/eric-brandao/rec_room_wave_acoustics |
Meissner M. Prediction of Reverberant Properties of Enclosuresvia a Method Employing a Modal Representationof the Room Impulse Response. Archives of acoustics. 2016:27-41. |
| deeponet-acoustic-wave-prop |
Python |
Paperswithcode |
Machine learning method |
Github |
Journal |
2023 |
1 |
20 |
3 |
1 |
|
1 |
|
https://github.com/dtu-act/deeponet-acoustic-wave-prop |
Borrel-Jensen, N., Goswami, S., Engsig-Karup, A.P., Karniadakis, G.E. and Jeong, C.H., 2024. Sound propagation in realistic interactive 3D scenes with parameterized sources using deep neural operators. Proceedings of the National Academy of Sciences, 121(2), p.e2312159120. |
| SoundFieldGAN |
Python |
Paperswithcode |
Data driven method, Machine learning method |
Github |
Journal |
2023 |
6 |
6 |
2 |
0 |
|
2 |
|
https://github.com/xefonon/soundfieldgan |
Karakonstantis, X. and Fernandez-Grande, E., 2023. Generative adversarial networks with physical sound field priors. The Journal of the Acoustical Society of America, 154(2), pp.1226-1238. |
| Band |
typescript |
|
Statistical, Geometrical Acoustics, Wave-Based |
Github |
No |
2022 |
|
1 |
1 |
0 |
|
1 |
|
https://github.com/gregzanch/band |
|
| Duerer |
NA |
Github |
Geometrical Acoustics |
Github |
No |
2022 |
|
3 |
2 |
0 |
|
1 |
|
https://github.com/opasquetdotfr/Duerer |
|
| MultiRoomAcousticsSimulator |
C++ |
Github |
Geometrical Acoustics |
Github |
Journal |
2022 |
2 |
11 |
2 |
0 |
|
1 |
|
https://github.com/IsraelCohenLab/MultiRoomAcousticsSimulator |
Shalev, E., Cohen, I. and Lvov, D., 2021. Indoors audio classification with structure image method for simulating multi-room acoustics. The Journal of the Acoustical Society of America, 150(4), pp.3059-3073. |
| vaRays |
|
Scopus |
Geometrical Acoustics |
Gitlab |
Conference |
2018 |
|
7 |
|
|
|
11 |
5 |
https://gitlab.com/varays/vaRays |
OUELLET-DELORME, E., VENKATESAN, H., DURAND, E. and BOUILLOT, N., 2021. LIVE RAY TRACING AND AURALIZATION OF 3D AUDIO SCENES WITH. |
| AcMus |
Java |
Scopus, Lens |
Geometrical Acoustics |
SourceForge |
Journal |
2008 |
10 |
|
|
|
|
|
|
https://sourceforge.net/projects/acmus/ |
Queiroz, M., Iazzetta, F., Kon, F., Gomes, M.H.A., Figueiredo, F.L., Masiero, B., Ueda, L.K., Dias, L., Torres, M.H.C. and Thomaz, L.F., 2008. AcMus: an open, integrated platform for room acoustics research. Journal of the Brazilian Computer Society, 14, pp.87-103. |
| ROOMSIM |
Matlab, C |
Scopus, Lens |
Geometrical Acoustics |
SourceForge |
Conference |
2009 |
68 |
|
|
|
|
|
|
https://sourceforge.net/projects/roomsim/ |
Schimmel, S.M., Muller, M.F. and Dillier, N., 2009, April. A fast and accurate “shoebox” room acoustics simulator. In 2009 IEEE International Conference on Acoustics, Speech and Signal Processing (pp. 241-244). IEEE. |
| RAVEN |
C++ |
|
Geometrical Acoustics |
Website |
Conference |
2011 |
127 |
|
|
|
|
|
|
https://www.virtualacoustics.org/RAVEN/ |
Schröder, D. and Vorländer, M., 2011, January. RAVEN: A real-time framework for the auralization of interactive virtual environments. In Forum acusticum (pp. 1541-1546). Denmark: Aalborg. |